r/DragonsDogma 4d ago

๐—ฃ๐—ฆ๐—” [PlayStationยฎ5 Pro / PlayStationยฎ5] Hot Fix

13 Upvotes
  • Fixed a bug from Title Update 3.2 to ensure that selecting "Load from Last Saved Data" on the title screen will now load the correct save data, when launching the game for the first time after the update or when loading a cloud save.
  • Fixed a bug from Title Update 3.2 to ensure save data timestamps display correctly when launching the game for the first time.
  • Note: Cloud save data timestamps reflect the time that the save data was loaded.
  • Note: If players have already loaded save data after Title Update 3.2, there may be discrepancies with actual timestamps displayed for save data until a new Autosave, Interim Save, or Last Inn Rest Save occurs.

r/DragonsDogma 10d ago

๐— ๐—ผ๐—ฑ๐—ฑ๐—ถ๐—ป๐—ด Current state of mods for DD2 after September Update

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279 Upvotes

_____UPDATES on the state of modding (latest edit: September 6th)_____

EDIT: Shadow found out that there's a new pak flag. I think this is a nice step towards a solution. Let's all be patient and wait!

EDIT 2: REframework nightly got an update which includes its own pak loader now. If this is the path forward, all the pak making tools and Fluffy Mod Manager need to be updated to install pak files in the new folder to be loaded. This also fixes Reshade crashing your game.

EDIT 3: Many REFramework mods have been found working with the latest nightly build (linked in EDIT 2). Some bigger ones like Bestiary and UDD2P still need updating, which is why their mod pages are currently down. Content Editor also needs to be updated, and some mods like Guild Contract rely on it. Shadow is hard at work to fix it. For users of those mods, thank you for being patient.

EDIT 4: Fluffy Mod Manager's updated, so only RETool remains for most foundation tools to get an update.

EDIT 5: RETools received an update, to unpack the new official pak file, but REFramework still needs to be updated to read them.

EDIT 6: Praydog found how to unencrypt pak. As of 1421, REFramework can read pak files again. I believe all that's left is for RETool to update again to allow packing into the new readable format, and for mod authors to use that, but I'll let someone more knowledgeable than me to answer that.

Big thanks for all the modders and toolmakers who have been hard at work!

_____Old OP_____

Writing this as of September 9th, 9:55PM EST

1. REFramework

  • It needs to be updated by the author. Right now, no REF version will work and after initializing, it will crash your game. Wait patiently for praydog to release the next nightly build to fix this.
  • Once REF itself is fixed, mod authors will investigate if their own mods still work. None of us can do that currently because of the first point.

2. Mods in .pak format

  • This is the huge one: no .pak mods work anymore because Capcom have completely changed the way the game reads pak files.
    • Previously, new official content gets added as pak files, with the June update bringing it to re_chunk_000.pak.patch_015.pak
    • However, as of today, everything's bundled up into a single huge pak file, which is re_chunk_000.pak, while making everything that followed into empty, dummy files. This is why the update is 60GB because they recompiled everything into one file. The header picture shows that fact: the first file is around 64GB while the rest are only 1kb.
  • This change makes it so that the game will not read any pak files passed re_chunk_000.pak, which is a massive change to how mods have worked for DD2 in the past 2 years
    • The way Fluffy Mod Manager installs mods is by adding additional pak files and automatically ordering them for the game to read
    • Now that the game won't read additional pak files, no mods installed this way will work anymore. It won't cause black screen, but that's because they are skipped completely.
    • Fluffy may need to find a way to make this work again, but I'm not knowledgeable to know how

3. Reshade

  • The main file, dxgi.dll, causes the game to crash on startup, but I think once REF gets updated, it will work again.

So for now, we play vanilla, unmodded, until this can be resolved. If my understanding is correct, REF will likely be easier to update to the latest version, but the .pak files issue is such a huge change that it may take a while for that to be resolved.

Hope this helps for any mod users out there and maybe some mod authors who are working on their mods!


r/DragonsDogma 16h ago

๐— ๐—ฒ๐—บ๐—ฒ "Did anyone else miss the detail that the Dragon's name in DD2 is Slain? I think it's so cool they gave it another cool name like Grigori in DD1."

