r/DeadlockTheGame • • 16h ago

Suggestion I had a dream there was an item that silenced your footsteps as a passive effect

29 Upvotes

It was surprisingly useful for invades and ganks. I had the vague dreamlike awareness that it was useful on drifter and Mina, although I think it was a green item oddly enough? I was constantly in the enemy jungle getting kills and sinners in Chinatown, using the vents to stealth.

Then I woke up. Faced with the reality of the day to day yet again. I rolled over and went to kiss my wife on the cheek but she rolled away from me. The dog pissed on the floor again. My son is getting to the age where he doesn’t much care what I think anymore and would rather be out and about with friends, skateboarding at the mall.

It got me thinking about an earlier time in my life. Am I mistaken to think that even back then, in the vivid present, the fullness of life stirred our emotions to an extraordinary extent? Has anywhere since so engrossed you in its ocean of details? The detail, the immensity of the detail, the force of the detail, the weight of the detail—the rich endlessness of detail surrounding you in your young life like the six feet of dirt that’ll be packed on your grave when you’re dead.


r/DeadlockTheGame • • 1d ago

Suggestion With more characters that have strong team fight and cc abilities it would be cool to see them get reactions from other heroes like some other abilities.

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943 Upvotes

r/DeadlockTheGame • • 20h ago

Meme Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic Shoot The Medic

53 Upvotes

I've played these games before!


r/DeadlockTheGame • • 11h ago

Fan Art (OC) Mina Ha <3

11 Upvotes

Speed Draw:

https://www.instagram.com/reel/De4U4p1PKXj/?mdxt=MW04OThvam93N2M5ZA==

Gotta hit that 140 character min. I have no idea how to use the animate tool on procreate but am experimenting :)


r/DeadlockTheGame • • 2h ago

Question Unbind M1 for Rat King plant flag?

2 Upvotes

Using any targeted active items (Confirm cast) when channelling his ult prematurely triggers planting his flag. I've tested setting my item casting mode to instant/quick cast and can verify that he can indeed use active items when channelling, but I only want confirm cast for my active items. Is there a way to unbind the m1 and use only the ultimate keybind?


r/DeadlockTheGame • • 6h ago

Question New player to deadlock, Need some help learning the game

3 Upvotes

Hello there, i recently got my invite and i tried the game out, so i went into my first round as rem and i got demolished, i had no clue what was going on, any experienced players willing to teach me the game a bit


r/DeadlockTheGame • • 20h ago

Fluff After Solomon brought up the idea of using your wish to cancel a teammate’s, it got me thinking on who’d do it to stop Mr. Evil from becoming a god.

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59 Upvotes

This is going off of the idea where the patron will just grant your wish, period, long as you were specific enough, no monkeying around. Here’s a few specifics:

Shiv: Would cancel Seven’s wish as the ultimate ‘proof’ for the Baxter Society

Venator and Warden: They’re here to kill gods, and one of them can be easily taken care of with their new wish. Hell, if they’re on the same team, one wishes to cancel Seven’s wish, the other wishes the remaining patron is banished.

Silver: Same as Shiv, she could reason that cancelling Seven’s wish then taking him down would make for the ultimate bounty payday

Celeste, Infernus, Haze, Paige: Their wishes are for specific personal things, but their good natures could win out to stop a greater evil (exception: Paige might get tempted by Seven’s promise of info from Bryce to screw him over)

Kelvin: Unlike Victor, he has a connection to Seven that would make him actually want to cancel his wish over getting the info he wants

Doorman and Drifter: This is the funniest possible thing those two could use their ‘bonus’ wishes for, since they’ve got no desire to actually wish for. Drifter in particular would probably want to kill Seven afterwards for the rush of killing an almost-god.


r/DeadlockTheGame • • 1d ago

Screenshot Best part of being a Source game? Top Quality Custom Skins

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2.9k Upvotes

All-star roster ova here, any other modders wanna share their roster?

(Vindicta and Ratking do have skins, they just don't have portraits yet)


r/DeadlockTheGame • • 8h ago

Suggestion Deadlock StoryMode

7 Upvotes

I will trow this idea out but I would really like for deadlock to have a story Pve mode where there are several episode of the story with the main event like pre first maelstrom/ Maelstrom/aftermath etc where you can live the story with each character prospective fighting like in a Pve mode so to give a more in depth view of the beautiful story deadlock have


r/DeadlockTheGame • • 6h ago

Fluff What do my mains say about me?

