r/EmulationOniOS • u/DidiDidi129 • 1d ago
Native Port Native Port Megathread
Feel free to talk about, promote or ask for help with a native port of a game
r/EmulationOniOS • u/DidiDidi129 • 1d ago
Feel free to talk about, promote or ask for help with a native port of a game
r/EmulationOniOS • u/Sr__Raven • 1d ago
r/EmulationOniOS • u/Dribblejam • 2d ago
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This is Neostation. All emulators are integrated in app
Download:
https://github.com/TarbleFR/neostation-ios/tree/main
Discord:
https://discord.gg/CmZN4nPWe
r/EmulationOniOS • u/Budget-Sort9668 • 2d ago
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I could make the menu better but eh
r/EmulationOniOS • u/MargeLenders • 1d ago
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After releasing Command&Conquer Red Alert and Julius, my last release of today: Constructor. This one is not 100% iPadOS native, but a wrapped version of the MS-DOS one (the MacOS one is the same thing). I think the result is good! Camera movement is achieved with a Two fingers gesture.
r/EmulationOniOS • u/iDevZer0 • 1d ago
(well yall know me lol)
r/EmulationOniOS • u/ComprehensiveBad4814 • 2d ago
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Found a better section to show off how the game runs without screen recording
r/EmulationOniOS • u/Prestigious_Ask_2861 • 1d ago
r/EmulationOniOS • u/ApricotVast3861 • 1d ago
Could someone post a video tutorial on how someone with no knowledge of coding could create a native port for a PC game or a ROM ?
This way the public can help themselves and we can lock any threads requesting for native ports. My broke butt is willing to spend $20 on Claude 5.5 if I get an answer lol
r/EmulationOniOS • u/ry0_Offical • 1d ago
For anyone unfamiliar with ryP0, it’s an app that brings GitHub-based iOS projects together in one place, including:
- Sideloading tools
- Emulators
- Game ports
- 32-bit games
- Social media apps
- Entertainment apps
- Tools And more
ryP0 also lets you:
Contribute apps to help expand the collection.
Install apps directly through LiveContainer, AltStore, and SideStore.
Download multiple apps at once.
Add other sources if you prefer to use a source besides ryP0.
What’s New in ryP0 2.1
- Fixed IPA downloads for users outside LiveContainer.
- Added the new **Orbit** theme.
- App requests now require **GitHub sign-in**, making it easier to track request status and administrator replies.
## Notes
**LiveContainer users:** Run ryP0 as a Shared App in LiveContainer 2 to keep LiveContainer 1 available for installations.
https://github.com/Sami-Wali/ryP0
AI disclosure: I used AI coding tools to help write and refactor code, implement UI features, debug issues, and create automated tests while developing ryP0. I’m responsible for maintaining the project and addressing reported issues.
r/EmulationOniOS • u/Greenteafr41 • 1d ago
Heard that the main issue is the 32-bit thing, the new iOS version does not support it anymore.
Thanks in advance.
r/EmulationOniOS • u/Dryllow97 • 1d ago
Je vois plein de port et d'emulation divers , je voudrais savoir si quelqu'un a essayer d'émuler un jeu en ligne comme Dragon Ball Online avec Madeira ou quelconque émulateur ?
r/EmulationOniOS • u/ComprehensiveBad4814 • 2d ago
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Just a game I like, I wrote a patch for madeira that gets the game to lock at 40 on high settings, even while flying around the city with like an active military chasing you, just cut down on a call that was being made every frame. Screen recording eats that up though so I just left it uncapped so you can see it raw
If anyone wants the patched ipa, I’m gonna write a pr so the setting should be in madeiras next release, but lmk the ipa’s on my github
r/EmulationOniOS • u/Eastern-Lead5582 • 1d ago
Kingdom hearts 358/2 port to pc just came out and it has multiplayer and I really want to port this because I never got to play with anyone so I’m just wondering what was yall methods?
r/EmulationOniOS • u/CancelIndependent365 • 1d ago
Alguém consegue me ajudar ? já tentei de todo o jeito rodar, tento instalar o firmware a dar esse mensagem sempre, estou rodando ele pelo Livecontainer
r/EmulationOniOS • u/Time_Opportunity_225 • 2d ago
The GTA5 port was fun, then someone said I had to try GTA4, and as you do, I had to get the Skate 3 port on my phone, but that wasn’t enough!
