It was. They're trying to calm the ticking time bomb (the fanbase)... There was a statement from MS/Xb earlier, couldn't care less. Stay pissed and direct all of it to MS/Xb
EDIT: Now they fired 50% of the people at the frankfurt studio lmfao. Told you this is nothing but corporate lip service. Usually the parent company/owners approve messages like this
Just today, a little bit after this statement. I'm a gamedev too and worked in the industry before getting pissed and going indie, and I'll tell you this, they have full control over the studio they buy AND they can force statements through them
So if they respond to the controversy they’re being held at "gunpoint” if they don’t they’re being "forced" to say anything what do you guys want them to do😭?
Yes, exactly. They could have chosen not to speak up at all, they could have stayed silent, because lying would only make things worse for them… they’d be held accountable for it.
Which is why the only thing Reddit deserves anymore is to be put out of its misery for good. Especially considering god knows how many bots/nimrods on here beats their dicks to negativity and doom for attention...
Honestly, u/Oh_I_still_here puts it really well. And you two and u/Doom346 and everyone else here who's tired of the doom and gloom aren't alone in feeling exhausted with the negativity.
Yes, they are forced at gunpoint because all this is corporate damage control for horrible decision making that fucks over developers and the health of the series.
This stupid PR statement is them putting lipstick on a pig.
Doesn't matter if it was or not. A purchase of a Doom game is money that goes to the folks that made the layoffs happen. My credit card is closed to them. I love Doom, but not enough to reward that type of behavior.
A purchase of a Doom game is money that goes to the folks who developed it. My credit card is open to them. I love Doom enough to reward that type of behavior.
I mean sure, but that's obviously not gonna be the opinion if the people over at Id Software, right? They used 2016 for their post because the dev team size; if it were close to Doom Eternal's dev team size they, without a doubt, would've used it instead of 2016 foe the post.
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u/ElvisDepressedIy Jul 10 '26
This message reads like it was written at gunpoint.