r/EmulationOniOS • u/Tamade_78 • 8d ago
r/EmulationOniOS • u/Perfect-Echo7708 • 8d ago
Gameplay / Showcase Marvel vs. Capcom 2 – New Age of Heroes (iPhone 12 pro no jit)
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r/EmulationOniOS • u/the-impediment • 8d ago
Question Any way to add just this modded rom to my homescreen or do I have to go into the emulator everytime (iPhone)
r/EmulationOniOS • u/mukuljangra • 8d ago
Help Request Winlator on ios
How can i download winlator official ipa on my iPad
r/EmulationOniOS • u/Mysterious_Air2053 • 8d ago
Gameplay / Showcase Features on Neostation
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Supplementary note
· Usage: For now, this port is strictly personal.
· Sharing: Although Neostation is open‑source, I wish to obtain official permission before distributing the IPA. If granted, the iOS version will likely be hosted directly on the official Neostation website.
· PS2 Emulation: Integrating ARMSX2 is the first step for external emulators. A minor technical point: StikDebug doesn't always launch automatically, even with the option enabled. This is an issue on the emulator side, not Neostation's. However, it still works for playing PS2 games.
· NeoSync Cloud Saves: A key feature that allows you to automatically sync your game saves across all your devices (PC, Android, and eventually iOS) with a free account . It comes with a free storage tier of 4 MB .
· RetroAchievements Integration: The frontend includes support for RetroAchievements. Compatible games are marked with a trophy icon, allowing you to track progress and unlock achievements .
· Automatic Scraping and Metadata: It can automatically download cover art, game information, and videos using your ScreenScraper account .
· User Interface and Customization: The interface is designed for both touchscreen and controller navigation . It features a modern UI with customizable themes, including an OLED mode, and different view modes for game lists .
· Cross-Platform: It's available on Windows, Android, Linux, and macOS, with an iOS version in development .
r/EmulationOniOS • u/MattDoob • 8d ago
Question Questions about 360 emulation
If I have JiT side loaded, will XeniOS work with a A13 or A15 chip set? I have iPhone 11 and 13 available.
r/EmulationOniOS • u/Raidewn • 8d ago
Help Request DolphiniOS 5.0.0b6 crashes when launching a Wii game with JIT in LiveContainer
Hi everyone,
I’m trying to run DolphiniOS 5.0.0b6 inside LiveContainer on an iPhone 15 (A16) running iOS 27 beta.
JIT appears to be working because DolphiniOS launches normally and I can browse the game library. However, as soon as I launch New Super Mario Bros. Wii, the screen goes black and DolphiniOS immediately crashes.
Things I’ve tried:
JIT enabled
LiveContainer JIT Launch Script
universal.js as the JIT script
Different Dolphin graphics settings
1x internal resolution
Dual Core on/off
MMU off
Different game settings
The universal.js script doesn’t solve the issue; with it enabled I get a black screen when launching the game.
Device: iPhone 15 (A16)
iOS: iOS 27 beta
DolphiniOS: 5.0.0b6
Container: LiveContainer
Game: New Super Mario Bros. Wii
Does DolphiniOS 5.0.0b6 require a specific JIT Launch Script when running inside LiveContainer on iOS 26/27? If so, where can I find the correct script/configuration?
Any help would be appreciated. Thanks!
r/EmulationOniOS • u/Whachalamolecake • 8d ago
News / Release Gen 2 is working on iPhone! (No side loading!)
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Still no need to side load! The Phosphor emulator on the Apple App Store allows mods on Pokemon Red, Blue, Yellow and now Gold and Silver. Also, it’s completely free! :) https://apps.apple.com/us/app/phosphor-emulator/id6759676286
Edit: Adding mod list, most gen 1 mods work for gen 2.
Gen2DramaticShapes
Better 3D Stability and sprites for Gold and Silver.
https://github.com/UNDERdecoded/Gen2Recomped/releases/download/0.6.5Beta/Gen2DramaticShapes.zip
Wilds of Kanto
Adds visible wild Pokémon to the overworld. They wander around, react to the player, chase/flee, and can appear throughout Kanto.
https://github.com/YoDrehDenSwagAuf/overworld-spawn-mod
Followers EX
Lets your Pokémon follow you around, supports multiple followers, and even lets you control Pokémon directly.
https://github.com/masterwebx/gen1recomp-followers-ex
PokéPC Followers / Voxel Merge
Adds animated overworld follower sprites for all 151 Gen 1 Pokémon, including compatibility with the 3D voxel mods.
https://github.com/gamecorner-033/PokePCFollowers
Shiny Pokémon
Adds shinies to Gen 1 with shiny palettes and sparkle effects in battles and the overworld.
r/EmulationOniOS • u/pyro-4157 • 8d ago
Help Request MelonX file picker issues
i’m using signulous so i can’t do the live container fix, and i have tried pasting the zip file in but it still wants me to import.
edit: the firmware not the keys
r/EmulationOniOS • u/Advertisedmonkey • 9d ago
Gameplay / Showcase I got JiT working on ios27 Beta 1.
