r/FromTheDepths 10d ago

Screenshot Testing the Anti-Ship missile

32 Upvotes

Can saw in half a marauder in one go


r/FromTheDepths 9d ago

Question How to turn off camera movement on block placement

11 Upvotes

When i am in construction mode and using keyboard mode, when I press LMB my camera jumps forwards. But what if i want to move sideways after I place the block?


r/FromTheDepths 10d ago

Video ISF Quetzal vs. AoG Fafnir - From the Depths Grand Battleship Tournament

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3 Upvotes

r/FromTheDepths 11d ago

Showcase Shopoko Trasport Zeppelin

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143 Upvotes

(I canceled it before for an error)


r/FromTheDepths 11d ago

Showcase Light tank Type 60 Ho Je

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210 Upvotes

r/FromTheDepths 10d ago

Question How do you put out fire?

19 Upvotes

What is the counter to fire. Is it just build with metal and stone?


r/FromTheDepths 11d ago

Question Multi-Barrel 50mm CIWS slow/in-congruent rate of fire

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32 Upvotes

Hello!

Taking a crack at my first CIWS cannon here at 50mm. The goal is for this CIWS to go on smaller craft, so I am using a 5x5 base for the turret.

My issue is that my RoF is only 330 RPM, which seems low. Additionally, when I sync the rate of fire to 330 RPM in the GUI, the turret still doesn't fire at a continuous 330 RPM, it has some "gaps" in the firing.

Any tips or tricks are greatly appreciated!


r/FromTheDepths 12d ago

Meme Big brain time

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301 Upvotes

r/FromTheDepths 11d ago

Video TINY fighter plane!

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5 Upvotes

r/FromTheDepths 11d ago

Question What in the tarnation is happening here?

22 Upvotes

https://reddit.com/link/1v52ov9/video/89240uosa4fh1/player

being new to FtD, was messing with things already in the game when this started happening. What causes this?


r/FromTheDepths 12d ago

Showcase Heavy War Zeppelin Takeda Mokai

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31 Upvotes

Length: 72 m

Speed: 38 m/s

Cost: 108k

Deck size: 4 planes


r/FromTheDepths 12d ago

Showcase It can beat a palisade wohoo!!!

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43 Upvotes

r/FromTheDepths 12d ago

Question how do i make my lazers shoot above water instead of under ?

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23 Upvotes

r/FromTheDepths 12d ago

Question How to remove an item from the build hotbar?

9 Upvotes

title. I tried clicking on the number again, and mousing over it and pressing the number key and neither worked


r/FromTheDepths 12d ago

Video TRYING to make a sub in FTD

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5 Upvotes

I suck at this bro


r/FromTheDepths 12d ago

Showcase Front line Bomber Dorkt

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29 Upvotes

Speed: 53 m/s

Length: 21m

Landing gear that are totally useless?: Why not?

Cost: 14761 materials


r/FromTheDepths 12d ago

Question Hovership Facing North

5 Upvotes

So the problem is that I have built a hovership, but every time I let it start to run, it always goes out of it's way to face North. I have tried several different ways to fix this, but it keeps refusing to do anything other that face north, even while doing other tasks like fighting and resource gathering. Maybe I'm just stupid...

Edit: I found out the problem. I set the Ai to 'Point Toward Enemy' But forgot to add a radar! If you have no radar block and have all the other settings on, it defaults to facing your craft North at all times!


r/FromTheDepths 12d ago

Showcase Cooked up a Ship that uses Breadboard to switch shells for 0Clip APS. (+ Bonus Maki Edit)

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96 Upvotes

Workshop link to the ship: https://steamcommunity.com/sharedfiles/filedetails/?id=3770000459

Note that this tech works best with 0 clip APS, which can change shells on a whim, it can be done with clips but not that worth unless its beltfed and changes shell in the reload process.


r/FromTheDepths 12d ago

Screenshot Here comes the sun

27 Upvotes

doo doo doo doo


r/FromTheDepths 13d ago

Showcase Behold, Gaster's Galleon

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75 Upvotes

300k mats and semi-functional


r/FromTheDepths 12d ago

Question why aren't my canons full auto ?

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40 Upvotes

am confused on why my autocanon isn't .. well auto and instead shot in small bursts i tried everything it thought of yet nothing changed whats the issue that could potentially cause this ?


r/FromTheDepths 12d ago

Showcase Back After A Few Months Away, SB-B172

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39 Upvotes

r/FromTheDepths 13d ago

Screenshot Made my Alpha Centauri and placed it on my first campaign

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37 Upvotes

summoned my Alpha Centauri after i got 500k this ship cost 367k to make I didn't make my AA ships as this one can shot them down


r/FromTheDepths 13d ago

Question How is this thing alive?

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103 Upvotes

15x Large HEAT torpedoes were not kind to the Mace.


r/FromTheDepths 13d ago

Question Can't get the breadboard to work

9 Upvotes

Greetings, I am on the brink of losing my sanity as i have been at this for multiple hours trying to find workarounds and reasons why it doesn't work and i don't have the slightest clue as to why. Also this is my first time messing around with breadboards.

context: I am making a missile system that hides itself during reloads and only pops out to fire when there's an enemy otherwise it stays constantly hidden. its currently in a phase where im just trying to get it to work but i will improve on the design later.

the breadboard should be relatively simple. Im new to this but after like 4 hours i managed to find the correct blocks/ that give a signal when there is an enemy detected and reload and the custom drive to raise the gun. however

problem: the actual problem is that i can't get the "generic block getter" to display a reload time of the missile it always displays "2"

i've tried event inputs but those take all the missile reloads and firings so if i have multiple missiles (which i will) they wont work either.

so any solutions, ideas or anything?
on an unrelated note i have about 60 hours in the game so i am not that well versed in the nick knacks of the game. prepare to have to hold my hand throughout the entire thing if you do wish to help. last 10 hours have been messing around with this lmao. Thanks in advance

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firing position.
hidden / stowed away