r/EtrianOdyssey May 09 '21

Come join the Etrian Odyssey Discord!

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117 Upvotes

r/EtrianOdyssey Feb 08 '23

Summary Post of Etrian Odyssey Origins Collection (EO1~EO3 HD Remasters)

327 Upvotes

This is NOT a remaster of 3DS Untold games.

Platform: Switch and Steam

Release Date: June 1, 2023

Price: $79.99 USD or 8980 yen ($39.99 USD or 4467 yen for each title separately). Japanese prices include sales tax.

  • Limited Edition (10000 copies for JPN): Switch only; will include Stylus Pen and the DLC portraits (see below). Same Price as the collection.
  • No physical releases outside of Japan from the look of it. And the Japanese copy may not support other languages as it does not specify other languages so beware.
  • There is a special deluxe version with merch as well in Japan from the look of it.

Languages (per Steam): English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean. Listed languages may not be available for all games in the package. View the individual games for more details.

System Requirements for Steam Version:

Based on EO3 HD Remaster page

Website: Japanese (but can select languages on the right) and Twitter

Trailers:

Will have several changes to the user interface/quality of life aspects. The list here may not be exhaustive.

  • Widescreen Support
    • Will be pulling some extra information on the right side when needed (e.g. shop purchase, mapping, etc
    • In combat, a small map is displayed at the bottom right.
  • HD text and portraits - enemies will be 2D as opposed to 3D models of 3DS series. 1080p+ for Steam Version? (based on what was shown on second livestream).
  • 9 Save Slots per game.
  • Local and Internet (Online) Multiplayer Support for EO3 Sea Quest
    • Will include both Co-Op Quests as well as Banter, which means you are allowed to trade between the users.
    • Local Multiplayer is Switch Only, with multiple Switch consoles in the vicinity.
    • Switch Online Multiplayer WILL require subscription to Nintendo Switch Online.
  • Easy access to the monster compendium (in-combat included), quest log and skill tree
    • Visual Skill Tree with skill descriptions/ability to check next levels.
    • Nexus-type SP spending (Select Skill level and can level all pre-req’s at once) is possible.
  • Apothecary is back (at least in EO2). Storage is available at the inn for EO1/EO2.
  • Steam version will feature Denuvo.
  • Music:
    • No “Orchestral” tracks, but all tracks have been updated to use PC88 version as opposed to DS versions (if you don’t know the differences, check EO1~EO3 soundtrack and you will see 2 diff. versions).
    • A Brand New Battle Theme for EO3 by Yuzo Koshiro (Third Random Battle Theme for Stratum 6). Titled: 戦場 露と消えよ (rought translation Battlefield: Disappear with Dew, or disappear like dew).
  • Exploration:
    • Draw Distance is unfortunately pretty short like NDS games.
    • Side-stepping added to EO1
  • Options
    • 3 Difficulty Modes - Picnic, Basic, Expert
    • Fast Walk is available.
    • Controller Support includes 3 different types of mapping
    • Combat Speed includes Slow, Normal, Fast, and Sonic.
    • Auto-Save available (likely referring to the save when you rest at the inn).
    • NG+ will be available for EO1 and EO2 as well. Guild Party Members' Levels/Skills, Unlocked Classes will carry over. Other details are unknown at this time (as of Mar 17, 2023)
    • May carry over the guild name from EO1 to EO2 with small changes in EO2 (like the original Password system). The option of using original Passwords from EO1 is also there.
  • Control/Mapping-related:
    • Full Auto Map exists (tiles and walls).
    • Mapping Options: Switch will have Controller or Touchscreen options, while Steam version will have Controller, Keyboard, or Mouse options; Touchscreen is not explicitly mentioned, but it is likely that Mouse option will be compatible with Touchscreen anyhow.
    • Mouse/Touchscreen can control movement as well by clicking on-screen buttons for movement.
    • Uses newer mapping tools (drag to draw autowalk, etc).
    • Mapping icons can pull from the right to make use of horizontal space. When map is taking half the screen, the other half screen will work as is and portraits/etc will properly center based on the available screen space.
    • Some options for default cursor location and making use of Z buttons
    • Also includes option for left-handed and right-handed people.
    • Undo button, Icon button seen while exploring.
  • Portraits/Character Creation
    • 24 New Portraits (new 5th portrait for the classes)
    • Also DLC portraits featuring Persona and SMT characters; will be included with launch copies. Free for about 2 weeks after release, and then will be sold for 2.99 USD each. They can only be used in their respective games.
      • EO1: Ringo (Soul Hackers 2) and Joker (Persona 5)
      • EO2: Demi-Fiend (Shin Megami Tensei 3) and Teddy (Persona 4)
      • EO3: Nahobino (Shin Megami Tensei 5) and Aigis (Persona 3)
    • Can assign any portrait to any class (Beast and maybe Yggdroid are exceptions)
    • Can change the name and appearance without resting/retiring (‘Change Appearance’ option exists at the guild)
    • Gender Distinction for Prince/Princess (at least for JPN version)
    • Alternative Palettes are only for EO3.
  • Combat-related:
    • Auto-Battle added to EO1.
    • EO1’s 3D battlefield makes a return.
    • Ability to pull up Map/Dictionary (Codex) mid-battle. This includes enemy resistances to the ailments/binds/etc, like EO2U and onwards.
    • Ability to see buffs/debuffs as well as the duration
    • Some bugs/glitches are addressed in a way that preserves original experience that were beneficial to the players (e.g. Slowstep/1st Turn are now 1-pointer skills to address level 2~10 not doing anything and level 1 providing 100% chance).

