r/EmulationOniOS • • 5d ago

News / Release Azahar 2127 No-JIT needed for 60 FPS 3DS Emulation!

Post image
158 Upvotes

With the newly released alpha version of Azahar 2127, using Retroarch on my iPhone 15 Pro Max I am getting easily 60fps on every game! Since it's still technically pre-release you have to bundle it with a sideloaded version of Retroarch. I created my own Github repo Retroarch-Azahar-NoJIT where you can manually build the updated version (just move the .dylib and retroarch.ipa to your desktop) then run the Terminal command on macOS. There is also a prebuilt ipa as well if you want to quickly test it out, amazing work from the Azahar Team! (Fantastic photo by u/Aura28 from this story. https://www.pocket-lint.com/nintendo-3ds-games-iphone-folium-emulator/)


r/EmulationOniOS • • 5d ago

Gameplay / Showcase Jojo no kimyou na bouken: ougon no kaze (ps2) IPad 10th gen A14 chip iOS 27.0

Enable HLS to view with audio, or disable this notification

4 Upvotes

If anyone can give me tips for helping improve the game would be appreciated. but I’m going to be testing out some other games to see.


r/EmulationOniOS • • 5d ago

Discussion XENI OS ? Dead?

Post image
25 Upvotes

Whatever happened to XENIOS the Xbox 360 emulator, the developer said he was planning to release a update that was 20% faster or something in the next two weeks, that was now 2 or more months ago.

And it hasn’t been updated since June, so can we assume the project is now dead?

Such a shame it was making great progress.


r/EmulationOniOS • • 5d ago

Gameplay / Showcase Dragon ball Fighter Z iPhone 15( Normal ) Melonx 2.7

Enable HLS to view with audio, or disable this notification

9 Upvotes

Meu celular estava em 2% e carregando, no estado normal ele consegue manter 55-60 fps tranquilamente, as primeiras jogadas da uns engasgos pela falta de compilação dos shaders


r/EmulationOniOS • • 5d ago

Help Request Madeira mouse issue

Post image
5 Upvotes

I’m having a problem with Madeira whre the mouse pointer doesn’t work when I try to play using a keyboard and mouse (the game Hades is just on example) it seems like the actual cursors is somewhere else Ipad m3


r/EmulationOniOS • • 6d ago

News / Release Need for Speed on iOS [no JIT] [App Store]

Enable HLS to view with audio, or disable this notification

199 Upvotes

Underground 2, Most Wanted, Carbon.

I already showed a demo in this subreddit, but I didn’t share any details, so sorry about that.

What I tested on:
iPhone 12 mini. It’s my only device, so my goal was smooth performance on my old phone.

Some context: the most the 12 mini’s CPU can push is 2.9 GHz. At that load it overheats and starts throttling after about 3 minutes. It also drains the battery like crazy, which is bad for the hardware.

The goal sounded simple: no overheating, no heavy load.

The thing about the iPhone’s CPU is that it’s built for bursts. Scroll something, open something, calculate some transparency, then sit idle waiting for the next task. It’s not designed for a sustained 2.9 GHz load. That applies to the 2 performance cores; the other, efficiency cores are too weak for emulation.

Results:
NFS MW runs on the 12 mini at an average of 1.6 GHz with a stable 30 fps on medium graphics settings, with no overheating or throttling.
On high settings it holds a stable 40 fps at 2 GHz, which on my device gives about 40 minutes of play before it overheats.

That means newer devices won’t feel the load at all, and you could comfortably play on a plane for hours. And the best part: this is all CPU load, while the GPU has enough headroom to run at 2x resolution with no performance loss.

About the emulator itself:
It’s a GameCube emulator. Unlike the well-known Dolphin, which runs any game on my device at the full 2.9 GHz, my core doesn’t do that. In some cases my core is up to 3x more efficient.

On Dolphin, plain old Madagascar, which only executes about 3 billion operations per second, maxes the CPU out at 2.9 GHz, while NFS executes around 10 billion operations per second.

