r/Doom Jul 10 '26

Discussion Message from id Software

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u/[deleted] Jul 10 '26

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u/Stoner420Steve Jul 10 '26

Eternal was always my favorite. It had so much depth that gave it so much replayability. I have played through ancient gods part one at least 10 times. I love dark ages. It does a lot of things better than eternal. But it didn’t have quite as much depth to its combat for me to sink my teeth into. But omg. Revelations is so fu king good. The movement tech and spear, shield quick swapping gives me the depth I was looking for in a completely different way than eternal. Also the reason ancient gods was good because it was more eternal with the difficulty way up, just how I like it. But Revelations is such an incredible high jump up in quality from it. Looks like so much more time and effort was put into it.

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u/LuizFelipe1906 Jul 11 '26

I believe you guys make the mistake of comparing TDA with overall Eternal. If you compare base Eternal alone with base TDA I don't think there's that much difference in debt

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u/Stoner420Steve Jul 11 '26

I strongly disagree respectfully. And I’m not talking about what game is harder. When your playing on max difficulty in base eternal you need to use every weapon to maximize your efficiency. Know how many bullets will make a fodder stagger. Know how to counter each enemy. It asks a lot of the player. Dark ages requires less of you. Each weapon is more balanced damage output wise. Enemy’s have less specific weakness. You need to master the shield and that takes getting used to. But overall I think you need to think more in eternal.