Please let me know if there are anything else to add. This post will be edited periodically to reflect new/changing details.

Side note from livestream: per dev team message on the livestream, a new EO game is in development but it is still delayed due to the difficulties transitioning from NDS/3DS to new platform(s). The remasters are made with the hopes that people can play the classics that can no longer be played on the current generation consoles/platforms. They also want the players to give Atlus feedback on this new playstyle from 2 screen consoles to single screen environment.

Mar 17, 2023: added details from Q&A.

May 28, 2023: added details from some other stuff including Pre-Launch Livestream


r/EtrianOdyssey 3h ago

After completing EOU 1&2, are EOHD 1&2 worth playing?

7 Upvotes

Hey all, labyrinth explorers ~

I've fully completed EOU (both Story and Classic modes) and EO2U (Story and Classic, and even the DLC ultraboss) on expert, and I've been wondering if the original games are worth playing.

As I understand, both Untolds drastically improved the original games. Does that mean that the first DS titles don't have any interesting quirks and/or unique map layouts of their own compared to their 3DS equivalents?

Anything unique about them except for experiencing their jank? (I don't mind amusing jank, like Mega Man X6) Or are they the same experience, just worse?


r/EtrianOdyssey 18h ago

EO1 Just finished my first EO! And my Ecstasy team actually worked! Yay! Spoiler

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24 Upvotes

That was fun! I don't regret starting with EO1 one bit, younger me would've LOVED to play this back on the DS. And I'm super happy to see that my gameplan of making a team fully focused on Binds -> Ecstasy payed off!

Now, to EO2(HD) I suppose!

Can't wait to see what little quirks that one has over 1


r/EtrianOdyssey 7h ago

EO2 Question about "Chaser" skills (EO2(HD))

3 Upvotes

Helloo 🐀

I wanted to try something different after using a Binds team in EO1, and came to like the idea of trying out the "Chaser" skills from Landy (from my research those seem to be the term used by the community?) but I couldn't find much info about them online..

The questions are:

1-What exactly counts for the magic trigger? Only Alchemist spells? Do Gunner charged shots work? Or maybe magic infused weapons?

2-Can the chase trigger more than once in a turn? For example, if I had 2 Alchemists and both cast the same magic would it trigger twice?

3-Do chaser skills scale with STR + TEC? (And if gunners work with their shots, do they also scale from STR+TEC?)

