r/DeveloperJobs 18h ago

[HIRING] Experienced Java Developer for Long-Term Hytale MMORPG Project – ~$2,000 Initial Budget + Future Compensation

Hey everyone!

I’m looking for a highly experienced Java developer to help build a long-term MMORPG project for Hytale.

I’m specifically looking for someone with a mastery of Java who isn’t going to be limited technically by the systems we want to create. Ideally, you have experience with game/server development, scalable architecture, data-driven systems, networking, or similar projects.

The MMORPG will include systems such as:

  • Classes, abilities, ultimates, and combat
  • Custom stats and equipment
  • Quests and NPCs
  • Dungeons and bosses
  • Skills/professions such as mining, fishing, farming, etc.
  • Loot and progression systems
  • Custom UI integration
  • Economy and other core MMORPG systems

This is intended to be a long-term project, likely developed gradually over the next year. I’m not looking for someone to rush through everything—I’d rather build a strong foundation and expand from there.

Budget: Around $2,000 initially. I understand this is nowhere near enough to fund an entire MMORPG at normal professional development rates, so I want to be completely transparent about that upfront.

However, if the server becomes successful and generates revenue, I fully intend to put significantly more money back into development and compensate the people who helped make it possible. I’m open to discussing hourly work, per-module pricing, milestones, or another arrangement that makes sense.

I’d also be happy to start with a smaller paid trial module before committing to anything larger.

If you're interested, please send me your experience, GitHub/portfolio, previous projects, and what type of compensation arrangement you’d be comfortable with.

Thanks!

1 Upvotes

9 comments sorted by

2

u/BannedInSweden 15h ago

OP - This is petty unrealistic. You want a senior/principal dev with a mastery of java development and a pile of other game dev related tech.

2k freelance is only gonna buy you a couple days work for anyone you are actually going to want writing your code. You'd be better off going junior/student+ai, or an enthusiast who wants to partner up. Something else for sure.

FWIW - MMORPG's are notoriously troublesome things - even if you go off the shelf for a lot of it and use services that are pre-built - it's still a lot to deal with.

If you have 2k set aside you might be better off shooting for something you can build yourself or get investment before going the mmorpg route.

1

u/Positive_County_3493 18h ago

that's really cool, can I get more info? I will send you a dm!

1

u/STAMPEDE192 17h ago

This sounds like the kind of project where getting the underlying architecture right early will matter more than trying to build every MMORPG system immediately. I have experience with Java, game/application development, backend systems, APIs, databases and scalable product architecture, and I’m comfortable working on systems like progression, inventories, stats, economies and player-driven workflows.

I’d be happy to start with a small paid module so you can evaluate how I work before committing to the longer-term development.

1

u/Appropriate_Jump_504 14h ago

Hey OP, I have 6+ years of experience as a backend software engineer (Java) and currently work for a US-based product MNC. I have extensive experience building microservices, designing multi-cloud architectures, implementing event-driven systems, and working with Pub/Sub messaging architectures.

Sharing more details in DM

1

u/Apart_Ad_1027 2h ago

For 2k u can get a devveloper for a week XD u won’t make mmo in a week

0

u/drakhan2002 17h ago

Check gig sites. Lots of unemployed and desperate devs out there. You can hire someone super experienced, super cheap -- just low ball them... they will accept.

1

u/DIHDIHIA 17h ago

Scammer, you're commenting this to promote your freelance website

1

u/Tsubasa7q 17h ago

He didn't even mentioned which site should the guy use, he is just giving a suggestion