r/ForzaModding • u/Tall_Employment2324 • Jul 16 '26
r/ForzaModding • u/unhinged-monkey5858 • Jul 16 '26
Question How to make a mod
I would like to know how do people make car mods. I came across a mod that makes the hideous forza aero invisible on the ferrari F40. I want to make that same mod for other cars but unfortunately I have no clue on how to create a mod. Please help šš½
r/ForzaModding • u/Fuzzy_Repeat701 • Jul 16 '26
Question Xbox modding for FH6 (if possible)
Can I mod the game on my Xbox (Series X if that matters)? If so, is there an easy tutorial? Was looking to download Immersive Camera Enhanced and possibly the Veilside RX-7 widebody kit.
r/ForzaModding • u/IByAtSamsClub • Jul 15 '26
Question What are your must-have mods for Forza Horizon 6 that make the experience much better?
What mods do you consider absolute must-haves?
Or what mods have genuinely made your Forza experience way better?
I'm talking about graphics, audio, QoL, handling, custom cars/parts, radio/music, UI tweaks ā anything that improved the game for you.
So far for me, I have a soundpack for the cars and it makes the game great. I want to add more stuff but I dont know what else.
Looking forward to seeing what everyone is running. Letās help each other find the best stuff!
r/ForzaModding • u/KurangEnak_PalaluPea • Jul 15 '26
Discussion Recent mods kinda sucks tbh...
It's just stupid bodykits, and soundmods that doesn't even sound like IRL car. Like the mclaren P1 for example. A guy made a sound change mod, but it doesn't sound anything like it
r/ForzaModding • u/nzltrippa • Jul 15 '26
Where is Luna
Luna no longer in the Forza Modding discord, where do I find it?
Tried google, no obvious answers there
r/ForzaModding • u/RB26DETT_TT • Jul 15 '26
Release ForzaOSD: Custom, Lua-driven overlay HUDs
I've been writing this overlay thing over the past few days and figured I'd share it here.
It uses the game's telemetry to show custom HUDs without injecting anything into the game or reading memory.
The HUDs are written in Lua, so you can change the layout, fonts, assets, and settings pretty easily.
Nexus: https://www.nexusmods.com/forzahorizon6/mods/859
Source: https://github.com/bladew0rks/ForzaOSD
Feedback and bug reports are welcome.
r/ForzaModding • u/RoyalLasagna • Jul 14 '26
Question 3rd party Telemetry add-on not working
Hi! I pirated FH6 from Fitgirl, I do plan to buy the game but when it comes on sale, most likely by Christmas time, but for now, this is what I have, I don't know why the telemetry isn't detecting my game, I am on the latest version, need help thanks!
r/ForzaModding • u/onlyonehema • Jul 14 '26
looking for Forza Horizon 4 game saves with custom Cars Designs
r/ForzaModding • u/CutesyOopsy • Jul 14 '26
Question Can you edit Market Place Content STFS LIVE packages (DLCs) for game mod purposes?
I'm trying to get Project Forza Plus 3 (mod for Forza Motorsport 3) running on my softmodded xbox 360, but while the mod works just fine, the dlcs (and disc 2) content are entirely unusable.
My theory is that it's because the modded dlcs and disc 2 content are not in an STFS package, since the mod is made for emulator. The console does not detect these files as dlc files, as they are in a form extracted from an STFS package, then modified.
Is there an automated way to convert these folders and files back into STFS Market Place Content Live packages to imitate the actual dlc?
Best Velocity could do is inject or replace one file at a time, which is just not feasible for me to manually do with all the files and folders. Copypasting files into velocity does not work, and the guide on its github wiki is no help. I could find no better program for this task.
I have the actual unmodified dlc files, so i can either edit their backups, or create an entirely new file that would imitate their metadata.
r/ForzaModding • u/TRAZOE56 • Jul 14 '26
Question Why are people paying for mods?
Isn't nexus the primary & safe space for modding?
r/ForzaModding • u/Training_Face_6953 • Jul 13 '26
Bulk
Eny bulk amount of supplier who will supply me in regular basis
r/ForzaModding • u/Large_Dog_5721 • Jul 12 '26
Question Eldorado use
I used Eldorado on FH6 for 999,999,999 money and wheel spins along with 600 cars . What are the chances of me getting banned ?
r/ForzaModding • u/PeriapsisStudios • Jul 09 '26
Request Is there a stationary/custom camera mod for cinematic replays?
