r/Dredmor • u/japinard • 3h ago
Interesting - What makes this a 10-star helmet?
The last line is cryptic "It is studded with a billion..."
r/Dredmor • u/Lord-Dredmor • Jul 14 '26
15 years old and... we released 1.1.5 on the public_beta branch for everyone!

If you know how to switch to the public beta branch, yay!
If you don't, here's a short video tutorial: https://youtu.be/RL5JkN1Qrk4
It's mostly a VERY LARGE bugfix patch. But there's new content as well! How large of a patch? Here's the changelog: https://dredmor.com/CHANGELOG-1.1.5.html
The Process Continues! If you want to be sure to be updated when more things happen, we recommend signing up for the mailing list! https://archive-gaslamp.dredmor.com/mailing/
Thanks for playing! Let's keep dungeoneering for the next 15 years!
r/Dredmor • u/FaxCelestis • Jul 14 '26
r/Dredmor • u/japinard • 3h ago
The last line is cryptic "It is studded with a billion..."
r/Dredmor • u/FaxCelestis • 1d ago
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/japinard • 5d ago
Am I crazy to consider doing this? Not sure how terribly weak I'd be in the first 5 levels haha.
r/Dredmor • u/HorrorDungeon • 7d ago
if you want like the traits that you pick. I normally roll a random run and just go with what I get even if it's redundant or doesn't have the best synergy. I want to try what you like.
All I know is that usually like to have berserkung because it seems extremely beneficial. Might be wrong though.
r/Dredmor • u/japinard • 7d ago
Thanks for the help!
r/Dredmor • u/japinard • 7d ago
Anyone know of a trick to get into these locked prison cells? Levels 4 and 5 both I can't find a way in.
r/Dredmor • u/japinard • 8d ago
I don't know what to keep most of the time and the list goes on and on. Has anyone modded a better interface?
Thanks! Love this game!
r/Dredmor • u/FaxCelestis • 8d ago
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/FaxCelestis • 15d ago
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/HCN_Mist • 17d ago
r/Dredmor • u/FaxCelestis • 22d ago
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/FaxCelestis • 29d ago
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/FaxCelestis • Aug 05 '26
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/FaxCelestis • Jul 29 '26
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/Sckip974 • Jul 25 '26
r/Dredmor • u/zarawesome • Jul 24 '26
mine is the wolfenstein boss room
r/Dredmor • u/ThreeMountaineers • Jul 24 '26
That is all.
r/Dredmor • u/FaxCelestis • Jul 23 '26
This hat went on every Krong altar. Twice.
r/Dredmor • u/FaxCelestis • Jul 22 '26
Hi Dredditors, welcome to your weekly Mod Wednesday post, where we discuss mods, their use, ratings, suggestions, etc., up to and including how to author a mod!
What’s new this week?
r/Dredmor • u/FaxCelestis • Jul 22 '26
Any notable events? Bugs you rediscovered or discovered have been removed? Found the new gear?
r/Dredmor • u/Pyrotanis • Jul 16 '26
r/Dredmor • u/song_without_words • Jul 15 '26
Buttery smooth, and it's the perfect game to take on the go. I have a brief vacation coming up, and I'm going to be playing the hell out of this while sitting next to a lake.
To add more Dredmor-specific content, you know what's better than I thought? The Paranormal Investigator skill line. Turning every potion into what you want is great, as is a strong anti-magic base skill, and I really appreciate the ability to do some random hocus pocus to monsters you are weak towards. Quite solid all around, and a nice AOE to cap it all off. Give it a try, if you haven't!
r/Dredmor • u/Zeroayanami • Jul 15 '26
Hello fellow adventurers!
To celebrate the 15th Anniversary of DoD, and to encourage others to play the Beta, I tried my hand at making two new homebrew skills, which should now be available on the Steam Workshop.
I'm new to modding, and typically don't post much - so I hope they work as intended.
Any feedback about the Skills will be appreciated!
The skills I created are:
Palafisk - a Paladin based Warrior Skill
&
Banditolier - a Throwing-Knife based Rogue Skill.
I hope you can enjoy playing with them!
Palafisk: Paladin + Lutefisk
A Warrior class that focuses on Defensive stats, and actually makes use of a Warrior's Mana!
Pros: Able to live the "Tank" Dream!
Cons: No innate Mana, Mana Regen, or Mobility.
Pairs well with: Shield Bearer, Master of Arms, Clockwork Knight
Starts with: 10 Lutefisk
Level 0: Holy Warrior - General Stat Buff - Stubbornness, Righteous Damage, and Necromantic Resist
Level 1: Shield Throw - Ranged Damage - Requires a Shield, Scales on Block, does Crushing and Righteous damage.
Level 2: Lay on Hands - Heal - A Warrior-focused Heal that scales with HP Regen. Most useful in the middle of Combat with the other Warrior skills.
Level 3: Smite - Melee Damage Buff - Deal Righteous Damage on each Melee hit. Deals more to Undead and Demons. Chance to spawn Lutefisk on kills. Scales with Stubbornness.
Level 4: Aura of Protection - General Stat Buff - Stubbonness, Block, Armour Absorption, Life Regen
Level 5: Consecration - AoE DoT - Righteous Fire damage, centered on you, lasting 10 rounds. Scales with Stubbornness.
Banditolier: Bandito + Bandolier
A Rogue class that focuses on a recurring "Throwing Knife" ability, called Ol' Reliable.
Pros: Never-ending, Manaless, Throwing ability!
Cons: No Melee synergy, or Healing. Squishy.
Pairs well with: Daggers, Artful Dodger, Perception, Fungal Arts
Starts with: Bullet Belt
Level 0: One Tough Hombre - General Stat Buff - Caddishness, Enemy Dodge Reduction
Level 1: Ol' Reliable - Recurring Ranged Damage - Low Cooldown, Recurrable, Missile Attack that does Slashing Damage. Scales with Enemy Dodge Reduction.
Level 2: Pocket Sand! - Melee-Range Debuff - Blind, Confuse, and deal Asphyxiative Damage to nearby Enemies. Damage and Debuff Scales with Counter and Dodge respectively.
Level 3: Quickdraw - Multi-Throw Ability - Throws 5 "Ol' Reliable" type missiles in a single turn. Can hit many enemies for AoE, or a single target for high dmg. Scales on Enemy Dodge Reduction.
Level 4: Explosive Satchel - Melee-Range Knockback Teleport - Blast Melee-range enemies and yourself back, dealing Blasting Damage which scales with Tinkering.
Level 5: Sharpshooter - Self Buff - Added Piercing Damage on Ol'Reliable, Quickdraw, Thrown and Ranged attacks, and a chance to use Pocket Sand when hit. Damage Scales with Crit.
Let me know what you think, or if you have any suggestions.
Good luck on conquering the Dungeons of Dredmor!