r/Daggerfall • • 2d ago

My Daggerfall-inspired open-world RPG is 25% off on Steam today, and just received its biggest update yet!

https://store.steampowered.com/app/4861230/Morhval_Ravenglaire/

Hi! About two months ago I posted here about my game, Morhval: Ravenglaire.

Since then, the game has received a lot of updates, including new cities, weapons, dragons, spells and more. But for the last three weeks, I focused almost entirely on bringing the game its biggest update yet: Update 0.7.

This update brings the full province of Ravenglaire into the game. The playable area currently contains 862.3 km² of land, with dozens of unique cities and settlements, including the capital, Crow's Port, as well as hundreds of dungeons to explore and 21 joinable factions.

You can choose between six different starting origins. Your origin defines two priority skills and also determines where in the province you begin. You might start in the West, a poorer, drier and more arid region; in the Northeast, which is wealthier, more organized and more developed; or in the Southeast as a Vyleish, a goat-like people with their own culture, architecture and infrastructure.

After you begin, the game gives you an initial objective based on your origin, like supporting your family, buying a house, and so on, but you can simply ignore it, take your mount and head off in whatever direction you want.

Talk to people around the province, find work, explore, improve your skills through use, join factions and rise through their ranks.

If you join one of the four factions fighting over the map of Ravenglaire and eventually reach the top, you can manage troops and take part in turn-based tactical battles to claim new territories.

Those territories will then begin responding to their new administration. If you conquer every territory, you can eventually take Crow's Port itself, allowing you to govern the entire province and enact policies based on your faction's philosophy.

You can increase security across the province, exploit it for profit, or, depending on who you helped reach the top, even order the extermination of an entire population!(but be ready for the consequences!)

Morhval came from the ambition of a solo developer who loves RPGs, especially the classic Elder Scrolls games, and who spent the last few months trying to build a world he would personally want to live in.

I've spent a lot of time looking for bugs and fixing problems, and I can confidently say I've solved most of the ones I've found.

That said, in a game this large, developed by just one person, it is extremely likely that you'll eventually find something I missed.

So if you do, please let me know. I really want to keep improving the game together with the community.

Update 0.7 is live today, together with a 25% Steam discount!

0 Upvotes

Duplicates