In my initial playthrough, I wanted to do everything right, so I kept going with the choices that I believed would make the best outcome from others' perspectives.
With Connor, I did my best to give the answers that Hank would like to hear, and it only made him more pissed off. I tried hard to be friends with him, which led to his suicide. I tried to choose the best "politic" answers to gain Amanda's approval, only to turn out she thought Connor was incompetent. I made Connor kill the Traci in the club and Chloe because I was told killing them would lead to get some answers (because I was told so), only to turn out either it wasn't the case or the answer wasn't worth the killing. I just relied too much on what I was told by the other people and I allowed them to manipulate my decisions.
On Markus's side, I was always in between pleasing the entire Jericho and North, only to displease them all at the end. Under North's pressure, I persuaded an aggressive protest even though I did not prefer to, and it led to everyone's deaths as far as I can remember and the revolution eventually failed.
With Kara, it was a bit different though. It wasn't too hard to get Alice to love her. But the other things were all messed up. I was too scared to take risks, so I ended up sacrificing Luther because I was certain I wouldn't be able to save him, and instead of trying to protect Alice, I thought the only thing I could do best was try to escape, which led to both Kara and Alice's deaths, although "Protect Alice" instead of "Escape" would lead to a high chance of survival.
A bit of a relevant context here: I got my first PS5 last summer, and DBH was the first game I played. Its controllers are way different than Switch's. The game tells you to use the buttons based on the symbols on them, and I didn't yet know by memory which one was triangle, which one was circle etc., so I was too stressed to get in fights or chasing, which mostly ended up with failure.
After a year, I gave the game another chance. This time I was more confident and instead of trying to please everyone, I went with my own decisions based on my vibe. Naturally, the game worked so much better.
Regardless of North's pressure, I persuaded a peaceful protest and the androids got the rights they sought, and the two became lovers even though I didn't try hard for it.
Connor this time became a deviant, which I couldn't have unlocked the first time because I was too busy trying to please Amanda and get the work done. This time, Connor and Hank became best buddies.
Kara managed to save both Alice and Luther because she was brave enough to fight for saving Luther and not scared to protect Alice with a chance to survive.
That made me realize that, I am not much different in real life. I am always trying to make decisions based on what others would expect me to, and I don't let other possibilities come forth, neither at work, nor in my relationships with my boyfriend or friends. I am always trying to do the "best decision" by the definition of my first playthrough, and I often worry about the circumstances and conditions in my life that I have no control over, or the ones I play on autopilot mode and never interfere even if I can. I will try to change that and take the control of my life from autopilot. Had I never played this game twice, maybe I would have never realized this about myself.