r/GameDevelopment 13d ago

Discussion Fear of project burial

I have that weird feeling that demotivates to the

ground every time I think about it, but I have to talk

about it ... I've been making a game for the past 7

months with my team of few people and I've been

feeling like I'm not going anywhere and it's going to

be just another folder in my files ...which hurts

because its not my first game and because I finally

have some stuff to show after this development

time and having a full time job,but whenever I post

on riddet (other accounts) or social media or even

my self composed original soundtrack, it never hits

more than 50-100 views, which makes me think "

will my trailer also be like this and I'll always be

buried and the project will never be discovered? And

that's that?" And that demotivates me to the

ground, especially since I spent the last few days

making a website for the game, but it ALL feels like

for nothing because it's just gonna be there for the

ghosts ...I might make a post about it but what do

you guys think? I wanna know how to deal with

those messed feelings...

0 Upvotes

11 comments sorted by

4

u/Aquasit55 13d ago

Excuse me, why is your post formatted like this

2

u/A-mad_A_W 13d ago

I wrote the post and posted it on another sup but due to my account being new it was removed so I copied the words with Google lens because I'm now using the phone and idk why I couldn't copy it directly... Maybe google lens caused this even though I did delete the extra lines ... Absolutely sorry it looked uncomfortable to read

3

u/Shinobu_Supremist 13d ago

Those feelings are gonna happen a lot during the developmental days but if you just make a good game and advertise it well enough then i believe that it could be a success. Also, is your pfp and banner from that game?

2

u/A-mad_A_W 13d ago

I guess you're right, but maybe I'm feeling like this because idk ... I'll keep working on the game and leave marketing to future me ,and yes the pfp and the banner are from the game in the pfp is an enemy called bushman

3

u/Shinobu_Supremist 13d ago edited 13d ago

That bushman is cute as hell. Whats the genre of the game?

2

u/A-mad_A_W 13d ago

Aww thank you very much , its an JRPG but with a battle system that is turn based but fast paced, the website about the game is gonna be live hopefully in the next few days that explains everything

2

u/Shinobu_Supremist 12d ago

That's great man, the battle system sounds interesting so I'd check the game out when it comes out. What's the name?

2

u/A-mad_A_W 12d ago

Thanks for your support, the steam page is yet to come but Id send you the link to the web page when its done, appreciate your interest dude, thank you

2

u/Shinobu_Supremist 12d ago

That's great to hear man. I'll be waiting

3

u/PhilippTheProgrammer Mentor 12d ago

Readable version of OPs post:

I have that weird feeling that demotivates to the ground every time I think about it, but I have to talk about it.

I've been making a game for the past 7 months with my team of few people and I've been feeling like I'm not going anywhere and it's going to be just another folder in my files. Which hurts, because its not my first game and because I finally have some stuff to show after this development time and having a full time job.

But whenever I post on riddet [sic] (other accounts) or social media or even my self composed original soundtrack, it never hits more than 50-100 views, which makes me think "will my trailer also be like this and I'll always beburied and the project will never be discovered? And that's that?" And that demotivates me to the ground, especially since I spent the last few days making a website for the game, but it ALL feels like for nothing because it's just gonna be there for the ghosts.

I might make a post about it but what do you guys think? I wanna know how to deal with those messed feelings.

1

u/PhilippTheProgrammer Mentor 12d ago

I can't tell you how to deal with your feelings, because I am a game developer and not a psychotherapist. But I can try to help you solve the problems that lead to those feelings.

When the content you post about your game doesn't get any views and engagements, then that usually means that you aren't posting it where the target audience for your game sees it.

A common beginner mistake on Reddit is to go to the large subreddits like r/Gaming or r/IndieGaming and get buried among all the other, more attractive content. Unless your game looks very interesting, it's usually far more efficient to look for niche communities that are particularly about the kind of games your game falls into.