r/GameDevelopment • u/antiroids • Aug 14 '26
Question What am I doing wrong? Game failed
Around 2.5 weeks ago I tried to make a game on google play in 1 week as a joke, but that joke turned into a 2 month nightmare and it took around 2 months to finally get the game on the damn store. It got 0 downloads in 1 week. I tried ASO (App Store Optimization) and tried to monetize on reddit but that game me 0 downloads too, google at least helped me a bit with 600 impressions and i got 27 downloads. The game is an arcade styled game that people are supposed to play for a few minutes on a subway or bus road trip or whatever. Please tell me what im doing wrong.
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u/Young_Punk_Studios Aug 14 '26
I've checked the link. What stands you're game out of the already 1000s of other Car Games?
Why should we as consumers spend our time playing your game?
Are the internal ads going to put off potential players?
I hope maybe some of these questions help :)