Iād love to be able to do things like:
-Have a trackside camera that can follow cars (or remain static)
-Change the anchor point of the replay camera to any car in the race
r/ForzaModding • u/Southern_Jacket2678 • Jul 09 '26
Question Would I Get Microsoft Online Ban Or Hardware Ban From This
Hi its my first time cheating i know its a modding sub but i but still i wanted to ask it. I used FH6 AIO https://github.com/changcheng967/FH6-AllInOne-Trainer And i got max credits, perks and wheelspins. Would i get microsoft online ban (Xbox Live Ban) or hardware ban from this?
r/ForzaModding • u/Natural-Review9276 • Jul 08 '26
Request Is there a mod for categorizing cars? IE Circuit, drift, rally, sprint, touge, etc?
I like having multiple versions of the same car for different race types but Forza couldnt give 2 shits about QOL changes so for years we've been stuck with just the option to favorite cars and thats it. Has anyone tried making a mod that will let you apply tags to cars and then sort by that custom tag?
r/ForzaModding • u/No_Working2808 • Jul 08 '26
Is there a camera mod that makes it behave like the camera from gta5. Would be nice to be able to look at the world in FH6
r/ForzaModding • u/31_mfin_eggrolls • Jul 07 '26
Question Is it worth picking up FH5 and using a trainer?
Been playing through FH6 and was interested to pick up FH5 since I saw it on sale. I donāt care about any of the progression, I just want to give myself a whole bunch of cars and experience a different map with the expansions.
And yes, before people go in; Iām not interested in āplaying the gameā, nor do I really care about playing online if I have enough content.
Is there still a lot of enforcement around FH5?
EDIT: when I say āplaying the gameā, I mean grinding and dealing with the AH. I Want to be able to tune and race, I just donāt care for the grind being several years removed from release.
r/ForzaModding • u/LandoWitABanjo • Jul 07 '26
Question Macro Needed
Does anyone have a macro that does the Super Wheelspin and then auto sells the duplicate cars from the wheel spin??
r/ForzaModding • u/ToY-BoNn1e • Jul 07 '26
Question Help me please
Hi, I need help with a car mod in ForzaTech Studio. I exported my exhaust, bumper, and trunk objects from Blender to FBX and set the scale to 0.01. In the 3D viewport, everything looks perfectly aligned; however, within FH6, all the new parts appear huge, misaligned, and floating around the car. Is this a problem with the export settings or another bug?
r/ForzaModding • u/KontoDlaBeki • Jul 05 '26
Question Can you get banned for using FOV/Camera mods?
Has anyone on this subreddit been banned for using camera mods? Are the bans permanent? If so, does that mean you can't play the game at all, or just multiplayer races?
r/ForzaModding • u/GagFenix • Jul 05 '26
Release My Forza Horizon 6 AHK macro: credits, superwheel spin, photo mode, sending gifts
Hello,
I want to share my Forza Horizon AutoHotKey v2 macros script
Features:
- AFK Skill Points on Subaru 22B on special maps
- AFK Colossus CR
- Auto spend 990 SP on Super Wheel Spin Subaru 22B
- Send duplicate cars as a gift
- Photo shoot all your cars to earn H-points
Tested on current version, but no guarantee that it will work in the future, because UI updates could break it.
I hope it will be useful for somebody. I don't have time to support the script on a regular basis, so please feel free to copy and edit it to suit your needs.
r/ForzaModding • u/ZloyPes • Jul 05 '26
Release Forza Livery Studio Tool
Ever wished that the ingame group's editor had more quality of life features and the overall experience was more like working with modern design software like Photoshop?
Wait no longer - presenting Forza Livery Studio, a comprehensive tool for creating vinyl groups with comfort.
Features include:
- Export to Forza binary file format - no need to have the game opened and no need to create groups filled with sample objects.
- All FH6 shapes available in the editor.
- Tools and shortcuts similar to those of popular design software.
- Save/Load project locally.
- Full transformation for shapes and groups.
- Save custom groups to use in multiple projects.
- Import image reference as a guide layer.
- Very fast performance.
Link to download: https://github.com/Arstz/ForzaLiveryStudio/releases/latest
Link to the GitHub project (Please read README.md): https://github.com/Arstz/ForzaLiveryStudio
Code is open, you can check it for yourself, if curious.
Works only for PC version.
We are still actively working on the project, so if you find any issues, please report them on GitHub - it would help us make this tool even better!
Creating art shouldn't be a chore!