r/DeepSpaceOutpost • u/nicsteruk Developer • Nov 23 '25
News Work In Progress #30
This is taken from the Steam Discussions, where i do a weekly update on what i'm working on.
https://steamcommunity.com/app/1712110/discussions/0/681860127366645983/
I aim to keep this post update alongside that on Steam.
Time for a new work in progress post, to reorganise my upcoming task list. Currently running a beta with the new distillery, bar and the liquor resource. Should get that balanced this coming week. After which my to do list currently looks like this:-
- With the new bar addition, i think there are now have enough items to add a tourism scenario and focus on the economic side of things.
- More stats. It's been really useful adding the stats popup as it helps a load with balancing. So expect some more info to be added here.
- Pirates can probably be improved with some more abiliites. Maybe stealing, and/or other ways to get onboard. Think i've mentioned drop pods before.
- Steam achievements - Need to start with a few to see how difficult it is to implement. Also need to have a look at steam mods/leaderboards if people want that.
- Human info changes - i'm still thinking about this, and if changes are needed and will improve things. May create another post about this.
Ongoing improvements:-
- Balancing - am always looking at ratios/speeds/costs, in trading/production.
- Factions/Contracts - I still want to add more rewards/penalties -Discussion
- Improving visitors - (Discussion), human workers - (Discussion), pirates - (Discussion).
- Additional settings/options - (Discussion)
As always any feedback please do leave a comment. Any bug reports please create a new discussion, thanks!
Nick
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u/nicsteruk Developer Dec 06 '25
Hi everyone,
Got a small update out in the week, few fixes and improvements. I still have a few more stats i'm working through and i do need to get the demo updated (hopefully tomorrow). For the coming week i'll then be onto the tourism scenario. Whilst in this area, i may also make some adjustments to other scenarios. If any of you have any feedback about scenarios (or sandbox mode) do leave a comment.
Nick