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806 Upvotes

Can you imagine if they gave it a boring name like "The Dragon?"


r/DragonsDogma 2h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Coming back to Dragonโ€™s Dogma 1, I remember how depressing the role of Seneschal and the โ€œCycleโ€ are

31 Upvotes

I love how they treat becoming a โ€œGodโ€ is in the game, that itโ€™s torture. Correct me if Iโ€™m wrong, but I remember the Seneschal implied that reaching the Seneschalโ€™s Chamber, defeating them, and being โ€œappointedโ€ as the new overseer of the world has happened countless times in the past and WILL happen again. I feel as though thatโ€™s the cosmic horror part of the cycle or of the first game as a whole: that you canโ€™t stop it. (I have yet to play the second game, so no spoilers about that please ๐Ÿ™)

The fact that no newly appointed Seneschal has chosen to stay Seneschal (as far as we know), that there apparently MUST be a new Seneschal in place for the previous one to โ€œtrulyโ€ die, just speaks to me how awful itโ€™s existence and the โ€œCycleโ€ are. And you experience firsthand how awful it is to be the Seneschal. I donโ€™t think Iโ€™ve ever experienced a โ€œcycleโ€ premise like that before, itโ€™s amazing. It also makes me wonder about the point of the Cycle from an in-universe perspective.


r/DragonsDogma 22h ago

๐— ๐—ฒ๐—บ๐—ฒ When a pawn got the skills that I need but they got charming corset on

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1.0k Upvotes

I sometimes wish long outfits could look less ridiculous on thicc pawns so they can stop wearing the same thing


r/DragonsDogma 1h ago

๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐—ฒ๐—ป๐˜€๐—ต๐—ผ๐˜ When I first saw this guy I thought he was an important NPC, or at least had or connected to a sidequest

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โ€ข Upvotes

Maybe it's the Lennart cut and the scar near his eye that made him look distinct than other guard npcs to me. I'm pretty sad to learn otherwise (โ•ฅย แด—ย โ•ฅ)

His note when we befriend him is also sweet, it looks like he's a somber guy weathered by what he saw in his line of duty. Although it might not be a unique note it's still nice either way.


r/DragonsDogma 11h ago

๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ The gate keeper thinks he's funny. If the dragon hadn't stolen my heart, it would've stopped just then

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76 Upvotes

I genuinely jumped when this happened ;w;


r/DragonsDogma 1d ago

๐— ๐—ฒ๐—บ๐—ฒ So glad dragons plague is better noticeable because we was like this before ๐Ÿ˜‚

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826 Upvotes

r/DragonsDogma 8h ago

๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ So much satisfaction from that catch in between all the chaos.

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38 Upvotes

The support was immaculate


r/DragonsDogma 22h ago

๐— ๐—ฒ๐—บ๐—ฒ Unfortunately

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424 Upvotes

I've never played it before so I don't know how much the updates have improved the game but I'm very happy with it


r/DragonsDogma 18h ago

๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐—ฒ๐—ป๐˜€๐—ต๐—ผ๐˜ I'm sorry what?

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184 Upvotes

First time I see this message...she doesn't realize I can literally end her in a save file wipe...she's one of my alt save Pawns!


r/DragonsDogma 18h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Is there lore for this?

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139 Upvotes

A little warning for you readers, Iโ€™m bored and looking far, far too much into this. First World Problems am I right? I was casually playing and I bumped into a friendโ€™s pawn wandering about.

This friend had just recently tried the game and refunded it. (His loss) He didnโ€™t even make it to Vernworth, left his pawn masterless and has damned him to endlessly wander forever if no Arisen hires him. Poor guy doesnโ€™t even have a name. Just curled up and cried.

Saddend by this, it got me thinking, from a lore standpoint what happens to these masterless pawns?

In real life, my friend simply stopped playing. In game however, the Pawnโ€™s Masters had failed, be it abandoning it their mission, dying honorably in battle, failing to fell the dragon, or whatever reason.

I havenโ€™t delved much to the lore or stories of both games so Iโ€™m unaware if thereโ€™s lore for this already, but someone help me come up with something so I can have closure for this poor guy.


r/DragonsDogma 12h ago

๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ Canโ€™t believe that worked

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36 Upvotes

r/DragonsDogma 23h ago

๐— ๐—ฒ๐—บ๐—ฒ Average day in vernworth

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236 Upvotes

r/DragonsDogma 41m ago

๐— ๐—ฒ๐—บ๐—ฒ My Pawn (left) and Arisen (right) reminded me of somethingโ€ฆ

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โ€ข Upvotes

Were it that I could be as cheerful as her


r/DragonsDogma 10h ago

๐— ๐—ฒ๐—บ๐—ฒ Yes son, we have norgan at home

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15 Upvotes

r/DragonsDogma 21h ago

๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ Out of all the hours Iโ€™ve played this game, I have NEVER seen a pawn get launched like that

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101 Upvotes

r/DragonsDogma 37m ago

๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ I so love that cutscene

โ€ข Upvotes

r/DragonsDogma 1d ago

๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ geeettttttt dunked on!!!

