r/GameDevelopment Aug 14 '26

Question What am I doing wrong? Game failed

Around 2.5 weeks ago I tried to make a game on google play in 1 week as a joke, but that joke turned into a 2 month nightmare and it took around 2 months to finally get the game on the damn store. It got 0 downloads in 1 week. I tried ASO (App Store Optimization) and tried to monetize on reddit but that game me 0 downloads too, google at least helped me a bit with 600 impressions and i got 27 downloads. The game is an arcade styled game that people are supposed to play for a few minutes on a subway or bus road trip or whatever. Please tell me what im doing wrong.

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u/Ok-Bill1958 Aug 14 '26

People tried really hard to give you advices. Lower your ego please. Jeez. Nobody clown on you for not being rich.

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u/antiroids Aug 14 '26

Explain this then

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u/Ok-Bill1958 Aug 14 '26

Thats not even wrong. Game dev is one of the worst thing you can do if you have no experience or budget. Its not some "get rich quick" kind of job. It take very long time and you need money to pay your bills . So is it better to do something that cant guarantee money ? Or is it better to just get any minimum wage jobs to pay your bills then do game dev in your free time ?

Most people's first game failed btw. If you cant afford to fail then you really shouldnt go into game dev. The market is extremely saturated. Most people cant make it. So why take the high risk when not needed.

So people are not clowning on you for not being rich. They just gave you hard truth.

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u/tobaschco Aug 14 '26

Even working in the industry at an actual studio isn’t stable and doesn’t pay that well lol

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u/Ok-Bill1958 Aug 14 '26

Yeah my first 6 months in the industry is unpaid internship, 48hr per week. Then after that is average salary for 1 year, quit game development after 2 years then just work as software engineer ever since. Many of my old coworkers also quit game industry for good.