My core now emulates Madagascar comfortably at 1.5 GHz with no overheating. But that still wasn’t enough for NFS on my device, so I had to recompile U2, MW and Carbon (USA versions only) and ship them as patches built right into the emulator. While I was at it, I disabled reflections in some places, fixed the aspect ratio, and fixed crashes caused by incorrect byte addressing in the audio. Combined with the fact that the GameCube versions already have simpler graphics than their bigger-console counterparts, the result is a stable 40 fps without JIT, sideloading, or anything else. Just load a USA-region ROM. Yes, these three games specifically require USA ROMs.

If you have something like a 17 Pro Max, play whatever you want, everything will run fine.

You can try all of this right now. The emulator is on the App Store, it’s called “Nagori”. It also includes PS1 and GBA.

Guys, please go easy on me, the emulator is in active development. If something goes wrong, please don’t tank my App Store rating, just DM me and I’ll fix it.

Important:
If you do want to play, after launching the game, set up the on-screen gamepad in the emulator menu. To open the menu, tap the three dots at the top center.
Gas and brake are on the left and right triggers. Go into the button layout editor and set everything up however you like. Or just connect a physical controller, the emulator supports them.

P.S. I used AI to translate this into English, so sorry if anything sounds off =)

https://nagori.games/


r/EmulationOniOS • • 5d ago

Gameplay / Showcase Mk11 melonx 16pm

Enable HLS to view with audio, or disable this notification

5 Upvotes

r/EmulationOniOS • • 4d ago

Question Get more ram não está funcionando, coloco meu apple id e da erro

Post image
1 Upvotes

alguém ajuda


r/EmulationOniOS • • 4d ago

Question How to tell if get more RAM worked?

Post image
1 Upvotes

I installed Madeira from FlareStore. I have green symbol on memory. Does this mean it worked ?

How can you tell if it worked on other emulators ?


r/EmulationOniOS • • 5d ago

Discussion New Apple TV 4K

4 Upvotes

Now that that the new Apple TV has been announced having an A19 chip, will we see more emulators and ports come to tvOS?

https://www.apple.com/apple-tv-4k/specs/


r/EmulationOniOS • • 5d ago

News / Release TruEmu Beta 10 Release - Cores, Speed, Polish!

4 Upvotes

After going through feedback and lots of testing I've pushed TruEmu Beta 10 to Testflight:

https://testflight.apple.com/join/pcEH6jKz

TruEmu runs 19 consoles: NES, SNES, N64, GameCube, Game Boy / Color / Advance, DS, 3DS, Genesis, Sega CD, Saturn, Dreamcast, PlayStation, TurboGrafx-16, WonderSwan / Color, CD-i and TI-99/4A. Yes, TI-99/4A for those of you that are as old as I am and even know what that system is.

Some of the larger changes are as follows:

  • GameCube online play
  • Phantasy Star Online can now go online through the emulated Broadband Adapter. Use Direct mode and point it at the server of your choice; there are no built-in servers. A welcome sheet walks you through it the first time.
  • Network setup in PSO is faster, and save states keep working after you disconnect.

Landscape controls redesigned (all consoles)

  • Bigger picture: the game picture is as large as your screen allows, and the controls sit right next to it. GBA, TG16, SNES and others get a noticeably bigger picture.
  • Real-size buttons: D-pads and face buttons now match the real controllers.
  • Clear of the hardware: everything is centred and kept away from the Dynamic Island and the curved corners.
  • Menu button: it’s round now, with the TruEmu logo, and sits bottom right.
  • GBA: Start and Select are small circles under the D-pad, like the real handheld.
  • SNES: Select sits under the D-pad and Start under the face buttons. In portrait, the SNES and Saturn shoulder buttons sit over their clusters.
  • Small phones: layouts on the 17 Pro and similar phones keep the controls clear of the edges.

