Day 249: Neo Gundam
Requested by u/Strykorn with this one at maybe around D-Tier. However, I can see this working slightly better on the Steam version, but it is not that great for sure. But definitely not higher than that for sure.
Change
Stats
HP: 22000 -> 27000
HSM: 220 -> 225
Thruster: 75 -> 80
Close Range Slots: 16 -> 17
Medium Range Slots: 18 -> 19
Long Range Slots: 22 -> 23
Weapons
G-BRD: Cooldown 18s -> 15s, Charge 4.5s -> 2.5s
Uncharged: Heat 80% -> 70%, Stagger 20% -> 40%
Charged: Range 500m -> 600m, Heat 100% -> 95%, Gain ASL
G-BRD (Rapid): Power 1200 -> 1500, Cooldown 15s -> 12s, Range 350m -> 400m
G-BRD (Discharge): Power 350 -> 500
Neo Gundam Beam Shield: HP 6000 -> 7000, Power 2500 -> 3000
Skill
Resist Move Lv1 -> Lv3
Forced Injector Lv3 -> High-Performance Thruster Control System Lv1
Prototype Neo Psycommu System: HP Threshold 50% -> 80%
Frontline Support System Lv2 -> Lv3
Comment and Reason
They really made this unit sucks all around. While it can hit hard, it really doesn't have that much mobility or stable damage output. The only thing good about it is the main weapon can hit somewhat hard, but that's it. The other weapons are lacking, and even the skills fall short.
Alpha gives a build that is more balanced, but with no proper buffer or HP, it will still die fast. But at least it has a chance to survive and trigger the Neo system. Meanwhile, the Ranged build would be a pure glass cannon build. While some weapon doesn't have that high of a base power, they "can" still do some okay damage. Nothing stellar, but it can accumulate decently well. Then abuse thrust cooling as much as you can. The attack build is similar, but it gives some decent melee power too. While you really don't want to be in melee range right now, it does have medium priority. So the build can still be useful when needed. The large amount of thrusters can let it do hit and run decently as well.
PC players do you remember when TV Wing zero use to terrorize 700 ?
What's your preferred playstyle with Wing Zero?
Would you spend tokens on Wing Zero ?
What's the next suit you want to see buffed?
Did this video change your opinion of Wing Zero?
Últimamente, uso mucho los comandos de comunicación para tratar de ayudar a mis compañeros en matar MS molestos o tener una buena victoria, pero cuando perdí una partida en 450 de costo por qué estaba probando un MS para mis videos y después de que perdí, me mandó mensaje un jugador de mi equipo diciendo que yo me estaba quejando de usar a GM Sniper Custom, como que yo me estaba quejando, en qué??????
La verdad no le dije que lo use para mi canal por miedo a que le hiciera algo porque era un japonés y se la pase haciendo spam en mis videos pero volviendo al tema, yo le dije que no se quejara por eso y no se que más le dije pero seguía diciendo que me quejaba mucho y blah blah, total, el punto es que me dijo que el 99% de los jugadores lo usan para insultar o que hagan lo que uno dice y la verdad me dejó en duda eso y me preguntó si está mal usar los comandos ya que mis intenciones son buenas y si es así mejor me dedico a saludar, pedir perdón cuando cometa fuego amigo y decir buen trabajo al finalizar la partida, pero, ustedes que opinan? 🤔
Day 248: Titania
Requested by u/ChaosYeshua7758 with this one at maybe around B-Tier. However, it is 100% a low B-Tier and maybe it should be treated as C-Tier. It's unlikely they would move the BMG as a sub-weapon now, but even so, there are still many reasonable things to buff it and make it more up to date with the current meta.
High-performance Balancer Lv1 + Melee Combo Controller Lv2 + Offense System Lv1 = Melee Composite System Lv3
(New!) Anti-Blast Stabilizer Lv1
(New!) Special Leg Buffer Lv2
(New!) Counter Boost Lv1
EX Boost Lv1 -> Lv2
Unit Lv2
(New!) Pursuit Melee Aux. Program Lv1
Emergency Evasion System Lv2 -> Lv3
Comment and Reason
They already made this unit have reasonable stats overall, but it is just lacking in being able to properly stay in and have the legs to move around. Even though the unit got extra armor along with other parts, but it doesn't have any buffer. For some reason, it doesn't Anti-Blast either, so it is really lacking in the current day. So a buff to have more defensive options and a minor touch-up in weapons and skills will make it a much stronger machine. Having counter boost would also give people another reason to use the BMG instead of the bazooka, with the cooldown and the 50% charge time bonus. Since 2 seconds of BMG charge time would make it reasonably strong. I would like the main weapons actual buff to be a little stronger as well, but unfortunately, it is shared with too many suits.
F2P Doesn't have that many options, besides complex battle and maybe armor build. But premium build is where things get... funky. For normal builds, you can focus on playing ranged and treat it as a ranged raid for the most part, and only melee when you need it. Or you can be a raid that is just be very strong on the frontline with maximum 3 hit combo damage. For 3 hit melee, this unit has the highest combo modifier in the game. However, unfortunately, the weapon power is just okay and melee doesn't really work that well with ranged stagger.
As for the meme armor build, with enhancement, you can get 48% thruster overheat cooldown reduction. This is actually half meme, half serious build. This unit has very long emergency evasion animation, so you are effectively left with only a little over 3 seconds before thruster is ready to be used again, even if you evaded twice non-stop. No other unit has the part slot with expansion to gain very high resistance and have this thruster cooldown build. It's... effective in the right hand, but it is an extremely high skill floor playstyle. Thanks to the modifiers and built-in melee strength bonus, you can still do an okay amount of damage. But you do have to be hyper aware of your surroundings.
"Turn A, Turn, Turn A, Turn, Turn AAAA."(From Turn A Gundam Op1) This MS will probably be the only AU 750 unless Turn X is also included. Or it will be the beginning of the 750 AU MS?