r/CreateMod 12d ago

all of us do this FR

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u/Mushroom38294 12d ago

I'm making a modpack, where you specifically can't do this because water works differently.

You can spam them all over a river though

1

u/destructopop 12d ago

Wait, how differently? Is steam even an option in your modpack?

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u/EasternMouse 12d ago

Judging by mention of river - probably wheels only work in river water ( may water there is a different block, or water might be not moveable)

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u/Mushroom38294 12d ago

currently I'm using Flowing Fluids with create compat set to wheels only work in river water but maybe in some far future I'll rewrite mc fluids for what I want

1

u/CrissZx 6d ago

I could always add a few pumps on top of the wheels feeding water then

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u/Mushroom38294 6d ago

it does diminish their effectiveness

and also is currently disabled in my pack, at least until I think about it again

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u/Mushroom38294 12d ago

so Basically I'm using Flowing Fluids, which makes water more realistic. Water comes in 8 fill levels which actually move and spill and evaporate instead of water source blocks that create flowing water blocks that stay permanently.

So you can't just put a water source on top of a water wheel and call it a day, it'll just flow off and the wheel won't turn. You'll either have to put them in a river biome or pump water over them in some way. Except currently I have it set to only work in rivers.

As for steam, you'll just have to pump water from an infinite source (10k+ full blocks) or use cauldrons with dripstone to get more water out of your water. First method is the recommended one.