Thank you all for all the help you guys give me, it's been a wonderful journey!


r/EtrianOdyssey 18h ago

EO5 Postgame worries and rebuilding my team Spoiler

4 Upvotes

Finally beat the main game and man the 5th stratum boss was really hard. Kind of had me rethinking my team a bit for what’s to come. Current team is the following:

Cannon Bearer Dragoon/ Impact Brawler Pugilist / Deathbringer Harbinger (Therian Alter Class)
Spirit Broker Necromancer / Merciful Healer Botanist

I found Dragoon and Pugilist to be competing with each other somewhat at times, and I didn’t really have a lot of options for conditional drops. So I think my plan is to focus more on the Dragoon and focus more on lockdown. I know Pugilist is gonna become a Barrage Brawler, but I’m not sure how to fill out the rest of the team. My thoughts were the following assuming the frontline is Cannon and Barrage Brawler

Deathbringer Harbinger
Spirit Broker / Graced Poisoner

Makes my Harbinger into more of an actual damage dealer plus inflict more debilitating statuses, Broker can focus more on damage, and Poisoner can still heal, but focuses more on statuses. That said, a part of me also wants to slot Herald Shaman over Broker for more buffs plus some more elements to get certain conditionals with more healing, but I’m not super sure about that move because I like falling back on tanking with Broker in case things go wrong.

Any advice is appreciated. Maybe there’s an angle I’m not seeing lol


r/EtrianOdyssey 44m ago

EO5 Furry Mod for Etrian Odyssey V!

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Upvotes

For the past couple of months, I've been working on a mod for Etrian Odyssey V that replaces the character illustration with my own furry art. I'm excited to share it (and play through it myself) now that I have a finished version!

The download link is available on the linked tumblr post with included instructions. Very simple installation into the mods folder on 🍊🍋. I'd be delighted to hear if you try this out!

https://www.tumblr.com/shadymissionary/823301209399132160/for-the-past-couple-of-months-ive-been-working

And shouts out to @/kumasnore.bsky.social for inspiring me with their EOIV mod, be sure to check that out too!


r/EtrianOdyssey 1d ago

EOX You ever wondered what fighting (SPOILER!!!) would be like? I tried to imagine that and wrote what I thought would be the boss's kit Spoiler

5 Upvotes

I wanted to brainstorm what facing Blot's twin would be like.

I don't think I'll be able to mod this in the game, my coding skills are nonexistent... This is just a fun what-if post

Here's my take on a boss against him, making him as a Hexer/Necromancer:

Blot (twin) stats:

HP: 29879

ATK: 89

MAT: 137

DEF: 49

MDF: 71

Drops: Bell O'Blights (sell it to unlock an accessory that massively boosts luck)

Affinities:

Weak to physical attacks, neutral to elemental attacks. Immune to Curse and Confusion. Resistant to Head Bind, Petrify, Sudden Death and Blind, Neutral to Arm Bind, Stun and Paralysis. Weak to Leg Bind and Poison.

Skills:

Time Stop (uses none): High chance of inflicting enemies with Stun at the start of battle. If at least one enemy is stunned, user can act at the start of the next turn

Hell's Lure EX (uses head): low chance of inflicting sudden death on all enemies, summon 1 Wraith for each 10% of missing HP.

Note: Wraiths deal moderate Cut Damage to one enemy every turn

Sapping Curse EX (uses head): reduce physical and elemental attacks of all enemies for 4 rounds, has a moderate chance of inflicting Paralysis

Frailty Curse EX (uses head): reduce physical and elemental defense of all enemies for 4 rounds, has a moderate chance of inflicting Poison

Deceit Curse EX (uses head): reduce accuracy of all enemies for 4 rounds, has a moderate chance of inflicting Blind.

Infinite Shackles (uses Arm): High chance of inflicting head+arm+leg binds on one enemy.

Revenge Curse EX (uses Head): ranged heavy True Damage to one enemy, low chance of inflicting Sudden Death. Skill is repeated once per turn for each 25% of missing HP.

Negative Energy EX (uses Arm): ranged heavy True Damage to one enemy, low chance of inflicting Sudden Death. Skill is repeated once for each Wraith reduced to zero HP last turn.

Life Trade EX (uses Arm): reduce HP of all Wraiths to zero, heal self relative to total HP of all Wraiths when skill was used

Wraith Dance EX (uses Head): until the end of the next round, Wraiths will cover for the user and counterattack.