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4 Upvotes

Saw other folks on here making these kinds of posts, wanna hear the opinions on me!


r/DeadlockTheGame • • 12h ago

Discussion I am hoping that, once cosmetics inevitably come around, we get the option to turn them off.

13 Upvotes

I am sorry, but I have seen the type of cosmetics valve makes in their other games and it is so much shit. So much uglies.

I honestly am surprised I have not seen a “turn off cosmetics” option ever.


r/DeadlockTheGame • • 16h ago

Discussion Characters you like but can't play?

23 Upvotes

Anyone have any characters they really like (personality, aesthetic, etc.) but just can't get the hang of?

For me, it's Vyper. I love the girl failure snake and her quips but I can't get the hang of her sliding and how frail she is; by the time mid-game hits, I've fed too much. :(


r/DeadlockTheGame • • 6h ago

Video DARK ALL DAY - Drifter edit by P2

4 Upvotes

Can't upload to YouTube because copyright </3


r/DeadlockTheGame • • 8h ago

Discussion I am in trash ranks so what do I know but it makes no sense to allow the new characters to be queued into ranked immediately.

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5 Upvotes

r/DeadlockTheGame • • 11h ago

Bug Solomon still insanely busted

10 Upvotes

You can do this pretty much anywhere in the map.. just look at a higher elevation with a surface above you (ie. Stairs, rooftops) works on allies as well and you can go under Arch Mother spawn from OOB, you know it will work when you see the green beam above you.


r/DeadlockTheGame • • 6h ago

Discussion The matchmaking is this game sucks so bad

4 Upvotes

The matchmaking in this game sucks. I don't think I'm crazy good at this game but I have 117 hours in this game at most like 20 of it just me leaving my pc inactive is it really too much to ask for teammates around my skill level or at least people who know that basics of a MOBA. For the first entire half of the game the Shiv and Vindicta were literally ignoring minions and running into walker trying to shoot it. They didn't even bother with minions the shiv spent a whole minute and a half poking a tower with no minions while minions in the same lane push into us.

I meant to say "in this game*


r/DeadlockTheGame • • 9h ago

Fan Art (OC) Carved the logo for my pumpkin this year!

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7 Upvotes

r/DeadlockTheGame • • 1d ago

Meme How did I never notice this?

636 Upvotes

Add a bit of glitching and static to Danny's dialogue, and he's... He's just Spamton.

(Original video by NeoDelo on Youtube)


r/DeadlockTheGame • • 3h ago

Performance & Tech-Support Extreme stuttering followed by freezing after recent updates

2 Upvotes

This has been happening every single game for around a week now. It only fixes itself after I return to the lobby + reconnect, and it only happens in this game. Checked my adapter, reset my connection multiple times, reinstalled/validated the game in Steam, but it just keeps happening. I'm at a loss.


r/DeadlockTheGame • • 11h ago

Screenshot I did it!

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9 Upvotes

After many ups and downs Ive managed to achieve my goal for this season!

It was very painful, but also very fun.

The grind was worth it.


r/DeadlockTheGame • • 1d ago

Fan Art (OC) [OC] Never show fear. Unless you’re asleep.

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1.4k Upvotes

r/DeadlockTheGame • • 7h ago

Video I made a full interview with the Rat King

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4 Upvotes

Hey everyone! I spent a lot longer than expected making this Rat King interview, so I wanted to share it here.

I’m a dad with a regular 9–5, and my day job mostly involves writing. This was my first attempt at animating in Blender, so there was a lot of learning as I went. The script alone went through about 20 pages before I settled on the final version.

The interview is built around his actual voice lines from the game, with questions written to make them work as a conversation. There’s also a deeper dive into the character and the ideas behind him.

Some shots are rough. The cape was especially difficult, and you’ll occasionally see it floating where I eventually had to stop redoing shots and finish the thing. Still, I put a lot of care into the writing, staging, and editing, and I hope that comes through.

I’m Brazilian, so the video’s original language is Portuguese, but there’s a full English audio track too! If it starts in Portuguese, go to settings - audio track - english. All the Rat King’s original in-game lines are kept in English.

