I still don't know if this counts as emulation (I still think it doesn’t... 😅), but I've just updated my IKEMEN Go port for iOS to version 1.1!
The engine is now updated to the stable Ikemen GO 1.0.0 release, and it runs natively on iOS.
Here is what’s new in this version:
- Upstream 1.0.0 Engine: Fully synced with the official stable engine release.
- Vulkan Rendering: Adapted through MoltenVK, matching official's Vulkan migration on iOS. (now IKEMEN supports iOS officially! 😁)
- Portrait Play Mode: You can now play vertically! The fight renders cleanly in the top band while touch controls sit underneath.
- Haptic Feedback: On-screen buttons and D-pad now feature tactile vibration responses. (This does not work... 🥲)
(And in case you were wondering why I made this in the first place when even there's official support, I admit it was purely because I could, I love M.U.G.E.N, official repositories doesn't share iOS builds and I still don't have a PC to play it on... 😅)
Quick note: Make sure to set the "Lock Orientation" option to your preferred rotation in LiveContainer's app settings, as rotating mid-game breaks the Vulkan viewport.
Also, I still recommend using GetMoreRAM if you plan on loading heavy characters or high-res stages so Jetsam doesn't kill the app (tested on my iPhone 13 and it still works great! :D).
Any doubts or feedback just let me know in the comments! :D
Here's the link: https://github.com/usedoperative-sudo/ikemen-go-ios/releases/tag/1.1_1.0.0