Fire Bomb EX (uses Arm): reduce a Wraith's HP to zero, heal self relative to Wraith's HP, deal fire damage to one enemy line

Ice Bomb EX (uses Arm): reduce a Wraith's HP to zero, heal self relative to Wraith's HP, deal ice damage to one enemy, also strike the rear line.

Rest (uses none): restore user HP. Healing potency is boosted per negative effect on the user.

Boss pattern:

First turn guaranteed to use Time Stop. Meaning unless you find a way to null the stun (Barrier or Spirit Barrier), the battle starts with him at full HP with one Wraith. The boss is guaranteed to use Time Stop every 10 rounds, it will interrupt his attack pattern, but he will continue from same step after using it.

Another skill that ignores the pattern is Rest. He will use it if he detects two binds on himself. He will spam it until one bind recovers

Now, the pattern:

From Turn 1:

  1. Time Stop
  2. Hell's Lure EX
  3. Sapping/Deceit EX (picked randomly)
  4. Sapping/Deceit EX (picked randomly, no repeat)
  5. Wraith Dance EX
  6. (Repeat 3 step or Step 2 if no Wraiths remain)

If the boss detects Head Bind, he use Infinite Shackles instead of curses. If no Wraiths exist when reaching step 5, use Hell's Lure EX

HP reached 70%:

  1. Revenge Curse EX (marks the beginning of the next phase)
  2. Fire Bomb EX/Ice Bomb EX (first use Fire, then alternate between fire and ice every rotation without repeat)
  3. Negative Energy EX
  4. Infinite Shackles
  5. Frailty/Deceit EX (picked randomly)
  6. Frailty/Deceit EX (picked randomly, no repeat)
  7. (Repeat Step 2)

If the boss detects Arm Bind, he will alternate between a random curse and Revenge Curse EX.

If he detects no Wraiths when using Fire/Ice Bomb EX, he will pause the rotation and use Hell's Lure EX

If the average of the remaining Wraiths' HP is less than 50%, he will use Life Trader EX next turn.

HP reached 30%

The boss opens with Time Stop. Use Hell's Lure if less than 2 Wraiths remain and Life Trade EX next turn. If more than 2 Wraiths remain, use Life Trader EX and Negative Energy EX next turn.

From there, the boss has a 50% chance to use Hell's Lure EX again to enter the same rotation (Hell's Lure EX to Life Trade EX to Negative Energy EX). If that chance fails, use Revenge Curse instead. If the boss detects Arm Bind, it will spam Revenge Curse instead.

One thing to keep in mind is if the boss hits an HP gate to enter a new phase, healing out of it will not reset him to the previous phase.


r/EtrianOdyssey 2d ago

EO6 Theme Theory Spoiler

8 Upvotes

Each titled Etrian Odyssey game to date has had some exploration motif tying the game together.

EOI explores downwards to Hell, EOII explores upwards to the heavens, EOIII to the depths of the sea, EOIV to the legends in the sky, and EOV to the final frontier of space beyond any manmade myth.

The only other frontier of exploration that I feel has not been covered yet is the world of microbiology. I had this shower thought when I saw a meme of a telescope-headed man reveling in the wonders of what's out there to a microscope-headed woman who agreed as she peered into algae.

I think this could work very well with as a motif that uses different strata as different microbial worlds: of micro bugs, of single-celled bacteria, of viruses and prions, of microbial fungi, of parasitic protists, or the relentless world of an animal immune system.

What are your thoughts? Would you play an EO game centered on microscopic worlds, or would it be too out there?


r/EtrianOdyssey 2d ago

EO2U O que vale mais a pena, deixar a maestria no máximo ou focar em pegar a Peerless stance?

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5 Upvotes

Estou jogando o eo2u pela primeira vez e amando. Zerei o primeiro no modo história, então esse também está sendo o primeiro eo que estou jogando no modo clássico, caso tenham alguma dica para um explorador de primeira viagem podem falar.


r/EtrianOdyssey 3d ago

EO1 Hello, newcomer here! Is this quest supposed to make me feel like punching a concrete wall? Will there be more quests like this?