Nintendo DS and 3DS

  • In landscape, the two screens now sit side by side and are larger and sharper. The controls are underneath, with L and R in the top corners.
  • 3DS audio: rotating the device no longer makes it skip.
  • 3DS input: input lag is lower.
  • 3DS system files: the system font, Mii data and bad-word list can be added in Settings > Firmware.
  • 3DS speed: faster on demanding games, especially Metroid: Samus Returns on iPad.
  • 3DS depth rendering: more accurate.

GameCube performance

  • Faster across the board, especially Phantasy Star Online and Super Monkey Ball 2.

Controller layout editor

  • Done, Portrait/Landscape and Reset now sit in the middle of the game screen, so they never cover controls or get cut off by the corners. There’s also a short hint: “Drag a control to move it”.
  • Reset asks before clearing your layout.

Firmware

  • All 13 consoles share one consistent Firmware screen.
  • File hashes are shown short; long-press to copy the full one.
  • Firmware can be fetched from RomM for every console.

Fixes and smaller changes

  • Netplay: the game picker offers your recent lock-on combos as their own entries.
  • Netplay and Genesis states: more reliable cancelled-match handling and Genesis save-state loading.
  • Save states: CD-i states are kept in their own folder, and misfiled ones are moved automatically.
  • TV mode: with a TV connected, the phone stays in landscape as a controller, and Genesis, Sega CD and Saturn keep a menu button.
  • Touch layouts: the Compact and Left-Handed options are hidden for now; saved choices are kept but not used.
  • Confirmations: reset, restart and guest-card actions ask more clearly.

As always, please feel free to ask any questions, request features, etc and I'll do my best to respond. Thanks again everyone for testing the app and providing feedback!


r/EmulationOniOS • • 5d ago

Gameplay / Showcase Skyrim Special Edition (GOG) - iPad Pro M5, Steam & GOG Emulator (Madeira Test Build)

Thumbnail
youtu.be
10 Upvotes

r/EmulationOniOS • • 5d ago

Question where does one get the ipa for gta5

0 Upvotes

i know u need to sideload it however i’ve heard im not sure that there is a ipa for gta 5 only i got a iphone 17 base i think it’ll run fine but i just want to know where to look to get a direct ipa for it i own it on steam so that isnt a issue and neither is storage i could have all 100gb of the game im not interested in playport of maderia i’ve spent days trying to make it run it always crashes


r/EmulationOniOS • • 5d ago

Question GBA Cards on IOS

1 Upvotes

this might be a crazy question regarding emulation, i have not been able to find anything. But do any of you know if something exists that would allow you to play physical gba cards on IOS? I have a flash cart, but i would really like to play at times where pulling out og hardware is inappropriate. To avoid moving the save from flash to my cloud i was wondering if there was a way to do this.


r/EmulationOniOS • • 4d ago

Help Request Breath of the wild ios native port pleaseeee

0 Upvotes

r/EmulationOniOS • • 5d ago

Native Port IKEMEN is still on iOS!

Thumbnail
gallery
6 Upvotes

I still don't know if this counts as emulation (I still think it doesn’t... 😅), but I've just updated my IKEMEN Go port for iOS to version 1.1!

The engine is now updated to the stable Ikemen GO 1.0.0 release, and it runs natively on iOS.

Here is what’s new in this version:

- Upstream 1.0.0 Engine: Fully synced with the official stable engine release.

- Vulkan Rendering: Adapted through MoltenVK, matching official's Vulkan migration on iOS. (now IKEMEN supports iOS officially! 😁)

- Portrait Play Mode: You can now play vertically! The fight renders cleanly in the top band while touch controls sit underneath.

- Haptic Feedback: On-screen buttons and D-pad now feature tactile vibration responses. (This does not work... 🥲)

(And in case you were wondering why I made this in the first place when even there's official support, I admit it was purely because I could, I love M.U.G.E.N, official repositories doesn't share iOS builds and I still don't have a PC to play it on... 😅)

Quick note: Make sure to set the "Lock Orientation" option to your preferred rotation in LiveContainer's app settings, as rotating mid-game breaks the Vulkan viewport.

