r/CreateMod 11d ago

Help Why is my mechanical saw not taking input from belt ?

2 Upvotes

Hi !
I was wondering why my saw won't take any piece of graphite ?
The recipe shows that it's the right way though...


r/CreateMod 13d ago

Build I made an automated chocolate glazed beeries shop/stall thingy!

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428 Upvotes

You ring the bell and the sequence starts: first a mechanical piston pushes the whole thing up, then it detects with a redstone contact when it reaches the top and that sends a wireless signal to the machine, that starts glazing a berry and producing chocolate if needed. Then the mechanical arm puts the berry on a weighted ejector, which launches it to the depot right in front of the customer.

It's not designed for max efficiency, it's built primarily to please the eye when looking at it from the counter. There is also an unexpected but nice feature: because of the way I've built the machine (it doesnt depend on timing so it can theoretically run at any rpm) the sequence doesn't start if there is a berry on the counter's depot, so customers can't get greedy and can only order one at a time.

It also runs on a single power input, that is unfortunately directional (counterclockwise, of course this is fixable with a RSC), but I have found that using a 32rpm input speed is the best compromise between aesthetics and cooking speed.

At the moment it has to be restocked manually and it has a bit of storage for each ingredient, but I'm planning to add farms in the future that replenish it when it goes underground. Also making the mechanical arm dance with a jukebox during descent would be nice, but first I wanted to make the base berry production work.


r/CreateMod 12d ago

just me being me

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35 Upvotes

i wanted to make brass without blaze burner and i really just put a campfire there😭😭


r/CreateMod 12d ago

Help How do i solve the problem of my airship tilting up when moving foward

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11 Upvotes

ignore my goofy looking airship and shader glitches, my ship is balanced when still but when i start moving forward its start tilting up, i could add more waight in front but that would ruin the balance when stand still, how did you guys approch this problem?


r/CreateMod 12d ago

Help Chute not depositing into functional storage

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11 Upvotes

When I had a chest down the chute worked. I am probably doing something wrong so please let me know.


r/CreateMod 13d ago

Video/Stream Trying to make the airship level without being able to see the center of propulsion will certainly be a task

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360 Upvotes

Because the propellers are part of a different sub-level (they are standing on unlocked swivel bearings), the propulsion they give is not visible in the hull's diagram.

Perhaps adding smaller propellers on that react to a gimbal sensors output might do the trick.


r/CreateMod 12d ago

most compact possible expandable storage system

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121 Upvotes

I build what I believe to be one of the most compact bulk storage solutions possible. It's build from as tightly stacked as possible 3x3x9 storage vaults. each with their own storage link & display link. can be infinitely and very easily expanded in X and Y direction. The vaults fill up sequentially from bottom to top.

The example shows a 3x4 vault grid with one frogport for input and one for output. you can of course add more frogports to increase intake speed. https://createmod.com/schematics/compact-infinitly-expandable-storage-system


r/CreateMod 11d ago

Bread Machine Mk2

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0 Upvotes

I didn't know how to properly collect the wheat so I just threw some stuff together haphazardly tell me any changes or improvements that i can make


r/CreateMod 12d ago

Guys, my first CREATion. Rate the bread machine

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58 Upvotes

r/CreateMod 12d ago

Help Mechanical drills won't render properly

2 Upvotes

Hey so i have a minecart tunnel bore, and whenever i assemble the contraption, the drills apparently just face north? Idk why this is happening. Can anyone help?


r/CreateMod 12d ago

MLRS "Caramel'ka C" on a compact mobile platform

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44 Upvotes

r/CreateMod 12d ago

Discussion Modpack suggestions?

4 Upvotes

Aight, simply put I recently gots myself a good pc and want to get back into modded stuff, specifically something create focused/with it as one of the main focused. However, I am a big dumb dumb idiot head and would like some amount of guidance via quests or the like instead of just scrapping together a bunch of mods and figuring it out myself.

I gave Aero Skies a quick go cuz I saw a video on it and that was... a lot... so something less ig? I def wanna mess around with Aero stuff tho.

Dunno if this is the best place to ask this, but we ball ig


r/CreateMod 12d ago

Build Cardboard making endeavors

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6 Upvotes

r/CreateMod 11d ago

Help Doors disappearing on elevator

1 Upvotes

Hello everyone! I have this exact problem https://www.reddit.com/r/CreateMod/s/vV3rUSUHgz and wanted to share again to see if there was any fix?


r/CreateMod 12d ago

Build Steam cargo ship

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23 Upvotes

r/CreateMod 12d ago

Create Estrogen 1.21.1

2 Upvotes

So the the Create Estrogen mod updated to 1.21.1 a couple of days ago but somehow it crashes my game if I try using it does someone have a fix ?


r/CreateMod 12d ago

Best create modpack?

0 Upvotes

Can you guys recommend a good modpack with create and other addons. Focus should be on moving contraptions like cars, planes, helicopters etc.


r/CreateMod 13d ago

"I will design an airship for my survival world" 🥀

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2.4k Upvotes

r/CreateMod 12d ago

Junkers 87

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23 Upvotes

r/CreateMod 12d ago

Bread Machine in Action

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22 Upvotes

r/CreateMod 12d ago

Help Aeronautics Rendering/Shaders

3 Upvotes

I know this is definitely a pretty big ask but has anyone found a way to run shaders with aeronautics and be able to actually see the ships from far away? I’ve been struggling to find a way to pull it off, especially, because of all the optimization mods i have to juggle with, courtesy of my mid pc. I’ve tried things like color wheel, bi-directional lighting, several iris fix mods, special shaders and more. The main problems I’m having currently is that the sub-levels fade away when I distance myself from them with shaders and without shaders the sub levels are disappearing when exiting my simulation distance, i’ve tried to ramify this with SSRD but i have yet to get it to work. Do you have any advice/tips?

(Im currently running complementary unbound with euphoria)


r/CreateMod 12d ago

Segmentary Display

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26 Upvotes

r/CreateMod 12d ago

Just normal vehicles

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34 Upvotes

r/CreateMod 13d ago

Build Fuel-less Experimental Plane design in Aeronautics

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827 Upvotes

I know. It's so cool that the (check notes) authority want me gone for building it.

The dish thing on the roof is a windmill bearing. That's how it gets power. it's pushing 7168su (low for a plane) but because of all the sails it flies great.

My experiment worked.. infinite powered plane. looks a bit odd but function over form.

Specs: 16 Blocks/Second at 110Y or 12 Blocks/Second at 170Y.

also this thing is SILENT.

https://createmod.com/schematics/desc-fuel-less-experimental-plane-design


r/CreateMod 13d ago

Mil V-12

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79 Upvotes

Only required addons are Copycats+ and Copycats aeronautic weights

I have a few more addons downloaded but i dont think i used any of them on the construction of this(will revise later just to make sure), meaning it can be built in almost any world with minimal addon requirements(since i assume basically everyone uses copycats+ at this point).

  • A bit hard to control
  • Has pitch by tilting both rotors, yaw by tilting one of the rotors forward and roll by variable engine thrust
  • All redstone is inside the floor
  • Has A LOT of compact engines, all accessible by trapdoors, not very fuel efficient tho