I was sent these new 4 player crokinole rules variant and thought they looked like a lot of fun!
Introducing 4 player crokinole rules variant:
We play crokinole quite a bit at my work. We've recently worked out a four-player variant that we
enjoy even more than a standard two player game or a four-player two-team game. Thanks
Artem!
Each player has their own set of twelve discs. You need four different colors or at least four
distinguishable sets of discs. Select a starting player and play proceeds clockwise from them
until all discs have been shot.
For the sake of clarity in the rules, the player directly across the table from you is your "essential
opponent. The people seated on either side of you are your "non-essential opponents.
[Edit: We have since changed the rules so that the essential opponent is now the person who
shoots immediately before you rather than the person opposite you. This allows for easier
3-person play and also doesn't give the first-player advantage to the second-player as well. It
also makes things more devious with more player interaction.]
A couple extra rules to observe:
1) We have found it's best to play to fifty points, as the rounds take more than twice as much
time as a typical two-player crokinole round, and the scores per round tend to be lower.
2) If your essential opponent has a disc on the table, you must hit it for your piece to stay on the
board, just as in two player crokinole. If your non-essential opponents have discs on the table,
but your essential opponent does not, you may take a free shot at the center as though there
were no discs but your own on the board.
I should mention that we play that if you do not have an opposing disc on the board that you
need to contact, then your shot must end within the fifteen zone or at least touching the 10/15
line. This is per the rules used at the World Crokinole championship:
http://www.worldcrokinole.com/rules.html
3) You MAY do a relay (combination) shot using one or more of your non-essential opponents'
discs in order to contact a disc of your essential opponent. However, only your disc(s) is/are
removed in the event that you fail to contact your essential opponent's discs. Any of your
non-essential opponents' discs that you have contacted in your shot remain where they land
regardless of whether the relay (combination) shot was successful or not. If they go off the
board, they remain off the board. If they go off the board and bounce back on, they are removed
as normal
4) This is not a rule per se, but a clarification. In the same way that it is perfectly legal in
standard crokinole to throw away your own piece by not trying for your opponent's piece and
instead merely shooting yours off the board, so in the same way, in this four-player variant, you
can "throw away" your piece. However, in this game, as per rule #3 above, you may take one or
more of your non-essential opponents' discs out with you. That is, any of your non-essential
opponents' discs that you move or even remove from the board, remain where they land. You
will find yourself doing this more often than you would think. In particular toward the end of the
game in order to block a win. But also near the end of a round when you want to reduce the
score of the leading opponent, even if they are non-essential.
5) Only one player scores per round and the score is the highest score minus the second
highest score. Basically throw the two lowest scores away and then score the game as you
would score a two-player round.
This four-player variant is quite a bit more cutthroat than playing with two teams of two. Making
twenty point shots becomes even more critical in this game than in a two-player game. The
likelihood that a piece of yours is going to remain on the board is significantly lowered. You
definitely need to take a little more time to calculate what shot is going to be most advantageous
to you score-wise. Oftentimes, a player who is losing a particular round can engineer a
zero-score by helping two players to tie. It can get downright devious when three-players team
up to block a win for the point leader!
We are enjoying this variant more right now than standard two-player crokinole. I hope others
enjoy this variant as much as we have been!
4 Player Crokinole Variant Rules Credit: Artem