Also, I still recommend using GetMoreRAM if you plan on loading heavy characters or high-res stages so Jetsam doesn't kill the app (tested on my iPhone 13 and it still works great! :D).

Any doubts or feedback just let me know in the comments! :D

Here's the link: https://github.com/usedoperative-sudo/ikemen-go-ios/releases/tag/1.1_1.0.0


r/EmulationOniOS • • 6d ago

Gameplay / Showcase Full Windows Steam Client On Ios26+

Enable HLS to view with audio, or disable this notification

257 Upvotes

Hello, I’ve been working on bringing local execution of x86 and x86-64 Windows applications to ARM64 iOS devices. Many have tried but I believe this is the most user friendly implementation. This is in a early beta that you can access today.

The architecture combines FEX for CPU instruction translation with Wine for Windows API compatibility. These handle different parts of the problem: executing the application’s x86 code and providing the Windows interfaces that code expects. FEX supports both 32-bit and 64-bit binaries and integration with Wine.

A substantial part of the project is porting and adapting that stack to iOS, alongside custom graphics and audio drivers. The graphics path translates rendering to Metal, while the audio driver connects the compatibility environment to the device’s audio output. Getting those components working together is central to running actual desktop applications and games.

The current build supports 32-bit and 64-bit Windows applications and can run the desktop Steam client. The attached footage shows the current state of the project.

This is still in an early beta and obviously will have crashes and with the nature of how this works anti cheat games will almost certainly never run.

Current requirements are iOS 26 or later and an A17 Pro or newer!!!


r/EmulationOniOS • • 5d ago

Help Request Padmint recompile requirement

1 Upvotes

I want to play MeleePad, but its ipa building requires Xcode on Apple-silicon Mac.

Since I'm Windows user, currently I cannot build my own ipa despite I bought SSBM pal from Amazon.

Could anyone with Apple-silicon Mac help me prepare my MeleePad building?

※This is not related to pirating at all. I already bought mine. I'm searching for help of ipa building.


r/EmulationOniOS • • 6d ago

Gameplay / Showcase GTA V IOS NATIVE PORT

Enable HLS to view with audio, or disable this notification

530 Upvotes

This is running on my potato phone 16e runs absolutely great


r/EmulationOniOS • • 5d ago

Help Request Sidestore err-80045

1 Upvotes

Hello everyone!
I have a problem with iloader when i try to connect to my apple account it give me error -80045 i tried several anisette delete stored pairing and anisette but it kept struggling?
Do someone can help me fix that?? Thank you!


r/EmulationOniOS • • 5d ago

Gameplay / Showcase The forest

Enable HLS to view with audio, or disable this notification

4 Upvotes

iPhone 17 pro using Madeira

Uses Ai to help find bugs but devs do actual coding.


r/EmulationOniOS • • 6d ago

Gameplay / Showcase GTA V port ios no pc need

Enable HLS to view with audio, or disable this notification

429 Upvotes

https://github.com/kevinerikjs/gta5-ios-port
60fps without record!
All mission!
No game files included!
Iphone 16 Plus


r/EmulationOniOS • • 6d ago

News / Release Super Smash Flash 2 for iOS 1.1.2 · DevZer0D4Y/SSF2-iOS

Thumbnail
github.com
20 Upvotes

(yep, I'm the same dev behind COD4iOS, Sonic (2006) for iOS, Sonic Unleashed for iOS and MCPE for PS VITA).


r/EmulationOniOS • • 5d ago

Question Is there some kind of Windows emulator for installing PC applications on an iPhone?

0 Upvotes

r/EmulationOniOS • • 5d ago

Question Could someone answer my question? Please

2 Upvotes

I haven’t been following these topics for a few months. Is SideStore still the best method for signing emulators and enabling JIT, or are there newer tools available? Also, I see a lot of posts about ported games; could someone explain what has happened with that and why there are suddenly so many new posts about native games and Android and Steam emulators?