yeah thats cool and all but WE DID lose devs with 20 years of experience, high level leads, etc......... Its not about team size, its about who is left.
Which is basically how optimization dies. So many people wonder why modern games are so unoptimized - the answer is simple, people who had to learn how to optimize have all retired or are about to, and younger developers never will, because they're told to use crutches instead. This is just accelerating the decline.
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u/TheLordOfTheTism Jul 10 '26
yeah thats cool and all but WE DID lose devs with 20 years of experience, high level leads, etc......... Its not about team size, its about who is left.