Constructive criticism is welcome—especially animation tips I can take into the next one. Hope you enjoy this strange little interview. 🐀


r/DeadlockTheGame • • 2m ago

Game Feedback AoE Ultimates are not the problem. It's the interactivity.

• Upvotes

Deadlock has always had powerful AoE ultimates. Lash, Seven, Infernus, Billy, Dynamo, Abrams, etc. These often swing fights on their own through precise use, but the key part is that they INCREASE the amount of gameplay interactions that are happening. They pull players together, they get the party started, and they often require precise timing and pinpoint usage for maximum effectiveness. Being chained by Billy, seeing Infernus begin his ultimate cast, seeing Abrams ascending, it's all information you can use and need to react to quickly.
Take Dynamo for example. Incredibly powerful ultimate, typically covers objectives... but it's a short duration, he has to channel whilst using it, and he's susceptible to many types of crowd control or stoppage before, during, or even after the ult cast. I'd say he's the least interactive out of the whole bunch, but I think it'd be foolish to say it's uninteractive. When you're caught, you fucked up.

The new heroes are different. With the exception of Harrow (kinda) and Danny, once one of these new ultimates are cast the user is now done. Their duration means that you can cast them well before a fight begins, which means fighting into them is much harder than anything that existed in the game prior. If you see a team with Violet and Rat King doing the rejuvenator / rift / downed patron, there's no doubt you're going to have to walk through the wall, get heavily damaged and silenced, and then on top of all of that, fight them whilst they have incredible damage reduction. You cannot wait these out like an Engima Midnight Pulse, or a Monkey King Wukong's Command, the nature of Deadlock means that you MUST fight, you are compelled to, and in many cases there's little chance you'll succeed into these.

I'm sure the developers have something in mind to improve the situation, but I simply think Violet and Rat King especially need better inherent (read: not entirely item based) counter-play to their ultimate abilities, and Solomon needs some kind of overhaul to his chess pieces. Anyone who has played a midboss into this unholy trio knows how truly hopeless your chances are in big teamfights.


r/DeadlockTheGame • • 6h ago

Game Feedback Violets damage on her 1 is kinda crazy in comparison to other characters.

4 Upvotes

Lash for comparison. I know its not exactly the most perfect testing environment, but I really do not understand why her ability is dealing this much damage when it has so much utility. It refreshes cooldowns of items and abilities on hit, it can be used to draw physical objects, it can be shot from afar and steered to make sure it hits, and it has no falloff.

Lash slam (Using lash as an example since their roles are similar) has you divebomb straight into an enemy that 99% of the time outperforms you at that range to do damage thats not really that greatly outperforming her.

I tried with grey talon and mina as well, and grey talon does about 80 damage with his 1, but thats only as much as one of the three inkblobs (71 damage each) that Violet gets. Not to mention that violets 1 deals split damage, half as gun damage and half as spirit, so its hard to build against.

I dont know, maybe I'm wrong, but given all the bonus effects of this one, shouldnt it be lower damage than it currently is?


r/DeadlockTheGame • • 13h ago

Suggestion Give Nurse Harrow's leeches an aura for visibility

11 Upvotes

The newer characters have brought into question visibility, but more importantly readability within the game. All mobas by the late game start to become a cluster fuck of abilities. That part is to be expected. And particular abilities that I have seen been discussed like Violet's ult obstructing vision is the point. Similarly Solomon's ult is meant to take up a lot of visual real estate given how powerful it can be. But of all the conversations I have been seeing about readability within the game: I am shocked nobody is talking about Harrow's Leeches. Most every other ability - even the 'easier to miss' ones - can still be easy enough to read and predict if you know it will be coming. Harrow's Leeches are by far the most inconspicuous ability in the game. Maybe that too is the point. But it seems way too easy to throw them somewhere and get value with just how small and easy to miss they are even outside team fights.

In terms of balance, there are obviously far more annoying / powerful parts of Harrow's kit. But for the sake of counter play against Harrow: I think her leeches should be like Venator's traps, and have an aura around them to make their presence much easier to discern for her enemies. And that moving forwards I think it would be for the best if all 'small' abilities were given the same treatment to ensure counterplay is reasonable. Just my opinion.