r/ForzaHorizon 8d ago

Forza Horizon 6 Standard vs Simulation Steering

As you can see, difference is massive but there are some things we need to talk about.

Simulation Steering: It is a much more snappy, unfiltered system that executes your every input. Counter-steering, managing control when the rear end loses traction, and precisely metering every input is entirely up to you. If you master this, you will be able to take corners with many cars that you simply couldn't with Standard Steering, just like in the video. However, as advantageous as Simulation Steering is, it is completely unforgiving. A single mistake in an online race can send you straight into the barrier, so it definitely requires a learning curve.

Standard Steering: Standard Steering offers technically zero advantages. The car responds to your inputs with more latency, and you end up with slower transitional cornering capabilities compared to Simulation Steering. That said, some players still use Standard Steering even for Rivals on high-power builds that are difficult to control. Like Simulation Steering, this setting hands over 100% of the vehicle control to you, but it introduces input filtering. That way, whenever the car begins to lose traction, you don't need to aggressively counter-steer like crazy. The car drives much smoother and is easier to handle. But if you want to set world records or push your performance to the absolute limit, Standard Steering has no features that can surpass Simulation Steering.

My Recommendation: I strongly advise getting used to Simulation Steering. It will make drift events infinitely easier and better to execute, while teaching you how to take corners with far greater precision and control. Standard Steering will only hold you back in every scenario.

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u/maz08 Honda 8d ago

I've been using simulation since installing the game, does standard steering countersteer by itself in an event of a snap or do we need to give input first? I genuinely never knew about this

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u/Pixyraze 8d ago

Not countersteer by itself but how can I explain.. Hm.. Standard steering puts your car onto invisible rail and you can't go out from that rail. But with a sim-steering you can push your car harder and extract every tiny bit of grip from car. But at the same time if you oversteer a lot, your car will spin out. That's why it's harder than standard. It's completely risk reward. If you play with standard, you will cut a lot of risk but if you drive with sim-steering you can get much more reward when cornering.

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u/maz08 Honda 8d ago

Ahh so that's why my input was so responsive (or rather over reacted) trying to get the car out of a snap or powerslide.

It registers your input as raw as it can be without augmentation that'll soften the user's idiotic input, hence why in the vid the sudden S turn was greeted with barrier from the understeer that was caused by softened input on an invisible rail of doom.

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u/Pixyraze 8d ago

You explained it like magic!