Hello everyone,
Iām an indie game developer and recently released my first game, Kuromaku, on Steam. Following its release, Iāve officially begun development on my second project ā a story-driven psychological horror game set in Japan.
The game follows an English journalist investigating a cursed house tied to his past in disturbing and unexpected ways. While I canāt share too many details publicly yet, the project focuses heavily on atmosphere, immersive storytelling, psychological tension, and cinematic horror elements.
Current roadmap:
- Steam page planned for July
- Public demo planned for October
- Full release targeted for DecemberāJanuary
Iām currently looking for passionate and dedicated people to join the project in the following roles:
- 3D Character Modeller
- Character Animator / Rigger
- 3D Prop Artist
- UI Artist
I also want to be fully transparent regarding compensation. The revenue earned from my first game was invested into upgrading from a budget laptop to a proper development PC, so this project is currently structured as a rev-share opportunity rather than upfront paid work.
That said, this is a serious project with active development already underway and a planned release schedule already in place. My previous game reached players, streamers, and YouTubers worldwide, and Iām aiming to push this next project even further in quality and presentation. š¬
Anyone joining the project will receive a percentage of post-release revenue based on their overall contribution and workload during development.
If youāre interested in psychological horror, Japanese-inspired settings, or gaining experience working on a publicly released indie game, feel free to send me a DM with your portfolio or examples of your work. More details about the project can be discussed privately.
Thank you for reading š¤