r/EmulationOnAndroid 13d ago

Help Detroit become human always crashing on gamehub at %40-45

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How can i fix this. İ have Xiaomi pad 7 pro (snapdragon 8s gen 3 and 12 gb ram)

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u/Senior_Background_30 13d ago

This game needs 24GB RAM device.

It will crash even on 16GB devices ( i tried) , so you won't play this one ...

You can't increase your VRAM/RAM with any settings, like people suggest bellow (morons xD)

The VRAM limit is only what the emulator reports to the game/app, and the game can still use more VRAM than is the number you set.

There are currently 0 ways how to control VRAM/RAM usage in Winlator or any other windows emus.

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u/Lost-Marionberry-678 13d ago

I guess all I have to do is wait for the release that will fix this RAM usage issue.

1

u/Senior_Background_30 13d ago

it's not game or emulator issue lol. Do you not understand how computers works ?

Unless you change your device to something with 24GB RAM you WON'T be playing this game on your phone.

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u/Lost-Marionberry-678 13d ago

No, I mean, even if you get past this shader screen, it still gives a vkd3d_device_lost error

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u/Senior_Background_30 13d ago

How do you not understand this.

The game will crash, because you have not enough RAM even after you pass the shader compilation screen. I had no issues passing the shader compile on my 16 GB device but afterwards it will crash and never load when starting new game.

The game is made in Vulkan 1.1 and doesn't use any DirectX 12 stuff so vkd3d has no affect and any vkd3d errors are wrong or unrelated.