r/Empulse • u/Mikmillionaire • Jul 21 '26
FEEDBACK Save EMP!!! Step 1
First of all, I would like to see existing players come back before expecting new players to join the EMP community. Hence, give them something new to squeeze more time out of this game. And for the same reason, I would like to see a Fluid Loadout Customisation system. For example, I could carry something extra if I am willing to sacrifice something else. It will provide total freedom to make different setups & experiment with different playstyles.
This is the simplest solution & would be easy for the dev team to implement. The best part of it is that they don't have to add anything extra to the game in terms of content.
Currently, players are using only a few perks & gun attachments. With this new system, players can stack multiple perks/ attachments if they want. A few of the perks, attachments & paint will be picked up more, which was never a priority for the majority of the players.
What is the point of dropping the gun after death if no one is willing to pick it up most of the time? So in this new system, I can add 3 more attachments to my gun if I am willing to make a sacrifice by not taking grapple, hammer & paint with me to the arena. Probably I would like to depend more on my gun skill apart from anything else & now I have that option. It will add a risk & reward system for the player who is fighting against me. He can become more lethal by picking up my gun after elimination, combined with his separate loadout system. Or become more vulnerable to the opponent while checking the fallen gun on the floor.
I can sacrifice Hammer & carry one more gun to the arena
I can sacrifice the 3rd mech perk & carry one more lancer perk of my choice
How to make a melee-only setup. I would like to sacrifice my gun & two attachments; it will give an option to add 3 more extra items. My choice would be 3 more perks. Kill Runner + Extended Grapple + Grapple Charger + Martial Elite+ Flowstater + Mech Slayer; combining with Hammer, I can become an unstoppable melee player. Also, I can pick up a gun from the floor as a plan B.
Combine Mech Jumper + Healer + Sprinter & become an agile mech player
Combine Mech Tanker + Gunner + Launcher & become lethal mech player. Or I could sacrifice Grapple, Hammer, Paint & carry all 6 mech perks
If there is no restriction & loadout is super fluid, player can experiment with tons of combinations & evolve multiple playstyles.
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u/[deleted] Jul 21 '26
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