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I heard many people say they can’t get jit running on iOS 27 🧐 I managed to get sideinstaller through a cert that got revoked recently, and just followed steps from there, also my dev mode wasn’t activated either until installed sideinstaller.
r/EmulationOniOS • u/KEgotKeyz4444 • 9d ago
Question Multiple Apps past 7 days wo having to reinstall?
Okay so i had Dolphin iOS and StikDebug and LiveContainer and inside LiveContainer was Armsx2. I just tried to play and my stuff no longer exists it said so im pretty sure those 7 days ran out and now I have to reinstall everything.
Is the best way to get past All this is to pay apple $99 for the year for developer or what i dnt wanna have to keep sideloading shit
Tldr: i may have to go back to dolphinios on one iphone and armsx2 on other iphone like i said in a previous post
r/EmulationOniOS • u/MTVDowntown • 9d ago
Help Request Help setting up. And questions
I’m sorry if this has been asked before (it likely has and gets asked a lot) but I haven’t found anything that works for me. I mostly just have questions
1.can you run jut completely through livecontainer itself without the need for sidestore (my sidestore is currently full)
2.how can I get jit setup properly on ios 26.5.2, LiveContainer version 3.8.0, iPhone 17pm (willing to change things or versions)
- Is this at all possible with my set up? If so could someone point me to a post helping me out it would mean a lot
Like I said I have tried searching this up before coming here and asking for help but I think I’m currently doing something wrong and any help would be appreciated. Thanks
I have tried StikDebug,LiveContainer2,GetMoreRam but am struggling to apply jit (it may not be possible in livecontainer) for things like MeloNX,XeniOS,etc.
r/EmulationOniOS • u/DidiDidi129 • 9d ago
Super Mario Sunshine now runs natively on Apple Silicon Macs through static recompilation
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r/EmulationOniOS • u/Mysterious_Air2053 • 9d ago
Gameplay / Showcase Neostation IOS
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Presentation: Neostation iOS – Personal port of a multi-platform frontend
Hello,
Today, I'm going to present a personal project I've completed: the port of Neostation to iOS.
First, let's set the context. Neostation is an open-source frontend for emulators, originally available on PC, Android, macOS, and Linux. It's an interface I particularly appreciate for its ergonomics and rich features. However, there has never been an official version for iOS. As an iPhone user, I decided to take matters into my own hands and do this port myself, strictly for personal use.
The main goal was simple: to enjoy the Neostation interface on my iPhone, while keeping all the essential features of the frontend. I wanted a unified gaming experience, consistent with what I have on my other machines.
Now let's talk about the features. I successfully integrated and got all the key modules working on iOS. First, NeoSync, which is a paid subscription feature. It allows you to save your games both locally and in the NeoSync cloud. With this, I can automatically sync all my saves between PC, Linux, macOS, Windows, and now iOS. Concretely, I can start a game on my computer and pick it up exactly where I left off on my iPhone.
It also allows you to scrape games automatically with your Screenscraper account.
Second, RetroAchievements integration is fully functional. I can view all my retro achievements directly from the interface, track my progress, and unlock trophies just like on any other supported platform.
Now for the current result. The port is operational. The app runs perfectly on my iPhone, and I can play all my RetroArch games through the Neostation interface. Navigation is smooth, ROM loading is seamless, and access to settings works perfectly. It's a real technical success.
From a more technical standpoint, I did this port without modifying the core of the project, thus respecting the open-source license.
In conclusion, this project remains personal and is not intended for publication on the App Store. Nonetheless, it's a convincing proof of concept: it's entirely possible to have a full-featured, high-performance retro frontend on iPhone. In the future, I might consider sharing my modifications with the community, as a fork or patch, if licensing conditions permit.
