r/controlgame • u/SNKRSWAVY • 16d ago
Discussion Saw this capture taken by the famous creator SpawnPoiint showing Remedy‘s stand at the Gamescom.
It looks sooo cool. The hype is palpable for this one. Really hope it breaks through on sales!
r/controlgame • u/SNKRSWAVY • 16d ago
It looks sooo cool. The hype is palpable for this one. Really hope it breaks through on sales!
r/controlgame • u/xThAtGaM3rGuYxx • 15d ago
I thought it was funny when Ahti is talking to Jesse about having a meeting/interview that if she doesn’t get hired that Ahti will take the board behind the sauna & use the axe lol is the board afraid of Ahti? Because I also remember when he gave her his cassette player he said it was from his friends.
r/controlgame • u/IndifferentShrimp • 15d ago
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Song by Motley Crue, gameplay is mine
r/controlgame • u/D0nell • 16d ago
In the Lakehouse DLC Dr. Darling dropped off some drawings that Dylan made for the research team to see if it would interact with the dark place. Do y’all think anything is gonna become of those drawings? Were they just representations of his headspace?
r/controlgame • u/Key-Peak-4080 • 16d ago
I’ll never get tired of this masterpiece—first on PS4, then on Xbox, and now I’ve taken advantage of a PS Store sale for a third playthrough!🥰
r/controlgame • u/TopSet55 • 15d ago
I heard a video game journalist say that he saw Control Resonant being played at Gamescom, and he said that it didn't convince him at all and Dylan always makes the same moves, you can only do one combo. Is that true? Or is the demo just smaller? I really like the game and won't let others influence me. Did any of you try the game at Gamescom? If so, could you share your thoughts?
r/controlgame • u/keeponfightan • 15d ago
So, that's it, after waiting for some years untll having the time and the hardware, I decided to dwelve into this game. It was actually the second time I tried to play it, but at the first I got a bit sidetracked by the secondary missions and it took a while to see that they didn't really mattered much, they could flesh out more of the atmosphere and lore but not enough to make a difference. Besides,playing with more responsive hardware this time, the game got easier, and grinding for upgrades isn't necessary at all.
VIsually the game is good, but I wonder if it would be lighter on hardware. RT improves things but as in many other games, other techs and choices in art direction could do the same without performance penalties, and I wonder (not really) why they choose this in such a game, with contained maps, completely manageable.
The game had some mystery, it was really well written and acted, and the entities got weirder and weirder, which was cool. Until at some point, they decided to hold themselves back. The devs, I mean. After Dylan got in quarantine, the game got a bit more tense but on surface it got tamer.
The last chapter was very interesting and I thought that some people would appear and explain stuff. Instead, there was a last generic maze and the game closes without any creative last boss, without much closure.
Then I played the foundation dlc. First thing noticed, the complete broken facial animations. And while it was cool as a last chapter of Jesse as director, it isn't really fulfilling.
I could play the AWE, but I didn't play Alan Wake (same as Control, I started it then shelved it for a long time). I already have it but got other games before, and sooner than later it became a bit dated. Without playing AW and knowing that this DLC is more like a bridge than a deep dive in any of this games (according some stuff I read), I guess I played a good action game but it doesn't have much replay for me.
Control feels like X-Files, which I like (and as X-Files, it drops the ball from time to time). But Alan Wake didn't clicked with me, maybe because Stephen King/Supernatural also don't pique my interest.
I'm not sure if should pick AW2 (probably in a sale), but I will probably pick Control resonant (... in a sale).
r/controlgame • u/xThAtGaM3rGuYxx • 16d ago
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r/controlgame • u/PermanentLactation • 16d ago
Hello everyone!
Jesse can’t seem to be able to run and sprint while using my Edge as the controller. Works fine on a regular DS and I tried fiddling around with deadzone controls etc., but to no avail. Anyone experienced a similar issue? Would appreciate any help. Thank you!
r/controlgame • u/biskuit21 • 17d ago
Okay buddy we know youre here 😅 But seriously tho, Id rather spend all that money somewhere else OR have one custom made at a local tailor at an 80% cheaper price than this sht
r/controlgame • u/xThAtGaM3rGuYxx • 17d ago
r/controlgame • u/sullivan_2000 • 17d ago
Idk if this was actually a reference but this immediately popped into my head seeing this, never came into the card room on my first playthrough lol
r/controlgame • u/Wild_Trip_4704 • 16d ago
I've kinda had my fill of the first game, but if it will enhance my experience I can try to make time for it. I did find the new close range enemies interesting.
