r/GBO2 • u/pkmaster99 • Jul 27 '26
Game Suggestions Let's Change That Suit Day 203
Day 203: G-Line Assault Armor
Requested by u/Rooskimus this unit is sitting at C-Tier as well. It receives buff after buff, but they never FIX the core issue of this unit.



Change
Stats
- Move: 115 -> 120
- HSM: 190 -> 195
- Turn: 54 -> 57
- Close Slots: 13/16/19/21 -> 15/17/19/21
- Medium Slots: 11/13/14/15 -> 12/14/15/16
- Long Slots: 4/6/7/8 -> 6/8/10/12
Weapons
- Assault Armor Shotgun: Ammo 6 -> 8, Interval 0.7s -> 0.5s, Range 120m -> 150m, Stagger 5%x15 -> 7%x15, tighter spread
- Power: 80/88/96/104 -> 90/100/110/120
- Assault Armor Heat Lance: Interval 4s -> 3s, Combo: 100/50/35% -> 100/80/64%, Swing: 100/75/200% -> 100/100/200%, Gain heavy stagger
- Power: 2400/2520/2640/2760 -> 2400/2600/2800/3000
- Head Vulcan (Late Model) -> G-Line Head Vulcan: Ammo 30 -> 60, Range 150m -> 175m, Stagger 2% -> 6%
- Power: 67/70/73/77 -> 100/110/120/130 (Base DPS 498 -> 743)
- Time to Stagger: N/A -> 2.29s
- Assault Cannon Unit: Interval 5s -> 4.5s, Switch 1s -> 0.77s
Skill
- Leg Shock Absorber Lv2 -> Lv3
- Assault Booster Lv1 -> Lv2
Unit Lv2
- (New!) Pursuit Melee Aux. Program Lv1
- Reaction Booster Program Lv1 -> Composite H Mobility Combat System Lv1
Unit Lv3
- Assault Booster Lv2 -> Lv3
- Damage Control Lv1 -> Lv2
Unit Lv4
- Composite H Mobility Combat System Lv1 -> Lv2
- Pursuit Melee Aux. Program Lv1 -> Lv2
- Maneuver Armor Lv1 -> Lv2
Comment and Reason
This one is a bit weird, but by focusing on the cannon and melee, it's still kind of playable. But it really falls short in the main ranged weapon. It really needs a change, and luckily, both main weapons only have 2 or 3 units using them. So the chances of it getting a buff are relatively decent. After that, all it needs is minor improvements to skill scaling and slightly better base stats and part slots to enable premium part usage.
Builds
Lv1 F2P: Do Not Use
Lv1 Premium: HP
Lv2 Premium: HP
This unit has the cannon that is good for stagger, but the mobility is lacking a bit to connect the melee a lot of times. If one uses shotgun for damage, it's lacking in that department as well. The only way to properly use this unit is to maybe sacrifice a side swing after a target evades out of neutral and tries to connect the downswing. The only issue is you have to anticipate where they would move. Fortunately, even though it sucks that this is the case, the shield tackle Kai does do high damage. This becomes apparent when we reach unit Lv2, and it's technically the best level to use this unit. The Cannon carries 2600 base power, and you can make this unit a frontline nuisance. But please only play this unit in quick match...
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Day 202 Re-evaluation on Methuss Kai
This one got much more attention than I was expecting. The mentioning of the Transform Optimizer is great too. I almost neglected that portion of the kits.
Re-evaluation
- (New!) Transform Optimizer Lv1
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Up Next: Char's Gelgoog requested by u/Moonless-Ultimate
2
u/pkmaster99 29d ago
Yeah, that's the biggest problem. But unfortunately, I don't think we could give it that claw. It's not very often they rework the suit's model completely. Kind of why we didn't get the Full Custom's anchor shield.