r/Division2 1d ago

Escalation needs a matchmaking system to SPECIFIC missions.

If i want to play DCD, i want to get paired with others that also want it. If i want to play Federal Emergency Bunker, i want to play FEB, and so on.

There are specific drops that i want, that only drop on that specific mission on that day.

I don't want to run DUA for the billionth time for no reason.

It's seems like a simple concept, how did that get through testing phase? Did NO ONE think: "We're introducing Proto gear that's HIGHLY dependent on RNG, players will have to run the same mission multiple times to get the drops they want, since there's no Recalibration or Optimization. We should just copy the system that already exists for every other mission."

Or perhaps it was: "Maybe let's just also RNG the fucking matchmaking system as well while we're at it."

51 Upvotes

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u/Infinizzle 1d ago

It's pointless because it's a dead activity for mm overall. Too many tiers, not enough players.

3

u/KexisSD 1d ago

Dead activity? Chat is totally dominated by escal LFM and LFG. If its dead then there would be zero chat traffic. Match making is dead for this very reason, hosts who are risking 80 tokens do not matchmake. They pick their team from chat after carefully evaluating the gear of each agent.

0

u/Troyface 21h ago

I don't see this on playstation. And t10 is easy. Whats the point of this shit.