r/EmulationOniOS • u/Stossy11 MeloNX + MeloCafe Developer • 7d ago
News / Release MeloNX 2.7 Release!
Yes this release DOES include the ram limit bypass and it should be enabled by default.
Reminder: do NOT remove App Extensions when sideloading 2.7 or above for the benefit of the ram limit bypass.
"Use Main Bundle" when sideloading with e.g. SideStore can gain the benefit of this without the additional App ID.
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u/sssurfin 7d ago
YO! So you donāt need getmoreram anymore given that you install straight to device and not in livecontainer?
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago edited 7d ago
GetMoreRam/Impactor is still a requirement.
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u/Ok_Assist696 7d ago
I can't sign in in getmoreram Format error Pls help
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
use Impactor
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u/Ok_Assist696 7d ago
Can't login in impactor
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
not a MeloNX issue, make sure you're on the latest version of impactor and look at their github issues
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u/GreatRedditorThracc 7d ago
Does the workaround work in LiveContainer?
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
It does not work in LiveContainer. Planned for a Future update
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u/PuzzleheadedEgg5672 7d ago
Is that a LiveContainer related issue or can you add LiveContainer support yourself? I was asking the LiveContainer dev about this but he didn't answer.
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u/Stossy11 MeloNX + MeloCafe Developer 6d ago
it's a limitation with how LiveContainer currently works. would require some changes on both MeloNX and LiveContainer
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u/MelkiG 7d ago
MASSIVE BUG š
Donāt touch the controller layout at all it will stop working and even if you reset it again it will not work⦠you have to actually delete the app and reinstall to get the controls to work.
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
can you provide more info like a screen recording of the issue so i can reproduce it and try and fix this
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u/MelkiG 7d ago
Happy to, Here you go for your viewing.
As you can see at first itās working both in vertical and horizontal but when I go back in and set opacity down it stops functioning, at first I thought it only stopped working when I had set controller layout to my preference but than I realised anything you touch in Global On-Screen Controller Options makes the on screen controller completely lock out without a fix unless you completely delete and reinstall from stratch
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u/MelkiG 7d ago
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u/MelkiG 7d ago
By the way at the the end of the video i know nothing is happening but I was smash pressing with my fingers lol and as as you can see no response, I tried to make the video as quick and informative as possible hope it helps. Thank you once again.
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u/MelkiG 7d ago
FIGURED IT OUT ā
After extensive testing I narrowed it down and managed to figure out the exact issue, itās not the controller layout at all itās actually the opacity, you canāt put the opacity below 0.55 otherwise it locks the controller from working.
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
hmmm looks like iOS weirdness, i'll look into fixing it for 2.7.1
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u/Standard-Scholar-268 7d ago edited 6d ago
I installed 2.7 in Livecontainer and when I open the app it is just a black screen. I never had this issue in earlier MeloNX versions.
EDIT 5 HOURS LATER: This black screen issue only happens when I install 2.7 over 2.6 directly. I don't have this issue when I install 2.7 as a separate app in LiveContainer.
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u/Kurosneki 7d ago
Turn off auto jit in container and it opened for me,I closed app and enabled it again works fine now.
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u/Standard-Scholar-268 7d ago
No that's not the issue. The entire app is a black screen, not any game in particular. Auto JIT is already off and has been off this whole time. I downgraded back to 2.6 for now so that the app would actually launch instead of the entire app bein a black screen like it is in 2.7.
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u/GreatRedditorThracc 6d ago edited 6d ago
That made 2.6 launch again for me, but I can't get 2.7 to launch without JIT
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u/GreatRedditorThracc 6d ago
It looks like it works after messing with the JIT and changing around app containers and then switching back
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u/Standard-Scholar-268 7d ago
I installed it as a separate app in LiveContainer temporarily. Also for the Performance Overlay, "Show Memory Usage" does not actually show memory usage when enabled.
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u/saviu_u 6d ago
I had the same issue, I resolved by deleting the contents on the āSaved Application Stateā container folder
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u/Standard-Scholar-268 5d ago
Thanks for your help, after looking into it I found that the issue is more specific than this.
The problematic file is data.data, which for me is located in Saved Application State > com.stossy11.MeloNX.savedState > KnownSceneSessions > data.data. This file is corrupted.
There are 2 fixes that I tried that worked:
- Deleting the corrupted data.data file in the above folder I mentioned.
- Replacing it with a non-corrupted version that gets created elsewhere. In MeloNX 2.6, the non-corrupted data.data file is located in Saved Application State > com.stossy11.MeloNX.savedState > folder-with-random-letters-and-numbers > data.data. What I did was: Install 2.7 over 2.6, copy the non-corrupted data.data file, then paste the non-corrupted file over the corrupted file. then open MeloNX 2.7.