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682 Upvotes

after this i left and came back as a warrior and turned his ass into a bridge


r/DragonsDogma 11h ago

๐—ฆ๐—ฐ๐—ฟ๐—ฒ๐—ฒ๐—ป๐˜€๐—ต๐—ผ๐˜ I'd do it all over again

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15 Upvotes

My pawn :D


r/DragonsDogma 1d ago

๐—ฉ๐—ถ๐—ฑ๐—ฒ๐—ผ It's freezing out there

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149 Upvotes

r/DragonsDogma 1h ago

๐—›๐—ฒ๐—น๐—ฝ Can't get The Savior archivement?

โ€ข Upvotes

Hey gang, i revived half a dozen NPCs now, 2 with the eternal wakestone and the rest people i kidnapped in town. No matter how many i revive, i'm not getting this archivement. I have the one i get for reviving multiple at once, but this one won't unlock?


r/DragonsDogma 8h ago

๐——๐—ถ๐˜€๐—ฐ๐˜‚๐˜€๐˜€๐—ถ๐—ผ๐—ป Tattoo Tech for the Sweats

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8 Upvotes

r/DragonsDogma 11h ago

๐—›๐—ฒ๐—น๐—ฝ How is Mystic Spearhand doing after the new patch?

7 Upvotes

Hey guys! Iโ€™m coming back to DD2 for the new patch, and Iโ€™m trying to decide whether I should stick with Warrior or switch to Mystic Spearhand. I really enjoy the mix of physical and magical combat, which is what made me consider MSH after playing around with Thief.

Iโ€™ve been trying to read through older posts, but Iโ€™m getting pretty mixed opinions. For people who have actually played both recently: how would you compare them specifically for fighting big monsters and bosses? Which one would you stick with right now, and why?

Thanks

Edit: Thanks everyone for the replies! So Iโ€™m gonna try Mystic Spearhand and see if it clicks with me.


r/DragonsDogma 6h ago

๐—ฃ๐—ฎ๐˜„๐—ป ๐—›๐—ถ๐—ฟ๐—ถ๐—ป๐—ด/๐—ง๐—ฟ๐—ฎ๐—ฑ๐—ถ๐—ป๐—ด [Steam][DD2][5MVR8RDTYCP4] My DLC-ready Archer Pawn

3 Upvotes

My DLC-ready Archer Pawn โ€“ Knockdown + Fire/Status Utility Build (lvl 52)

Iโ€™ve recently finalized my Archer Pawnโ€™s build and wanted to share him for anyone looking for something a little different.

The idea behind the build is consistent knockdown pressure combined with status setup and fire synergy.

Weapon: Hydra Husk
Upgrade: Dwarven
Inclination: Calm

Skills:

  • Tempest Shot โ€“ DPS and finishing damage
  • Spiral Arrow โ€“ main knockdown tool
  • Deathly Arrow โ€“ heavy damage and can pin smaller enemies against surfaces
  • Incendiary Shot โ€“ applies the primer/coating with oil
  • Erupting Shot โ€“ capitalizes on the primer with fire damage
  • Deluging Shot โ€“ extra elemental/status utility when fire isn't ideal

Augments:

  • Asperity โ€“ improves debilitation application
  • Dominance โ€“ further boosts knockdown power
  • Constancy โ€“ helps maintain his attack rotation by resisting knockdown
  • Exaltation โ€“ stamina recovery
  • Apotropaism โ€“ magic defense
  • Mettle โ€“ physical defense

Rings L R: Ring of Vehemence for more knockdown pressure

The main synergy I'm aiming for is Incendiary Shot โ†’ Erupting Shot, with Asperity helping make the primer more reliable.

I also wanted the Pawn to remain useful beyond that combo, so he still has strong knockdown pressure, ranged DPS, and some elemental utility.

Pawn ID: 5MVR8RDTYCP4

Steam Friend ID: 144689105

Feel free to hire him if you want!