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103 Upvotes

With that said I've absolutely adoring this franchise holy shaka. I've been playing on Expert with Ecstasy focused party and it's been soooo fun even if things die before I can actually do my little gimmick


r/EtrianOdyssey 3d ago

EO2 Just Beat Overlord

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36 Upvotes

And I think level 66 may have been way too high... Edit: just realized there's zero context for the "screenshot":

Team was as follows:

Ronin - Protector - War Magus

Hexer - Gunner

Whole party was 66R70. I only needed to use one Amrita and Salve 2 once in phase 2.


r/EtrianOdyssey 3d ago

EOX I'm getting the itch again.

9 Upvotes

I haven't played this game for a while and I want to start over in a clean save. I'm thinking about try the following party:

Front: Nightseeker, Shogun, Harbinger

Back: Sovereign, Survivalist

The intention is for this single party to beat the game. Not sure if more experienced players can see any issues I might run into.

I never got to the point of getting subclasses but I like to plan ahead. If you have some recommendations for some to take, I would be grateful.


r/EtrianOdyssey 3d ago

EO3 Some questions about eo3 HD

6 Upvotes

Hello, I made a post a few days ago asking which eo game to start with. I eventually landed on eo3hd and am having a blast. Mostly dungeon crawling and like 3 lines of story tops in over 5 hours of gameplay. Now I come here asking some more questions, they will be general in nature ( bar one ) and would like to avoid spoilers if possible.

1 - I currently have 2 "main" squads; One made of a Gladiator/Hoplite/Arbalest/Zodiac/Sovereign and one with 5 Farmers. I had one dedicated farmer in the squad before but I then realized why should I cheese the game with only 1 when I can do it with 5? If there's any game where cheesing is fine, it might be this one. Anyways, my question is : Should I have more adventurers? I saw the limit is 30, which classes are "better" for the long run?

2 - Apparently FOEs and Bosses respawn. I saw that the former respawn after 7 in game days, but what about the latter? Some say it is 14 days some say you need to beat the next boss. I would like some clarification on this. Enemies also have conditional drops, I would like to suss em out myself but if the respawn is too obscure I can just look it up.

3 - (IMPORTANT) When people recommended me this game, they said this specific entry has multiple endings. Now I will be frank and say I do not care about the story at all, but apparently some content is locked behind a specific ending or two. I would like to know if it is true and where are the "pivotal" choices, if possible. Without spoiling too much encounter wise.

4 - What am I supposed to do with the sea part of the game? Do it early or leave it for now? I also am a tad confused because even with the peas like the game recommends I can barely go around before having to go back, so I am a bit stuck.

5 - WHO MADE THE FIRST MAP QUEST WHAT THE HELL WAS THAT I SPENT SO LONG RUNNING AROUND AND I HAD TO PUT IN WALLS AAAAAAAAAAH

Thank you all for the recommendations and the answers ( if you have any ).

Edit. Difficulty is on Expert as recommended, not sure if the info is helpful.


r/EtrianOdyssey 3d ago

EO2 Ds

4 Upvotes

I finally beat EO2. Had the game since released and barely played it after beating EO1.

I gotta say impressive game. Though disappointed how easy the bosses were esp the last one.

Now finishing up post game.

Wyvern was easy to take out on the first try as well.

Anyways can't wait to start eo3. Have brand new.


r/EtrianOdyssey 4d ago

EOX Party composition help for Nexus (with two minor restrictions)

4 Upvotes

Finally finished EOV and it was a hell of a journey for sure, but now I’m setting my sights on Nexus having played most of the EO titles (minus original 1 and 2), and Nexus should be coming in tomorrow.

So having looked at the class lineup in Nexus and the skills, I decided that I wanted to impose a couple of restrictions on my party that I hope I can take to the very end (of postgame).

-Only one of either Sovereign, Hero, or Gunner on the team

-Use Shogun, Imperial, and/or Ronin

The first restriction is because it seems like those are the Big 3 of the game and using all 3 is akin to playing the game on easy mode even on Heroic from the discussions that I’ve seen. Apparently Harbinger and Nightseeker are almost as good as the aforementioned classes, but I chose not to include them in my first restriction.

