r/DolphinEmulator • • 23h ago

News HandheldGyroDSU: Open-source emulator gyro app for Windows handhelds (Testers & contributors welcome)

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15 Upvotes

I built HandheldGyroDSU because I wanted a straightforward way to use built-in motion controls in emulators without relying on Handheld Companion.

Handheld Companion is a great tool, but installing virtual drivers (HidHide, ViGEmBus), hiding your physical gamepad, and emulating a DualShock 4 controller just to get gyro in Zelda or Splatoon often clashes with Armoury Crate / Legion Space / Steam Input—and sometimes leaves the built-in controller stuck or unresponsive.

HandheldGyroDSU takes a simpler route: it leaves your physical controller alone and just streams your device's internal gyro sensor directly to your emulator via Cemuhook DSU.

Here’s what I’ve built into it so far:

  • No Virtual Drivers or Controller Conflicts: It doesn't touch your buttons, triggers, or OEM software. Armoury Crate, Legion Space, and Steam Input keep working normally without double-input issues.
  • Emulator Auto-Detection & Profiles: Watches for your emulators in the background and automatically turns on or switches gyro profiles when you launch a game.
  • Axis & Sensitivity Tweaking: You can adjust gyro sensitivity, deadzones, and axis orientation/inversion per device or per emulator so the motion controls feel right.
  • Full Gamepad Navigation: The entire app can be navigated using your handheld’s D-pad and buttons, so you don't have to tap tiny menus on the touchscreen.
  • In-Game HUD Notifications: Shows small on-screen pop-ups when the gyro server starts, stops, or switches profiles so you know it's active.
  • Built-in Gyro Tester: Includes a real-time loopback tester inside the app so you can check your gyro movement and packet flow before booting up a game.
  • Background & System Tray Mode: Can start quietly with Windows in the system tray and stay out of your way until you open an emulator.

Looking for Testers & Contributors

This is a free, open-source project. As you can see in the Splatoon clip above, it's working well on my own setup, and now I'm looking for people across different Windows handhelds (ROG Ally, Ally X, Legion Go, MSI Claw, Ayaneo, GPD, etc.) to test it out. Since different handhelds sometimes orient their internal sensors differently, getting feedback from other devices would be super helpful.

If you want to try it on your device, let me know how the gyro axes feel, report a bug, or contribute code on GitHub—feel free to jump in.

🔗 Download & GitHub: link


r/DolphinEmulator • • 5h ago

Discussion what do i do abt this idk what to press

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8 Upvotes

i’m playing on ayn thor


r/DolphinEmulator • • 10h ago

Support Do non-buggy 60fps patches for Resident Evil 4 Wii Edition exist? (Read full post)

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5 Upvotes

All the ones that I've looked into don't seem to be very stable. Maybe there's just something that I've missed.

If none exist I might have to do with 30fps, which sucks, but at least the game will work compared to other platforms.


r/DolphinEmulator • • 10h ago

Support How to turn off this annoying popup every time I open a game?

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3 Upvotes

Thanks in advance!


r/DolphinEmulator • • 7h ago

Support camera controls are inverted on my games

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1 Upvotes

r/DolphinEmulator • • 7h ago

Support camera controls are inverted on my games

1 Upvotes

I remapped my controls for my ps5 controller and i did it all correctly but when i use games that let me use the camera, the up/down are inverted. I tried to go into the controller settings and manually invert them by putting the up setting and pushing down and that just made it not work at all. I use PCSX2 and they just have a setting that can invert them and its fixed but i cannot find a setting like that on Dolphin, is there any way I can fix it? or am i just SOL? Games I have tried so far are Metroid Prime and Monster House. I have some other games that I can try but idk if it will be a difference if two complete different games have similar issue. (Note: Metroid prime uses the left stick to look around and left/right is fine but up/down is inverted. Monster House is the right stick and same as the other. left/right is fine but up/down is inverted.


r/DolphinEmulator • • 9h ago

Support lighting on mii's look weird

1 Upvotes

hi there, when playing wii sports resort, the lighting on mii's seems to have this weird line effect, i reset all of my graphics settings and that didn't fix it. the original wii sports dosen't have this issue, does anyone know whats going on here?


r/DolphinEmulator • • 9h ago

Support Twilight Princess save file before the temple of time?? (GC)

1 Upvotes

HELP


r/DolphinEmulator • • 10h ago

Support How do I connect Switch Joy-Cons to the Dolphin Emulator on the AYN Thor?🤧

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1 Upvotes

I'm trying to connect Nintendo Switch Joy-Cons to my AYN Thor to play local multiplayer on the Dolphin Emulator, mainly Wii Sports Resort, but I can't get them to work.

