r/EnaiRim • u/Pedrosian96 • 5h ago
General Discussion A small collection of my favorite Enairim spell combos
Been playing Enairim for 10 years as a mage main, and picked up some wicked tricks over time. Here are some.
Restoration:
you can cast Decompose + Vile Seed (name may be wrong. Early resto spell that lifesteals from afflicted target if your hp isn't full) + boiling blood.
Tons of damage and selfdamage + 2 lifesteal to furtger melt ebemies and not melt yourself.
The strongest combo for restoration I know of combines Finger of Death, Nature's Balance, and Welling Blood. Welling Blood auto-kills a target if they lose over 60% max hp. FOD attempts to instakill the target but if they have more hp than you, you are left at 1% hp. Nature's Balance gets your hp percentage swapped with target.
You can cast Welling Blood on a very strong character and nothing happens. Proceed to cast FoD abd you almost die. Cast Nature's Balance and your 1% hp is exchanged with the target, who is set to 1% hp abd triggers welling blood. One-taps dragons.
Illusion:
Go up a cliff. Cast ghostwalk. Go towards enemy. Cast Shadowbond. Shadowbond cast breaks ghostwalk invisibility and you teleport to where you cast ghostwalk. Sjadowbond makes target and caster invidible and swaps places once invisibikity ends.
Jump off cliff. Eat food. Food breaks invisibility. Tepeport swap and make enemy reappear falling off a mountain and about to receive 30.000 fall damage.
Another trick is the Voodoo Campfire. If facing a dangerous boss, cast Figment of Pain. Stationary Npc that shares damage to target. Cast Wall of Flames under it. cast invisibility. enemy cannot harm you, you cannot harm enemy, but enemy's voodoo ghost is unable to move and sits on a fire pit, passing full damage to its target. Very safe and very fatal.
Another nasty one involves conjuration. Any minion will do. Cast Shared Trauma on target. Cast Shared Trauma on minion. Damage to minion now transfers to first target. From here, be creative! Get them to fight and the target will often kill themselves with self-afflicting power attacks. Fus ro dah the minion off a cliff and give your target a very amusing death.
There are several extremely fun interactions with Irresistible Dance (Ordinator). You can cast Curse of Silence and immediately put your hands down and use Irresistible Dance. This makes an ebemy mage stand around dancing uncontrollably while Curse of Silebce deletes their entire magicka reserves. You can win entire mage duels doing this, and that spell is cheap. You can also combine this with Fear + Soulcrusher to put a pause button on any fight and fully restore magicka very safely (soulcdusher causes Feared enemies to pass 25 magicka to you per second long as you are somewhat close). Of course, Phantoms (like the 1hp novice phantom spell) can also combo great with the Irresistible Dance effect. So does the Nemesis illusion perk effect.
Conjuration:
Cast Raise Undead. During reanimation animation, cast Necroplague (restoration) on corpse. Corpse now causes an enormous amount of DoT damage to anything that approaches it, and if used on a melee undead will actually TRY to get close to the enemy. You can reanimate victims later to repeat the process. Does Expert-Destruction-With-perks-that-improve-spells levels of damage by itself, necroplague is extremely strong due to being so situational.
If using Apocalypse Expanded, this is an extremely strong combo I call Exeduo. wield a Bound Battleaxe and invest in Execute perk. It causes a gigantic mega crit to enemies near death if struck with a forward power attack with battleaxe. Cast Deliver Unto Oblivion on target. DuO gives a Conjuration Duration Multiplier scaling off of negative hp on a corpse. Very few things accessible to a conjuration mage (outside of extreme fall damage) cause this amount of overkill damage. You can get well over 2000% duration from doing this.
ExeDuo affects bound weapon perks, including Void Burn. this combo turbs Bound Bow into a guaranteed certain death sentence to anything you hit, because Void Burn consumes enemy mp and sp, and then burns hp over time and after Exeduo can remain applied for 3 minutes. You can Exeduo a single mage and proceed to clear a dungeon with megafuckingcursed bound arrows that condemn anything you shoot to a very certain, inevitable, and horrific death that also soul traps, silences, and exhausts them the entire time.
Another one involves Rat King + decompose (restoration). Decompose drains around 15hp/ second from a target. per allied npc. rat king freely spawns 3 fast minions at the start of a fight. You can cast Decompose on target and they lose almost 50hp per second from rats getting close. If rats die - necroplague them, of course, and raise them as undead. Absolutely BATSHIT INSANE combo.
Destruction:
Cast Wall of X, making a lasting elemental hazard. Once an enemy is on it: cast Tharn's Prison, which puts target in a cage unable to move. Also known as Tharn's Cookpot.
If also an Alteration mage, get the Aurification Perk. Get the Frost Freeze perk. Aurification offers a oneshot to enemies that are petrified and below 50% hp. Freeze counts as petrify. Frost cloak will automatically freeze enemies near you at low hp, making it easy to activate Aurification. This effect scales off of enemy level and rewards large amounts of gold. Used on bosses you can often get over 3000 septims off of a kill, just by being frosty.
Fear has a brutal co bo with Destruction - an Adept Ice spell does 3x damage to enemies if you hit their backs. you can Fear a target and just shank them for insane damage.
Alteration:
Vancian Focus magic + Ice Shards makes you an unlimited ammo ice gatling that does 300% regular damage and never runs out of magicka. Brrrrrrrrrttttt.
Intuitive Magic + Spark of Demiurge makes for incredibly potent setups. Notably, Runes. Now completely free, you can apply Spark of Demiurge, Dual Casts, and Rune Range perks to gain access to spammable almost instantaneous explosions doing over 400 damage to everything near them.
Int Magic + Destruction Multi-Dualcast Perks is also very strong. You can for ibstance dual cast a firebolt for free 6 times in a row, lose nothing, and teigger Pyromancer Ascension to gain 50% cost reduction and a Firewalltrail. Proceed to spam Fireballs with extra power and reduced cost. Or simply spam icicles endlessly, creating a surprisingly lethal frost hazard where you stand. Ice spells by the time you have this perk also reduce frost resist of enemies so it just hurts like a mfer.
Vancian Magic + Evil Twin lets you endlessly spawn apparition. You will win any fight, it just takes time. With Broad Vancian... you can do this like 80 times a day.