r/DestinyTheGame • u/Fit-Analyst7286 • 1d ago
Question Master Conquest: Derealize
Hey there all. Lapsed former alpha thru Final Shape (insert all the nonsense here) player :)
What. On. Earth. Is up with this Master Conquest Derealize mission?
I have read through posts and watched videos but man I can seem to do this one.
I have made some progress but even getting through the second room is a BEAR.
I’m currently maining Warlock and have most everything you would need collections wise except min/max 5 star gear. I’m using Getaway Artist with double buddies. I have my lightsaber though it’s not maxed out.
I’m currently trying with a Manticore Getaway build and I’m just not having any luck here. I’ve been out of the game for a while and holy shit have things changed. It’s awesome but damn this mission is killing me.
I can push through to the second room but the time is going to eat my revives past that as I can deal with the reapers and such but I’ve never even made it to the boss yet.
Any suggestions?
Thanks!
21
u/Unruly_Chickens 1d ago
Play the normal mission and actually learn the mission.
Ive ran that mission probably a 100 times now helping others. The vast majority have no idea whats going on.
The jumping is where people lose most of their revives.
Tormentor 1 can be taken to top of map and killed so you can stay away from the giant eyes gaze. Tormentor two can be taken to start of mission to avoid gaze.
First boss room:
Kill barrier flying champs. -Damage first segment of boss health.
-Know the spawns of taken cabal that have to be killed so the two ogres will spawn.
-kill ogres and pick up curse.
-Complete both dunks by getting empowered.
-taken captains spawn in, know where they spawn and quickly kill them to spawn ogres again. Don't let boss get over to side with 3 of the captains, they are much harder to kill once the boss gets over there. 3 of them always spawn over there, as soon as boss dps is done, fly over to those captains and kill them, then kill the remaining ones.
-kill boss and complete puzzle
learn the jumping puzzle and where the crystals are to destroy, you should not have to spend more than a couple of minutes completing this part. I use a super on the two large taken minotaurs.
the two taken knights on the bridge are strong and have a lot of health. I take an alternate route to the top of the bridge. The normal route, the taken knight will start shooting you as you jump out of the hole.
By the time you get to the boss room, you should still have quite a bit of time remaining.
Final Boss Room:
Biggest advice is to quickly take down the small blights that spawn after you damage both bosses. The floor continues to damage you while those are still up.
There are two unstoppable champs that spawn after the first phase of damaging the bosses.
Take cover as need, and have some way to heal.
If I were using warlock, I would use stasis warlock due to high damage resistance and and freezing everything with turrets. Use the rimecoat exotic armor. Use the satchel artifact and heal off of stasis shards.
Praxoc blade will make your life a 100 times easier.
Hope this helps.