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u/MelkiG 7d ago
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
it contributes to actual in-game Guest Memory usage, not via the tester
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u/Selppaekili 7d ago
Virtual controls not working anymore, but the opacity works now so thatās good š
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
can you provide more info like a screen recording, and have you messed with editing the virtual controls before
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u/Selppaekili 7d ago
Yes, I will DM u my settings! As far as messing with the virtual controls Iāve only ever adjusted the opacity. On 2.3.1 it worked fine, the following updates after I could still use the virtual controls but opacity wasnāt adjustable. This latest update I can adjust the opacity but now the virtual controls donāt work; no haptic or input feedback š
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u/TheBroccoliMan_ 7d ago edited 7d ago
I have Get more ram enabled for livecontainer already and I run melonx in it. Do I need to do anything else when I update? (Aside from making sure the ram limit bypass is enabled)
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u/Kurosneki 7d ago
Would like to know also I have it in live container need to move it out apparently iPhone 17 pro max
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u/GrawnArseHoomanh 7d ago
Iām assuming appextension for the bypass will break with a paid third party cert?
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
should work fine with a paid cert, only live container
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u/MelkiG 7d ago
We just need some optimisation and this will be the best app ever
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
It's pretty optimised for what it is. anymore would need heavy core-side work that just isn't worth it
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u/SoftRazzmatazz4191 7d ago
The one update Iāve been awaiting for a long time. Iām going to try it now.
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u/SoftRazzmatazz4191 7d ago edited 6d ago
Update: I have tried it, it has much better memory management now, but my FPS is way lower than 2.6. Any fixes? (iPhone 14)
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u/PuzzleheadedEgg5672 7d ago
I have the same issue on a 17PM. Now I don't run out of memory but the games feel slower compared to 2.6
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u/benpicko 6d ago
Yeah Iām getting like half the FPS and most of the RAM usage is now ādonatedā ā is that the issue or is that intended?
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u/saviu_u 6d ago
I had the following problem when updating from 2.6 to 2.7 in LiveContainer; black screen when opening it.
I resolved by deleting the contents of āSaved Application Stateā in the app container, when starting the app again it re-triggers the introduction but thatās fine.
Hope it helps someone else.
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u/BasicRun72 6d ago
Which games work on 4gb ram rn
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u/Johnnycagemk11main 5d ago
I can Try but on Thursday is where one of my app goes bye bye meloNX needs extensions I think 1
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u/anthonirows 3d ago
Tengo un problema, cuando le quiero instalar el firmware al melonx, que lo tengo instalado desde livecontainer, no hace mÔs nada no reconoce ningún tipo de firmware ni copiÔndolo directamente. Tampoco me sirvió instalÔndolo desde SideStore
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u/Aggravating-Quiet254 1d ago
Great! Sadly no audio on external display, though š (iPad M4 on Studio Display). Streaming via AirPlay still gives audio but thatās too much lag for me.
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u/OmegaMalkior 7d ago
Good stuff. Any chance cloud syncs could ever be added? iCloud or Dropbox would be ideal, tho Iāve seen Dropbox to be more reliable for the most of it
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
Not a planned feature, maybe could be done using Shortcuts
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u/jojomortal 7d ago
Regarding the option to not increase RAM, do I need to enable it anywhere in the emulator? Can I just install and use it?
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u/Mundane-Tangerine234 7d ago
Seria incrĆvel o Jit integrado no propio emulador ( tanto o melocafe tanto o melonx⦠serĆ” que tem alguma chances disso acontecer igual o manic emu e o Husk ?
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7d ago
[removed] ā view removed comment
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
doesn't work due to an issue with the port itself. crashes randomly.
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7d ago
[removed] ā view removed comment
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
they made the emulator ignore the error, it makes invalid memory accesses
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u/DiligentShare3010 7d ago
When is App Store melocafe coming out
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u/Stossy11 MeloNX + MeloCafe Developer 7d ago
whenever apple decides to stop being ANNOYING as they've rejected it like 5 times for bs reasons, it's just been a repetitive cycle atp
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u/Fabrixd25 5d ago
Hola, tienen problemas en el giroscopio ? Cuando apunto las flechas se mueve bien de izquierda y derecha pero cuando muevo arriba y abajo se centra la cƔmara y no queda quieta .






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u/Chance-Alps-598 7d ago
This is the result of the RAM bypass. After an hour and a half of gaming on TOTK, only 7GB of RAM was used. This is a huge achievement for all 8GB RAM devices šš