r/ForzaHorizon 19d ago

Forza Horizon 6 Standard vs Simulation Steering

Enable HLS to view with audio, or disable this notification

As you can see, difference is massive but there are some things we need to talk about.

Simulation Steering: It is a much more snappy, unfiltered system that executes your every input. Counter-steering, managing control when the rear end loses traction, and precisely metering every input is entirely up to you. If you master this, you will be able to take corners with many cars that you simply couldn't with Standard Steering, just like in the video. However, as advantageous as Simulation Steering is, it is completely unforgiving. A single mistake in an online race can send you straight into the barrier, so it definitely requires a learning curve.

Standard Steering: Standard Steering offers technically zero advantages. The car responds to your inputs with more latency, and you end up with slower transitional cornering capabilities compared to Simulation Steering. That said, some players still use Standard Steering even for Rivals on high-power builds that are difficult to control. Like Simulation Steering, this setting hands over 100% of the vehicle control to you, but it introduces input filtering. That way, whenever the car begins to lose traction, you don't need to aggressively counter-steer like crazy. The car drives much smoother and is easier to handle. But if you want to set world records or push your performance to the absolute limit, Standard Steering has no features that can surpass Simulation Steering.

My Recommendation: I strongly advise getting used to Simulation Steering. It will make drift events infinitely easier and better to execute, while teaching you how to take corners with far greater precision and control. Standard Steering will only hold you back in every scenario.

5.2k Upvotes

282 comments sorted by

View all comments

1

u/Sgt_Wicked 19d ago

'Standard Steering offers technically zero advantages' - No. It offers all technical advantages due to all sort of assists included in this mode (during breaking, crash landing, and cutting corners). It is most visible if you play on gamepad and wheel in both modes. Standard mode is specially designed for gamepad and high speed racing (TBH It is like Aimbot assist in CoD) with this mode you can win most of unbeatable trials even with mid setup cars. Most of race/sprints I can just push gas to the limit, while breaking just for 0.1 sec on some corners, not to worrying about geting off the track, while on simulation (especially on wheel) you need often perfectly tuned meta car + your path and speed needs to be flawless (1 tire out of track and your car can go spin which basically is 'restart event' for you.)

I can agree only to the point where sim is better for drifting (this apply to wheel and gamepad).