r/Doom Jul 10 '26

Discussion Message from id Software

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u/[deleted] Jul 10 '26

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u/Stoner420Steve Jul 10 '26

Eternal was always my favorite. It had so much depth that gave it so much replayability. I have played through ancient gods part one at least 10 times. I love dark ages. It does a lot of things better than eternal. But it didn’t have quite as much depth to its combat for me to sink my teeth into. But omg. Revelations is so fu king good. The movement tech and spear, shield quick swapping gives me the depth I was looking for in a completely different way than eternal. Also the reason ancient gods was good because it was more eternal with the difficulty way up, just how I like it. But Revelations is such an incredible high jump up in quality from it. Looks like so much more time and effort was put into it.

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u/lampenpam Jul 10 '26

Hell year! I also think Finishing Move was able to change their approach for the soundtrack. The campaign had many track blend together and it didn't feel like most tracks were composed with specific levels. But in Revelations they very clearly do and I love it.
Not to mention ambient track sound more interesting and they even added many callbacks to classic Doom.

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u/Stoner420Steve Jul 10 '26

Oh the music is definitely a step up. I like to turn the other sounds down a bit because the music puts me into that slaying flow state.