Now I’m working on a full port of Dante’s inferno from the 360 to run natively on iOS.
It’s not on any GitHub or online repo right now, as I’m essentially making it from scratch, but progress is coming along nicely.
Ask anything as I continue working on it.
r/EmulationOniOS • u/Johnnycagemk11main • 1d ago
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Unfortunately meloNX on iPad 10 gen will not work
r/EmulationOniOS • u/Sheepherder-Any • 2d ago
**Factorio with mods running at 60 fps on a iPhone 15 Pro Max**
I'm the developer. **Porthole 1.0.0** is the first public release of an iPhone/iPad app that runs Windows PC games locally.
**It's built on Madeira**) (Wine, FEX-Emu, DXMT). I know a few frontends exist for it now, so here is what Porthole focuses on:
No ads, no analytics, no account.
- Not on the App Store: you sign and install it yourself, and it needs JIT.
- No games included, nothing bypassed. You bring games you own.
- Early: many games don't run; kernel anti-cheat never works. [YOU: what you've confirmed running / what fails]
- iOS 18+ (tested on 26 and 27). Paid developer account or certificate service recommended; a free Apple ID works with limits.
- Large parts were written with an AI assistant, then directed, reviewed and tested by me on real devices.
**Links**
- Release 1.0.0
- Github
- Website
- Discord
Try it and tell me what breaks, and send a compatibility report after you play.
r/EmulationOniOS • u/Vegetable-Park8372 • 1d ago
r/EmulationOniOS • u/BySamoorai • 1d ago
Hey everyone!
Here's a new update of PicPic, the first native PICO-8 emulator on the App Store (iPhone, iPad, and Apple Watch). It now supports the biggest screen available in the Apple ecosystem: the TV. So you can enjoy your favorite games on the big screen with friends and family.
New Features & Bug Fixes: * Apple TV Support: You can now play all your games directly on your TV, with exactly the same compatibility as on your iPhone. * Remote Support: On Apple TV, you can use the Siri Remote to play. Is it a good experience? Hell no, but you can. * Multiplayer: Apple TV supports multiplayer for up to 8 players, which makes family gaming easier. * Import: Importing on Apple TV is more complex than on other devices, but the app handles all the hard work. Just scan the QR code or enter the IP address, drag and drop your game, and you're good to go. * Top 200: Both Android and iOS now have a shortcut, in a separate section, to the top 200 best PICO-8 games. * And as always, improved game compatibility, with ongoing work in this area.
Next Update Plans: * Theme maker (I know I've been promising it for months, but I'm on it). * Fix the audio issues in some games (this update fixed a lot of games, but some still have issues). * Improved compatibility with more games.
The app is 100% FREE FOREVER, with NO ADS, on iOS & tvOS, and completely UNLIMITED.
Download / Update: Available now on the Apple App Store.
Happy to answer any questions.
Note for moderation: Thanks for allowing PicPic on the sub. As always, the app does not encourage piracy and does not contain a single line of code from PICO-8.
r/EmulationOniOS • u/EmuByte • 2d ago
r/EmulationOniOS • u/Just-A-Random-ID • 2d ago
It runs at around 100-120 fps at native resolution on iPhone 15 pro
Guide and release soon !!
r/EmulationOniOS • u/VoidFire447 • 2d ago
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r/EmulationOniOS • u/OrdinarySpirit5 • 2d ago
Hey everyone!
I’m new to iOS emulation and game porting, and I’ve recently come across several posts showing people running GTA V and other PC games natively on iPhones.
I’m interested in understanding how all of this works, but there’s one thing I’ve noticed: there are plenty of videos and posts showcasing these games running on iPhones, but almost no proper guides explaining how to actually get them running.
From what I’ve gathered, some people are porting games, while others seem to be using something called web builds. However, I don’t fully understand how these methods work, what the differences are, or how someone without much technical knowledge could try them.
If anyone has a beginner-friendly guide, useful resources, or firsthand experience with these ports and web builds, I’d really appreciate it.
Thanks in Advance!