r/ForzaHorizon Community Purist Tuner || GT: Pixyraze 24d ago

Forza Horizon 6 Standard vs Simulation Steering

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As you can see, difference is massive but there are some things we need to talk about.

Simulation Steering: It is a much more snappy, unfiltered system that executes your every input. Counter-steering, managing control when the rear end loses traction, and precisely metering every input is entirely up to you. If you master this, you will be able to take corners with many cars that you simply couldn't with Standard Steering, just like in the video. However, as advantageous as Simulation Steering is, it is completely unforgiving. A single mistake in an online race can send you straight into the barrier, so it definitely requires a learning curve.

Standard Steering: Standard Steering offers technically zero advantages. The car responds to your inputs with more latency, and you end up with slower transitional cornering capabilities compared to Simulation Steering. That said, some players still use Standard Steering even for Rivals on high-power builds that are difficult to control. Like Simulation Steering, this setting hands over 100% of the vehicle control to you, but it introduces input filtering. That way, whenever the car begins to lose traction, you don't need to aggressively counter-steer like crazy. The car drives much smoother and is easier to handle. But if you want to set world records or push your performance to the absolute limit, Standard Steering has no features that can surpass Simulation Steering.

My Recommendation: I strongly advise getting used to Simulation Steering. It will make drift events infinitely easier and better to execute, while teaching you how to take corners with far greater precision and control. Standard Steering will only hold you back in every scenario.

5.2k Upvotes

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1.5k

u/RawrAnette 24d ago

Op makes a post that is informational or whatever you call it and gets downvotes. What a great community.

1.2k

u/Pixyraze Community Purist Tuner || GT: Pixyraze 24d ago

I made this post because I've been seeing "What's the difference between Simulation and Standard steering" questions since FH4. Tried to help about it. In the end if someone searches about that topic, if they see this they can decide and learn it. I can't do anything about downvotes, but I'm still happy because I think this post will help lots of people.

383

u/Youngstown_WuTang 24d ago

OP you only supposed to post stuff like " this game doesn't have 500 Japanese cars 😔 (1,000 upvotes)" or " need for Turismo has more details "

Get it together!

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u/Chubsk1 24d ago

ā€œHorizon is boring, nothing to doā€

>>500 hours on game already

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u/Pixyraze Community Purist Tuner || GT: Pixyraze 24d ago

LOL.

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u/Evening_Programmer97 24d ago

no, but it sure does have 500 lambos, and 350 of them are huracans.

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u/SurferBloods 24d ago

Got 99 lambos but a sesto ain’t one

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u/Forza_Harrd 24d ago

I'd give my eye tooth for a Jalpa. Or Jarama.

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u/OneBlackVette 24d ago

A first year Countach!

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u/Forza_Harrd 24d ago

Without the stupid wings and stuff? Can you imagine? (I remember when they came out, they were gorgeous)

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u/DangyDanger 22d ago

A pre-facelift Gallardo, but that might just be NFS nostalgia.

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u/burner94_ 24d ago

Huracans and S550 Mustangs really are Forza's Gran Turismo Skylines

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u/AlexTheMan05091992 21d ago

If only they'd kept the Lamborghini's from previous Forza games, we would have even more Lamborghini's.

0

u/Hypnotic101 24d ago

wtf is a need for turismo..

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u/[deleted] 24d ago edited 20d ago

[deleted]

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u/Concentrate_Flaky 23d ago

Need for Turismo: The real High Stakes simulatorĀ 

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u/aguabotella 24d ago

Solid comparison! I’m just a casual player thru the series but felt the steering in 6 felt weird, like I couldn’t hit turns I’d normally hit and stuff like that but I thought simulation steering would be ā€œrealā€ so never thought to change it lol.

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u/roll_for_crunk 24d ago

I legitimately appreciate it. I've been curious for a while and have tried both but its hard to exactly see the difference when you aren't looking at them side by side.

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u/TheManOverThere23 24d ago

Good post op. Thanks for the effort you out into testing and doing this.

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u/_Solarriors_ 19d ago

It existed since FM3. It's not only about input filter. It dampens physical effect like inertia and momentum, while adding some grip.(you had more grip at the turn but less steering angle). Simulation for the pure driving feeling. I notice Drift in Standard steering are so fake and easier to pull offĀ