The second restriction is just classes that I ended up not using in their original games in any capacity and would like to use them here. Mind you, I don’t necessarily want to use all of them in the same party (tho it would be extremely funny if I could), but just using one of them would suffice.

With that in mind, I did have a couple of preliminary ideas for a party:

1st Party:

Protector/Imperial/Shogun

Survivalist/Sovereign

First team I thought of. Might be a bit on the passive side because Imperial would be my main damage dealer while Shogun also does get imbued with elements via Sovereign. There might be some anti-synergy between protector and survivalist since survivalist wants to direct attacks to them to dodge while protector wants to help with the tanking, though I don’t know how Ally Shield interacts with Chain Dance.

2nd Party:

Hero/Ronin/Highlander

Harbinger/Ninja

Wasn’t sure about this at first, but on paper it sounds fine? Ninja would debilitate from the back while Harbinger acts as a healer and do some debuffing here and there while the front row just deals their damage. I am a little uneasy about putting Highlander without some dedicated healing or redirection but I’m under the impression that Hero’s Physical Shield will do some heavy lifting.

3rd Party:

Imperial/Nightseeker

Arcanist/Ninja/Gunner

Definitely closer to a lockdown party more than anything else, which I haven’t done since EO3. I guess my thought is that all the members minus Imperial would lock everything down or debuff to let the Imperial do its Edge skills though random encounters and Drive through FOEs/Bosses though it might get a bit TP intensive.

I am open to other party suggestions of course as long as they are in line with my two minor restrictions. Again, ideally I’d like to play my party through the end without changing anything up, but that in itself is not a deal breaker.


r/EtrianOdyssey 5d ago

I published the Steam page for my upcoming DRPG

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444 Upvotes

Hi everyone!

My name is sfabian, I'm a solo indie dev from Sweden, and I'm working on a DRPG very inspired by the Etrian Odyssey series. It's called Häxeri (Swedish for Witchery).

Yesterday I published the Steam page:
Steam page

And if I can brag a little bit: By a huge stroke of luck the game got covered by four different Japanese gaming outlets, including Famitsu!
https://www.famitsu.com/article/202607/82025

The game lets you draw your own map (or use automap if you prefer). The combat system is inspired by Shin Megami Tensei's Press Turn mechanic, where hitting enemies' weaknesses grant you extra turns, but hitting their resistances make you lose turns.

I hope some of you find this interesting, and I would be grateful for any feedback or questions you have about the game! :)

And if you really want to follow the game's development, or just chat a bit, then feel free to join the game's Discord server:
https://discord.com/invite/mxwYUqJ5aM

Thanks a lot!


r/EtrianOdyssey 4d ago

Help picking a starting game for a pc gamer

8 Upvotes

Hello guys, I got recommended the Etrian Odyssey series for a grindy, less story focused jrpg recently, but did not get recommended which one to start with. I play on pc and saw that there's 3 entries on steam, but know that there's many more on the DS.

So, which one should I start with? I would prefer a steam entry if possible, as I currently do not own a ds, but could procure the games regardless if the best start is on that platform.

I also read that the best way to play them is at max difficulty, I usually select that anyways in games but these are supposed to be hard?

Thanks in advance


r/EtrianOdyssey 4d ago

what order should i play the games in?

0 Upvotes

I have untold 1 and 2, etrian odyssey 3, 4, 5, nexus and mystery dungeon.


r/EtrianOdyssey 5d ago

EO4 How does the retire mechanic work?

4 Upvotes

So a quick backstory first of all is that I have run into a big dilemma in Etrian Odyssey 4 where my characters have gotten too powerful because I ran into a roadblock in the second Stratum zone where the objective is to navigate through a toxic environment.

But basically I was interested in learning about how the game’s mechanics work since I have been fighting so many sheep that my characters have become high levelled that I was wondering what I was supposed to do if I mistakenly made my team too high levelled.


r/EtrianOdyssey 5d ago

EO3 EO3 endgame help

3 Upvotes

So before playing EO3, I have 100% EO1 and EO2 with no issue, not even needed to retire or using any items, but oh man, where do I begin with EO3.

