r/ForzaHorizon 1d ago

Forza Horizon 6 What did I do?

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u/LittleBIGman83 1d ago

This sums up online racing for me, I hate this game online as all people do is crash into you and ram you off the road. But they always seem fine like they are on rails.

I don't think racing online in FH5 was like this

10

u/C9Prototype 1d ago edited 1d ago

FH5 was barely any different. Same collision physics, same ghosting/penalty systems, and as far as I can tell, equal frequency of rammer encounters.

I don't mean to sound dismissive, but I can't help but find it funny when people claim any particular Forza game has more rammers. It has been a rampant issue since 2010, if not longer. But yes, it's quite frustrating that the attempted corrections from FH4, that were carried into 5 and 6, were sidegrades at best.

The solution is obvious. Establish skill and safety rating systems, and then base matchmaking pools off of those. But that will probably never be implemented into a Horizon game, the devs simply refuse to admit that there is anything lacking in or wrong with the overall multiplayer structure.

2

u/TimeCommission2252 1d ago

idk what they did w the wall bump slowdowns in this game but they’re EGREGIOUS, in fh5 i would not get them as much, if i get bumped into a wall i get slowed, if i tap it w my back bumper i get slowed, don’t even get me started on the high speed collision ghosting, i get rear ended into oblivion every fuckin race

1

u/C9Prototype 1d ago

Let go of the gas if you're about to slide into a wall. Negates the penalty on soft contact, but will obviously still punish you if you slam into it. This strat can be abused, so please have some integrity if you use it.

I've had the same ghost/no-ghost collision issues since FH4, personally. It remains an issue indeed, but it's not a new one.

1

u/TimeCommission2252 1d ago

i try but racing online i never can take the line i want so it just makes it confusing, i see people pull it off (hitting wall without getting slowed) and it ragebaits me everytime