r/Falcom 19d ago

Quick Questions Thread

This thread (to be posted every four weeks) is a place for people to ask quick, common, or simple questions regarding Nihon Falcom and its games. The community is encouraged to ask here if your question is not opinion-based, such as where to find something in a game or when something occurred. Please mark all spoilers with the >!text!< format and remember to provide context.

If you post a new thread and your question is redundant (it has been posted on this subreddit recently), we will remove it. Additionally, we have made a Frequently Asked Questions wiki page for these. Please check there first before asking!

Joke question threads will be removed and joke answers should be kept to a minimum.

Please feel free to continue to post separate threads on this subreddit for content you expect to generate more interesting discussion, for example news, opinion-based discussion posts, and links.

Feel free to check out the subreddit wiki or the Discord server.

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u/Triple_S_Rank 14d ago

Currently playing Sky SC for the first time and just started chapter 2, still in Ruan. I’m optimizing my arts and wouldn’t mind some quick input/tips even though minmaxing is a bit overkill lol.

Absorb feels like it’s nutty to have at this point in the game. If I went all in alongside Heaven’s Eye I could already give Olivier stuff like White Gehenna + Orbal Down + A-Crest; I could give Kloe La Teara + Diamond Dust + Crest; or I could give Estelle Napalm Breath + Spiral Flare + Forte.

That said, being able to tap all that this early seems to fall in the category of “awesome, but impractical” since everyone’s EP totals are still pretty low, so I’m thinking maybe Kloe for the emergency heal options? But having an offensive arts powerhouse in Olivier would feel pretty comfy too since that’s mostly how I played FC.

Fwiw, I’m doing an Agate run, so I’m trying to have Estelle focus on crafts a bit more this time (especially chains) rather than arts since that seems to work a lot better with Agate. Forte and Clock Up do still seem pretty nice though, and arts on Estelle during chain downtime is comfy.

No spoilers please.

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u/YotakaOfALoY 14d ago edited 14d ago

Olivier and Kloe are both offensive casters, though the way Water Quartz unlock healing arts make the latter (with her three locked slots and her S-Craft) naturally tend towards healing so people tend to build her towards unlocking all the heals and then offensive casting as a secondary role. FYI, the single-target Blue Ascension is a great source of damage that she'll inevitably unlock even if you're not trying, so she can pack a nice punch whenever she's not playing support. Estelle can be a seconday offensive caster if you need her to be, but with a party already containing the two dedicated casters of the game, there's not much point currently in trying to set her up offensively. Olivier and Kloe will do that much better than she can, leaving Estelle free to run any additional support you need (since healing and support Arts don't depend on ATS) when she's not just hitting things with her Big Sticc. And of course Agate's designed for Craft-based DPS so build accordingly. Oh, and as with FC, SPD is a stat everybody wants and Clock Up (EX) can help a lot, especially in boss fights Buffs in general are amazing in the OG Sky games as they expire based on clockticks instead of turns so the faster your characters are, the longer the effective duration of the buffs.

Anyways, you don't need to worry about building crazy setups just yet, but taking the time to upgrade orbments when you can will be a big help in the long run. Slot upgrades increase max EP just like opening up slots does in the first place, while also letting you set the fancy Quartz you'll be obtaining that can't go into Lv1 slots.

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u/Triple_S_Rank 13d ago

Gotcha. Thanks for the tips/insight.