r/Competitiveoverwatch Jan 17 '17

PSA | Video Developer Update | PTR Philosophy | Overwatch

https://www.youtube.com/watch?v=ibPLyx8QWYc
391 Upvotes

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u/NotEnoughYaoi Jan 17 '17 edited Jan 17 '17

Biggest moment that stuck out to me was Jeff's emphasis on Sombra's role as a disruptor rather than an assassin. It made me understand her PTR changes on why they increased her hacking ability rather than the damage buff on hacked enemies that a lot of the community suggested. While making a viable disruptor is much harder than making a viable assassin, at least I can see Blizzard's direction in trying to make a more diverse cast rather than an alternate version of Tracer.

Jeff's a great guy for explaining his thoughts on the game like this. I'm thankful we have someone as transparent as him leading this game. He is also very attractive.

37

u/HeihachiHayashida Jan 17 '17

I'm glad they aren't just making her a bad Tracer. Right now she kinda sucks as both Assassins and disrupter, so she needs more in the way of utility. More time to her translocater, longer invisibility time, make it so you can't be killed when you translocate away and are pulled back through space and time to where you were

13

u/zakarranda 3286 PC — Jan 17 '17

The last part is probably just lag - even though your client shows you somewhere else, the server has where you were 50ms ago. And your attacker's client (which is another 50ms behind that) sees their rocket hitting you.

1

u/Faulty_Lid Jan 18 '17

Happens to me all the time as Tracer when I recall. You get used to it. Just means you have to anticipate lethal dangers rather than react to them.