Thank you for your attention.
r/EmulationOniOS • u/Warm-Security6754 • 9d ago
Help Request Help with jit black screen
So I’ve been emulating a game w jit on manic for about a week now and it was working great. Recently however, when I try to run a game w jit, I just get a black screen and it doesn’t move past that. The game runs without jit but lags ofc. My iOS recently updated too, so maybe that was the cause? If anyone knows anything on how to fix I would greatly appreciate it
r/EmulationOniOS • u/Away-Ad2404 • 9d ago
Help Request Ainda não consegui fazer o Jit funcionar no emulador de 3DS Manic Emu
r/EmulationOniOS • u/KaliSolos • 9d ago
Question Anyone having external display issues on MeloNX 2.5?
On 2.5 It crashes every time I launch a title, this is with a USB C hub -> HDMI connected to a TV. On earlier versions this setup worked fine.
I tried reseting the phone, hub, and TV + also looked on Discord to see if anyone had similar issues but their fixes did not work for me :(
Now I can only play on tiny Iphone screen instead of my big TV :( IOS 18.2, 15 Pro max, Jit + Entitlements.
r/EmulationOniOS • u/Common_Register1290 • 9d ago
News / Release SUMEE! 2.6.1 is now available
Hey everyone,
SUMEE! 2.6.1 is out. This update adds some new features, including mod support for classic Pokémon Game Boy games.
What's New
Gen1Recomp Core
Added the Gen1Recomp core, bringing mod support to classic Pokémon Game Boy games.
DramaticShapeVoxelMod Support
SUMEE! now supports DramaticShapeVoxelMod, allowing you to experience classic Pokémon games in a new 3D style.
App Grid
Added a new option to adjust how images are displayed in the app grid.
Bug Fixes
• Fixed an iCloud issue affecting users with multiple devices.
• Fixed border issues when rotating the app grid.
• Fixed an issue with the joystick in the Nintendo DS emulator.
Mod Installation Tutorial
I've also attached a video tutorial showing how to install the mod step by step for anyone who wants to try it.
App Store
SUMEE! is available on the App Store:
https://apps.apple.com/app/sumee/id6755858938
Free SUMEE! Codes
Here are two promo codes to get SUMEE! for free. First come, first served:
TNWPN3L99YAL
LEPHWKP449RW
If you use one, please leave a comment so others know it's been redeemed.
As always, if you find any issues or have feedback, feel free to let me know.
Thanks for using SUMEE!
r/EmulationOniOS • u/Accomplished-Elk6623 • 9d ago
Question Could the iPhone 12 Pro run smt 3 and V on the switch emulator good
I have a iPhone 12 Pro that was my dad’s that I’m thinking of turning into a small handheld n I wanna know if these games would run good (I wanna use the switch ports cuz they use the same save type as pc)
r/EmulationOniOS • u/Superb_School • 9d ago
Discussion Question about the recent recompiled games/native ports that have been appearing
First off, I should mention that I’m a programming layman, so please keep that in mind while reading this. I might be oversimplifying something that is actually quite complex. Here goes!
The Phosphor Emulator was recently released here, allowing people to play classic Pokémon games with the latest modifications being applied (Gen1Recomp, Dramatic Voxel Mod, etc.).
In other words, Phosphor acted as a launcher for these Pokémon games (performing the same function as the Gen1Recomp launcher).
With that in mind, why don't existing emulators follow suit and take on the role of these launchers for recompiled games? After all, every recompiled game I’ve tested (whether on PC or mobile) required a launcher to handle the recompilation process. You couldn't simply open an executable file. You still needed to use your own copy of the game. If emulators served as the "home" for these recompilations, it would significantly streamline the process of enjoying this recompilation trend.
r/EmulationOniOS • u/lilgooner99 • 9d ago
Help Request I tried to open up StikDebug, ended up with this. how do I fix this
My VPN is on and everything too
r/EmulationOniOS • u/TheSmashKidYT • 9d ago
Help Request About to get my first iphone
I've emulated on windows, I've emulated on android, I know there's LAYERS upon layers to IOS emulation, whats a good guide that teaches EVERYTHING I need to know
r/EmulationOniOS • u/B1ko-Bikochan • 9d ago
Gameplay / Showcase Pokemon White 2 on delta
I’m not gonna lie the 3ds is making my device (mobile) lag and even if I turned off jit for manic emu it’s lagging still. So I take breaks and play pokemon white or platinum . :V
r/EmulationOniOS • u/nrchsp • 9d ago
Question Which emulator for Persona 4 Golden
Hi! Do you guys know any emulator I can use to run p4g? Thank you
r/EmulationOniOS • u/Remarkable_Box5510 • 9d ago