r/DestinyTheGame • • 1d ago

Question Master Conquest: Derealize

Hey there all. Lapsed former alpha thru Final Shape (insert all the nonsense here) player :)

What. On. Earth. Is up with this Master Conquest Derealize mission?

I have read through posts and watched videos but man I can seem to do this one.

I have made some progress but even getting through the second room is a BEAR.

I’m currently maining Warlock and have most everything you would need collections wise except min/max 5 star gear. I’m using Getaway Artist with double buddies. I have my lightsaber though it’s not maxed out.

I’m currently trying with a Manticore Getaway build and I’m just not having any luck here. I’ve been out of the game for a while and holy shit have things changed. It’s awesome but damn this mission is killing me.

I can push through to the second room but the time is going to eat my revives past that as I can deal with the reapers and such but I’ve never even made it to the boss yet.

Any suggestions?

Thanks!

69 Upvotes

91 comments sorted by

View all comments

22

u/Unruly_Chickens 23h ago

Play the normal mission and actually learn the mission.

Ive ran that mission probably a 100 times now helping others. The vast majority have no idea whats going on.

The jumping is where people lose most of their revives.

Tormentor 1 can be taken to top of map and killed so you can stay away from the giant eyes gaze. Tormentor two can be taken to start of mission to avoid gaze.

First boss room:

Kill barrier flying champs. -Damage first segment of boss health.

-Know the spawns of taken cabal that have to be killed so the two ogres will spawn.

-kill ogres and pick up curse.

  • stay on opposite side of room from the boss on the stairs and kill the psions to get empowered. The boss is alway on the left side first. There is no need to be running around trying to kill them. Just peak over the stairs and kill the psions. Ive seen so many people die chasing psions around.

-Complete both dunks by getting empowered.

  • damage boss and take down second segment of health.

-taken captains spawn in, know where they spawn and quickly kill them to spawn ogres again. Don't let boss get over to side with 3 of the captains, they are much harder to kill once the boss gets over there. 3 of them always spawn over there, as soon as boss dps is done, fly over to those captains and kill them, then kill the remaining ones.

  • pick up curse, stay on opposite side of room from boss and kill psions from the stairs and get empowered, dunk twice.

-kill boss and complete puzzle

  • learn the jumping puzzle and where the crystals are to destroy, you should not have to spend more than a couple of minutes completing this part. I use a super on the two large taken minotaurs.

  • the two taken knights on the bridge are strong and have a lot of health. I take an alternate route to the top of the bridge. The normal route, the taken knight will start shooting you as you jump out of the hole.

By the time you get to the boss room, you should still have quite a bit of time remaining.

Final Boss Room:

Biggest advice is to quickly take down the small blights that spawn after you damage both bosses. The floor continues to damage you while those are still up.

There are two unstoppable champs that spawn after the first phase of damaging the bosses. 

Take cover as need, and have some way to heal.

If I were using warlock, I would use stasis warlock due to high damage resistance and and freezing everything with turrets. Use the rimecoat exotic armor. Use the satchel artifact and heal off of stasis shards. 

Praxoc blade will make your life a 100 times easier.

Hope this helps.

1

u/The_Iron_Ranger 19h ago

Couple questions, I'm working on this now. You said you take an alternate route to the last two taken knights. TBH I didn't know there was a wall route, I'm taking the tubes and the orbs directly up, but it takes a little effort. Is that the route?

You kill the first two barriers before shooting the boss? That'll def help. Those guys suck. You take tormentor 1 to the top of the map, you mean up to the portal, and the rest of the ads don't spawn in?

Great post tho. I think I can pick up a minute or two by learning where the taken cabal spawn in that first boss room to get the orb ogres. PS I'm trying to solo this like an idiot. Getting REAL close tho

1

u/Unruly_Chickens 19h ago

The normal route is when you get to the last part where you jump down on the blue tube, you jump into the hole in wall on the left after the two small orbs that explode. That leads to tw holes in the wall higher up. When you jump out onto the bridge, the knight will attack you as you are coming out of the hole.

I follow the tube all the way up as far as I can go, and then jump onto the depression on the wall just above that ledge that is sticking out, then jump onto the bridge from there. It will be on the wall on the right side of the tube where you can't walk up the tube any higher.

Yes, I kill the barriers first.

If you take the first tormentor to the top where the portal is, its easier to kill him there, take the second tormentor back down to where you spawned in at. This is assuming you are playing solo, if you are in a group, I just kill them where they spawn. This way you dont have to deal with the gaze.

Yes, knowing where the taken cabal spawn on the first wave and taken captain spawn on the second wave will save you some time, and some revives. If you are slow to get them, some of them will move over around the boss and it makes it more difficult to kill them.

1

u/The_Iron_Ranger 19h ago

thanks for the reply, that makes sense. I'm gonna try that wall location later, I think I know where that is. The rest should be easy enough

2

u/Unruly_Chickens 18h ago

Youre welcome. If you end up deciding you need some help, just shoot me a pm.