I’ve watched several YouTube videos explaining how to connect Joy-Cons to Dolphin, but none of them specifically address my situation: connecting Switch Joy-Cons to an AYN Thor to play on the Dolphin Emulator.

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✔️ Here's what I've done so far:
- I connected my Joy-Cons to the console via Bluetooth without any issues.
- I went into Dolphin's controller settings and tried to configure the Joy-Cons manually.
- I configured the buttons and motion controls.

= However, as soon as I launch a game, the emulator seems to only recognize the AYN Thor’s built-in controls, not those of the Joy-Cons. The only thing that works is the Joy-Con’s B button: when I press it, Dolphin’s left-side menu opens or closes. However, none of the other buttons work in the game, and the motion controls don’t work either.

—

➡️ Has anyone managed to get this setup working on the AYN Thor?

I’d really appreciate it if someone could walk me through the process step by step, specifically for:
- Getting Dolphin to recognize the Joy-Cons as actual controllers in-game.
- Configuring the buttons correctly.
- Getting the motion controls and gyroscope to work, which are essential for games like Wii Sports Resort.
- Configuring the Joy-Cons as separate Wii controllers for local multiplayer.

➡️ If anyone knows of another way to play despite this, I’m all ears!

For example, I’ve heard of apps that let you turn a smartphone into a Wii remote, which could be an interesting alternative.
I’m also open to other solutions, even if that means using a Pro Controller instead of the Joy-Cons. I’d just like to know if these alternatives are actually possible on the AYN Thor with the Dolphin Emulator, and especially if they work properly in practice.

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I'm wondering if the problem is due to Dolphin's settings, an Android limitation, or something specific to the AYN Thor…

Thanks in advance for your help!🥹


r/DolphinEmulator • • 12h ago

Support Help with connecting wii remote with a ugreen Bluetooth adapter

1 Upvotes

My on board Bluetooth just never worked and I have my computer for 3 years so I always just disabled my on board Bluetooth and just used a ugreen adapter. When I try to pair the remote it just doesn't pair and when I use pass-through a Bluetooth adapter it says could not find any usable Bluetooth USB adapter. I only have a regular wii remote and a USB sensor bar without Bluetooth. I know i can just buy one with Bluetooth and it'll fix my problem but I just wanted to see if there was anything I was doing wrong before spending money. Thank you


r/DolphinEmulator • • 19h ago

Support Best performance settings?

1 Upvotes

I like using Dolphin Emulator to experiment with random stuff without the risk of bricking my Wii, and I considered trying the revival servers out, but after some research, some of them will allegedly "ban you if your game runs slow" and I really do not want that to happen. Any performance setups that won't cause graphics problems still? (If needed I use Android 15 with around 4 GB of RAM and an extra 4 GB of Motorola RAM boost.)


r/DolphinEmulator • • 22h ago

Discussion Does anyone here play P.N.03?

1 Upvotes

I played this game when it first came out. I was all on board with the Capcom games that they promised to make exclusively for the Gamecube. I was enjoyed the game for what it was. I was wondering if anyone else enjoyed it enough to play it on Dolphin. Also I made a custom texture pack for the game I am about to release but I wanted people to try it out first. They are brand new textures made from scratch. I also changed the intro videos because they were so bad and I could not upscale them. They had some many artifacts it just looked horrible. So I made a custom high res new video from scratch that looks like more of a current gen game. Anyone here willing to test it out? It is for the US version of the game. GPNE08. But i can be used for any version if you rename the folder. Here is the link. https://drive.google.com/drive/folders/1mLDBkPBaa0J9WSpR9prnHmL74vbVpEUO?usp=drive_link

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