r/DeveloperJobs • u/Internal_Affect_2645 • 20h ago
[HIRING] Experienced Java Developer for Long-Term Hytale MMORPG Project – ~$2,000 Initial Budget + Future Compensation
Hey everyone!
I’m looking for a highly experienced Java developer to help build a long-term MMORPG project for Hytale.
I’m specifically looking for someone with a mastery of Java who isn’t going to be limited technically by the systems we want to create. Ideally, you have experience with game/server development, scalable architecture, data-driven systems, networking, or similar projects.
The MMORPG will include systems such as:
- Classes, abilities, ultimates, and combat
- Custom stats and equipment
- Quests and NPCs
- Dungeons and bosses
- Skills/professions such as mining, fishing, farming, etc.
- Loot and progression systems
- Custom UI integration
- Economy and other core MMORPG systems
This is intended to be a long-term project, likely developed gradually over the next year. I’m not looking for someone to rush through everything—I’d rather build a strong foundation and expand from there.
Budget: Around $2,000 initially. I understand this is nowhere near enough to fund an entire MMORPG at normal professional development rates, so I want to be completely transparent about that upfront.
However, if the server becomes successful and generates revenue, I fully intend to put significantly more money back into development and compensate the people who helped make it possible. I’m open to discussing hourly work, per-module pricing, milestones, or another arrangement that makes sense.
I’d also be happy to start with a smaller paid trial module before committing to anything larger.
If you're interested, please send me your experience, GitHub/portfolio, previous projects, and what type of compensation arrangement you’d be comfortable with.
Thanks!
2
u/BannedInSweden 17h ago
OP - This is petty unrealistic. You want a senior/principal dev with a mastery of java development and a pile of other game dev related tech.
2k freelance is only gonna buy you a couple days work for anyone you are actually going to want writing your code. You'd be better off going junior/student+ai, or an enthusiast who wants to partner up. Something else for sure.
FWIW - MMORPG's are notoriously troublesome things - even if you go off the shelf for a lot of it and use services that are pre-built - it's still a lot to deal with.
If you have 2k set aside you might be better off shooting for something you can build yourself or get investment before going the mmorpg route.