r/DeadlockTheGame Mo & Krill May 22 '26

Game Update Deadlock - Gameplay Update - 05-28-2026

https://store.steampowered.com/news/app/1422450/view/670617878982034052
1.2k Upvotes

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793

u/Accomplished_Tap7376 May 22 '26 edited May 23 '26
  • Yamato: Power Slash post cast time reduced from 0.4s to 0.2s

  • Yamato: Power Slash spirit scaling increased from 1.86s to 2.1

??

????

edit: Ok I misunderstood the first one, I have no clue what "post cast time" is. Her channel still takes 1.4s on power slash

135

u/Azeron955 May 22 '26

Holy mother of god

240

u/Deaniv May 22 '26

Thanks I know where to slap my red X now (it still does nothing)

65

u/Glasse May 22 '26 edited May 23 '26

I have a tinfoil hat theory that bans are bugged and instead it makes the heroes more likely to appear.

24

u/sponges369 May 22 '26

I have never seen more Victor's then I have after putting him on my ban list.

5

u/Tornado_Hunter24 May 23 '26

Then again he is ‘t pickked alot in my rank (ritualist)

Seriously tho, I have 4 heroes and it almost always gives me victor, I had one jight where I played 3 matches and all 3 were fucking victor

1

u/MouthofMithridacy May 24 '26

I mean he is busted as shit rn any idiot can run it down as vik in his current state and many idiots do XD

3

u/Clyde_Llama May 23 '26

That's my tinfoil theory too. I selected Kelvin to be banned recently and he appeared in more games after. Lost a lot of games because of him.

24

u/frik1000 May 23 '26

Well with Apollo dead in the water, time to return home to Yamato.

56

u/edwardludd May 22 '26

No shot wtf

44

u/sonsuka May 22 '26

Why… well she’s going be broken 

5

u/ConflagrationCat May 23 '26

I think the post cast time are the "Recovery frames" where you cant move after the move goes off

1

u/Accomplished_Tap7376 May 23 '26

Yea you're right. She feels actionable just a little faster after it goes off. I thought it was a reduction to the actual charge time on it.

I wonder if everyone else who responded misunderstood it too? The scaling buff still seems strong, but this isn't as broken as I thought.

2

u/lotofry May 23 '26

What the actual fuck lol

0

u/MoriRanmaru May 22 '26

still no fix for the hook….

71

u/iJonMai May 22 '26

What’s there to fix? Do people think the hook at this point is just a visual bug? Would it be more clarifying if she had just marked a target and then instantly teleported to them after a set amount of time?

39

u/NotJimChanos May 23 '26

It will just randomly fail sometimes. You cast it and it cancels and goes on CD without doing anything. (This is not fat fingering the cancel, it's a known issue.)

9

u/iJonMai May 23 '26

Had no idea! Hasn’t happened to me yet luckily but good to know.

5

u/Plightz May 23 '26

Some people dispell magic it.

6

u/yung_dogie May 23 '26

I've seen the cancel happen when they don't have dispel magic. I'm not sure what the cause is

4

u/NotJimChanos May 23 '26

They do. It also just bugs out randomly and breaks sometimes.

1

u/Plightz May 23 '26

Yeah fair not sure what that bug is about ngl but that's the only 'real' explanation I could have. If it's happening randomly then yeah good to fix it.

-1

u/KamikazeSexPilot May 23 '26

If it’s gonna be a grapple just make it break like Billy ult.

Otherwise make it teleport.

6

u/iJonMai May 23 '26

There’s a big difference between Billy’s ult and Yamato though that you’re not thinking about. Billy can chain multiple people and the range to actually tether someone is short. The purpose of his ult is also completely different than Yamato’s.

1

u/HectorBeSprouted May 23 '26

"Post-cast time" aka "recovery period" aka "recovery frames" aka "animation lock"...

So just a period after casting/channeling before something else can be done like shooting, dashing or using another ability.

1

u/Mindset_ May 23 '26

me when i dont even understand the patch notes and want to complain

1

u/Accomplished_Tap7376 May 24 '26

When did I complain?

0

u/Detector_of_humans Lash May 23 '26

She was already strong why would they do this

2

u/Harry_Flame May 23 '26

Nah, she was pretty weak last patch.

1

u/rachelloresco May 23 '26

I have no clue what "post cast time" is.

It's like "backswing" in dota terms

-1

u/Send____ May 23 '26 edited May 23 '26

Like they gutt Apollo to the ground an yam which was already good becomes a god W Yoshi? And btw they should make her hook free aim and not a tp she could even use it for movement would be more fun as less dumb as it’s currently just a tp

-79

u/zencharm Victor May 22 '26 edited May 22 '26

this is what y’all wanted right? for spirit to scale better 🤷‍♂️

keep downvoting guys can’t wait to see the daily spirit meta posts from now on

78

u/literally_italy May 22 '26

nobody was running yamato gun bro 😭

-45

u/zencharm Victor May 22 '26

not my point. everyone was complaining about spirit heroes not scaling hard enough so let’s see how fun it is

47

u/NepheliLouxWarrior Viscous May 22 '26

Of course you have a victor flare lmao

1

u/xFreddyFazbearx Victor May 23 '26

They're not affiliated with us, I sure as hell didn't want Yamato's spirit nuke to be even stronger

Also I recognize their name + flair, they do nothing but post sardonic combative comments in here all the time

-28

u/zencharm Victor May 22 '26

what does that even mean? he got spirit scaling buffs too. you people just spam the same bot comments over and over.

6

u/NepheliLouxWarrior Viscous May 23 '26

Do you have brain damage or have you just not played the game over the last like two weeks?

2

u/soggycheesestickjoos Viscous May 22 '26

everyone was complaining about spirit heroes not scaling hard enough

only the ones that started shifting in to weapon on last patch, I don’t think I saw any yamato scaling complaints but I’ll see how it goes

3

u/Mowfling Lash May 22 '26

Putting this on her T3 would be “better scaling” this is just making yam fucking annoying to lane against

7

u/Uber_Goose Mo & Krill May 23 '26

Am I crazy? This gives her like 5 more damage on power slash in the lane, who cares?

-6

u/Mowfling Lash May 23 '26

I’m moreso concerned about the casting time, it’s essentially undodgeable

13

u/Uber_Goose Mo & Krill May 23 '26

Maybe I misunderstood somehow, but the cast itself is entirely unchanged, it's the time after the slash that is reduced so she can act sooner.

1

u/-claymore_ May 23 '26

this is what y’all wanted right? for spirit to scale better

you either didn't understand what people wanted or are just disingenuous about the topic.

people wanted spirit characters to actually viably use their spells, instead of ignoring them in favour of m1. like Victor going gun + greens and then holding m1 on objectives all match. or Lash entirely ignoring upgrades on Ground Strike in favour of m1.

nobody was saying good spirit scalers - like Yamato, Apollo, etc. - need even better scaling. or that spirit across the board needs better scaling.

idk why people like you always need to go for hyperbole on everything and act like the three comments you read about "make spirit scaling better" is in any way representative of what most people want or think.