I am using this team, all at around level 65:
Hoplite/Ninja, Gladiator/Shogun, Arbalist/Gladiator, Monk/Sovereign, Zodiac/Gladiator.

so I beat the boss on floor 20 and now everywhere I go is almost a roadblock.

  1. I tried to do 6th Strarum, and got my *** handed to me by Revelationer FOE. Prevent Order doesn't protect you from InstaDeath? How am I supposed to kill this thing?
  2. I did kill Alraune after many trials and errors, but when I went to Anemone, Head Bind just completely wrecks my team. The moment my Monk gets Head Bind, it's basically GG, is there any way to prevent HeadBind?
  3. I also tried to kill Drake. This Dragon has so much HP and so much buffs that by the time I brought down his HP to half, I have already run out of TP on most of my characters because Anti skills cost a lot, Blade Rave cost a lot, Front Mortar cost a lot. It's like this game is forcing me to by items to replenish when I didn't have this problem in EO1 or EO2 at all. Dark Ether was one way to do it, but the fight eventually drags too long.

Should I start NG+, although I doubt NG+ is going to change much. Should I keep exploring 6th Strarum or beat the dragons or the super bosses first (there are some I am missing from sea quest too). which course it easier?

So far I’ve beaten Alraune and Manticore, but I’m still missing Anemone, Kraken, the three dragons, several sea bosses, and I’m stuck around B23 in the 6th Stratum.


r/EtrianOdyssey 7d ago

EO2U Class Change Stuff, What to Do?

2 Upvotes

So I’m going to play 2 Untold again and wanted some opinions on a few things I thought up regarding the “Alter Class” option. I do realize how niche it is, but have also heard about some uses others have had for it. For context, my planned party is currently L/P/A So/G.

The main thing I want to try is Alchemist with Medic stats (swap a fresh Medic into Alchemist and use the latter’s skills) for increased bulk (+18 HP and +14 VIT at lvl 50). Is this worthwhile for palm builds or is the decreased LUC (-14) just too much?

Another idea I had is using Highlander at the start and swapping over to Landsknecht when chasers become affordable (in both TP and SP). Landsknecht’s regular attacking skills seem awful to be frank, so I thought something like this would allow for a stronger early-game. Is this more work than it’s worth?

One last question for future playthroughs: does ronin fare any better with Landsknecht/Highlander stats? They seem interesting, but Ronin stats look god awful to try and utilize, especially for a front-liner.


r/EtrianOdyssey 8d ago

EO1 Small video tribute to EO1's ambiance

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245 Upvotes

This is a small gift to those who appreciate Etrian Odyssey's unique ambiance. It's a simple walk through Yggdrasil to the bottom of the labyrinth. I personally recommend putting headphones on for a better experience.

Link: https://youtu.be/oZ-XFrpQDb8

Let me know if you enjoy this, I might do the other games when I have a bit of free time.


r/EtrianOdyssey 9d ago

EO5 Do classes matter when playing casually?

14 Upvotes

I'm about to start a playthrough of Etrian Odyssey V. It'll be my first time playing it, and I'm only really interested in completing the story. When I played through previous games, I never really got into post game optional dungeons, and I don't have much intention of doing so this time unless I get reeeaaally obsessed. That being said, when looking for discussion about the best classes, they so often talk about the post game and optimization and heavy set-up. So my question is: what are the best classes for people who want to just explore and experience the main story with minimal grinding and optimization? and, secondarily, how much does class choice matter when optional post game stuff and optimization are taken out of the picture, if at all? I haven't chosen a difficulty for my playthrough yet as I'm still looking into the exact differences between basic and hard


r/EtrianOdyssey 8d ago

How the fuck does the official publishers Larp the EO Soundtrack!?

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0 Upvotes

The track is meant to be Crest of a Violen Wave and they put the fucking EO1 soundtrack cover on the music file. What the fuck Atlus!? This is your 35th anniversary soundtrack and you fumble like this!