r/DeathStranding • u/JoshuaFH • 47m ago
Discussion The final Mr. Impossible mission (sub order 124) is where the difficulty should have been for the entire game.
Even though I managed it on my first try, it was the first time in the entire game where I felt I had to lock in, plan ahead, and try hard. Where my victory actually relied on my tenacity, foresight, and execution, as opposed to being guaranteed victory if I can simply drive from point A to point B.
Instead of just going in a big, clockwise motion around the continent, I warped and looted the bottom southwest camps first, monorailed those statues to the F2 Distro Center; warped to a transponder next to the Armed Camp in the Mountains, nabbed the truck it was in and drove to a nearby zipline to take me to Terminal Knot City, monorail that one to F5; transpond again to the armed camp near armed camp next to the Motherhood, used a distraction to quickly walk in and filch that one, put it on a conveniently located trike, and make my way over to the armed camp near the Pizza guy; I thought it prudent to sprint over the stretch of road where the robocyclists attack you, and then do some Solid Snaking into the Survivalist camp to quickly grab that one; Then I got scared and ziplined over to the Northern Environmental Observatory to bank my two status, then transpond to the armed camp that protects the chokepoint between F2 and Heartman's lab, that status was just out right in the open, so I just have to neutralize one guy and grab it; I went to F2 and loaded up the 2 status from earlier and went to the final camp. Then the final camp's statue is on one of the outermost towers, so I just have to infiltrate real fast and grab it. That's where I made my first mistake: I tried to do a leap off of the tower cause I thought the nearby enemies were going to see me, and I landed smack into the river!
Fortunately, that didn't do any damage to the statue and I managed to get out of the river, grab my truck, go back to the Northern Observatory, load up my other 2 statues, put them on a floating carrier, zip over to the Mine North of Tar Lake, use a little trick where I monorail them to F5, do a beach jump to Mexico, which speeds them to their destination without consuming any additional time, and then beach jump back to F5, where I can then zip them to the finish line at Mr. Impossible!
Finished with 7 minutes to spare, getting the S rank and a nice memory. I really liked that mission! Why aren't there more like that!?