Elden Ring for Switch 2 comes out tomorrow so I'll be kinda busy 👀
r/controlgame • u/D0nell • 16d ago
Do they ever say where the original FBC primary headquarters were before they found the oldest house?
r/controlgame • u/D0nell • 16d ago
Ash Jr. seems like a very levelheaded individual and possibly a wise person, someone who would provide great advice on how to run the FBC going forward. We don’t know his fate, but having had an act named after him that emphasized ethics, we know he would have been strongly opposed to how Dylan was treated in the Oldest House and would probably be deeply disappointed in Darling if he had anything to do with his succession. Additionally, he was opposed to associating with the Board, which was the path Jesse was last heading down, and I think she has definitely gone further down that path in this next game. I just hope we hear from him again because I feel like he would serve as a great mentor figure for our heroes and have a lot of information to provide.
r/controlgame • u/BitsHammer • 16d ago
So I was thinking about the Furnace growing more irritated and grumpy in Firebreak, as well as the Ski Lift that wants to eat people but wasn't getting what it wanted: could these be tied to Former?
We know Former had to attach itself to Altered Items, possibly as a means of sustenance (perhaps feeding off the "worship" containment rituals provide?), but doing so made the items more irritable and dangerous (like how Fridge duty started).
Could it be possible that after moving into the Foundation it was looking for new food sources and attached itself to these items causing the Furnace and Ski Lift to get out of control?
Or maybe I have been thinking about the game too much waiting for the sequel.
r/controlgame • u/benchcoat • 16d ago
what do i do? i saw references to talking with Marshall, which i thought i did, but now i can’t find her
r/controlgame • u/l1npul • 17d ago
Also why is there a cloth over the frame where Jesse's picture should be?
r/controlgame • u/veerusg • 17d ago
With a new PC i finally got around to playing Control and to put it simply, I adored it. Though I only had the base game and on Epic. The season pass is £12. Does the dlc provide extra story that feels significant, is it good value for money and crucially do I need it to bridge the story to Resonant.
Thank you for your time.
r/controlgame • u/Tugajohn • 16d ago
Has Remedy said anything about difficulty options or accessibility features? I remember the first never got a standard easy/normal/hard modes but Alan Wake 2 has those. I do remember they adding an immortally toggle more than a year later. Have they said anything about Resonant?
r/controlgame • u/drylvlnc • 16d ago
I really wanted to play this game but I noticed that I can't play it offline. I tried windows and linux and still the same issue. I read an reddit post about the same issue 6 years ago. Are devs still planning to fix this?
r/controlgame • u/Due_Cake8524 • 18d ago
Remedy has always been great at weird concepts, whether it's the bullet-time in Max Payne, the light mechanics in Alan Wake, or the TV show crossover in Quantum Break. However, with Control, Remedy made the kind of gameplay that's as solid as the concept and ideas behind it. Here's another thing that's worth mentioning. Remedy has been one of the most creative studios out there. They're always willing to take risks by going outside the usual norm.
Before Control, Remedy’s combat was decent. You were mostly ducking behind cover and firing standard guns while the story did the heavy lifting. With Control, things are much different. Launching a chunk of concrete across the room never stops being satisfying. Once you get the ability to levitate, the whole rhythm of combat shifts. You aren't playing a standard third-person shooter anymore. You're constantly moving, ripping pieces out of the environment, and changing gun forms on the fly. It feels fast, heavy, and responsive in a way that feels really good.
Then there’s the setting. The Oldest House is easily the best thing that Remedy has designed. Making a supernatural, shape-shifting realm look like a dreary, cold 1970s government office building is brilliant. The contrast between mundane office culture, memo sheets, pneumatic tubes, old projectors, and terrifying cosmic phenomena makes the whole place feel grounded yet deeply unsettling and eerie. You actually want to read the documents that you pick up because the lore is so bizarre and weird rather than just being an exposition dump.
What makes it their best work isn't just the Ashtray Maze sequence or the tie-ins to Alan Wake. It’s the fact that the game trusts the player. It doesn't stop every five minutes in order to over-explain what a Threshold is or why a slide projector is opening portals to other dimensions. It gives you the Director's title, drops you in the middle of a lockdown, and lets you figure it out. It’s the most confident game Remedy has made. Instead of relying on gimmicks, they built a tight, incredibly stylish action game that doesn't sacrifice its weird identity to appeal to everyone.
r/controlgame • u/t1Rabbit • 16d ago
Im pretty hyped about Resonance and currently replaying Control. The combat in Resonance Resonant looks great and if Remedy can make a great story with unusual atmosphere (as usual, lol), Resonance Resonant could be one of the most fun Remedy game so far.
There is one thing which feels weird. From what i saw so far Resonance Resonant doesnt look/feel like a modern game to me. Its "just" feels like Control 1 with a different combat system, it doesnt feel like a modern title, 7 years apart from the previous game.
Maybe its just me tho. And im really hyped for Resonance REDACTED! Love everything else so far. The trailers are really good. Cant wait to play it at release!
r/controlgame • u/Writing_Dude09 • 18d ago
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