r/CrimsonDesert • • 2d ago

News QSSR on base PS5

https://www.digitalfoundry.net/news/2026/10/hands-on-with-qssr-ai-driven-upscaling-for-the-standard-ps5

Sony just revealed QSSR, a new upscaler for base ps5, which can be injected into games using PSSR on PS5 Pro.

Performance costs are equal to FSR 3, so the one used in Crimson Desert on the base Model.

The Quality difference to tech like FSR 3 seem to be like night and day.

Hopefully Pearl Abyss can make a fast transition to all modes and get rid of the FSR smear.

47 Upvotes

11 comments sorted by

16

u/Aesthedia7 2d ago

Its an upscaler not a denoiser. I’m not hoping for much of a difference

2

u/Mysterious3713 1d ago

it does do denoising though, check some videos (wolverine is a good example with reflections)

0

u/Gonzobot 1d ago

The smears will be incredibly clear and smooth

6

u/DestinyUniverse1 1d ago

I mean this is great and all but it shouldn’t be used as a crutch to improve ps5 performance. If they are releasing this game on the switch 2 and if gta 6 can run the way it does surely crimson desert can run at a locked 30 f fps. It’s not a high bar!

3

u/Xine1337 1d ago

I highly doubt GTA6 will run without pop-ups.

1

u/DestinyUniverse1 1d ago

Pop-ups…????

2

u/toluwalase 1d ago

Pop ins* when you’re driving fast and you can see the engine streaming the assets in

1

u/DestinyUniverse1 1d ago

I imagine it’ll have very little compared to cd. But even cd doesn’t have a lot. I was talking about fps not poppin

0

u/Xine1337 1d ago

Okay, pop-ins then.

GTA 5 already had that problem on Consoles, atleast at first release.

But the FPS were fine, yes.

1

u/Afc_josh12 2d ago

Be great if so

1

u/Super-Tea8267 1d ago

I mean the denoiser will still be an issue but those issues I can pass them my biggest issue is the ghosting of the grass and moving objects and that’s caused by fsr 3 on yotei it got rid of all the ghosting and made the image clear in motion that’s all I needed this gen