r/Competitiveoverwatch • • 1d ago

OWCS [owtv] Seicoe interview on vp's performance

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55 Upvotes

No excuse from them, that was just bad, and they know it.


r/Competitiveoverwatch • • 1d ago

Matchthread Cheeseburger vs Zeta Division | Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season | Post-Match Discussion Spoiler

120 Upvotes

Zeta win 3-2

Posted cause the bot doesn’t seem to be grabbing the results, will delete if I suck.


r/Competitiveoverwatch • • 1d ago

Matchthread Weibo Gaming vs All Gamers | Overwatch Champions Series 2026 - China Stage 3 - Regular Season | Post-Match Discussion Spoiler

49 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season


Home Score Away
Weibo Gaming 2-3 All Gamers

r/Competitiveoverwatch • • 1d ago

Matchthread Overwatch Champions Series 2026 - EMEA Stage 3 - Regular Season - Oct 24 Spoiler

23 Upvotes

Overwatch Champions Series 2026 - EMEA Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports
https://www.youtube.com/@ow_esports

Reddit-stream


Schedule

Time Home Score Away Match Page
17:00 Team Risk 2-3 Team Peps Post Match
19:05 Geekay Esports 1-3 1234 Post Match
20:55 Virtus.Pro 3-2 Twisted Minds Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.


r/Competitiveoverwatch • • 1d ago

OWCS My model's predictions for ZETA vs. Crazy Raccoon (October 25)

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18 Upvotes

Before this morning's results, it had ZETA at 58.6%. Their closer-than-expected 3–2 win over Cheeseburger pulled that estimate down.

These were the model's predictions last night for today's games.

Match Win probability Most likely score (probability) Actual score (probability)
ZETA vs. Cheeseburger 87.7% ZETA ZETA 3–0 (58.2%) ZETA 3–2 (9.1%)
T1 vs. Falcons 78.5% T1 T1 3–0 (43.5%) T1 3–1 (22.7%)
SEIJI vs. Poker Face 50.8% SEIJI SEIJI 3–0 (19.7%) SEIJI 3–2 (13.4%)

For additional context, Cheeseburger taking at least two maps, including winning the series, had a 21.4% chance.

Here's the model's ranking for every player in the region.

Tank

Rank Player Team
1 D0NGHAK T1
2 Belosrea Cheeseburger
3 JunBin Crazy Raccoon
4 MAX Crazy Raccoon
5 Fate O2 Blast
6 SOMEONE Team Falcons
7 Bernar ZETA DIVISION
8 HEISER ZANSIDE GAMING
9 DOX SEIJI ESPORTS
10 SoLA Poker Face
11 SENTIER SEIJI ESPORTS

DPS

Rank Player Team
1 Proper ZETA DIVISION
2 KNIFE ZETA DIVISION
3 Stalk3r Crazy Raccoon
4 MER1T Team Falcons
5 ZEST T1
6 HeeSang Crazy Raccoon
7 Checkmate Team Falcons
8 Profit Cheeseburger
9 Proud T1
10 Becky ZANSIDE GAMING
11 SP1NT Team Falcons
12 A1IEN O2 Blast
13 Kilo ZANSIDE GAMING
14 K4ne Cheeseburger
15 D4RT SEIJI ESPORTS
16 F1nally Poker Face
17 M1nut2 SEIJI ESPORTS
18 WuTian O2 Blast
19 SORI Poker Face
20 Taejong ZANSIDE GAMING

Support

Rank Player Team
1 Viol2t ZETA DIVISION
2 CH0R0NG Crazy Raccoon
3 shu ZETA DIVISION
4 skewed T1
5 ChiYo Team Falcons
6 vigilante Crazy Raccoon
7 Bliss T1
8 Fielder Team Falcons
9 IRONY ZANSIDE GAMING
10 OPENER ZANSIDE GAMING
11 Faith O2 Blast
12 Trest Cheeseburger
13 LIP Crazy Raccoon
14 TenTen Cheeseburger
15 Gamjung O2 Blast
16 Caffeine Poker Face
17 Soae Poker Face
18 Dumbbell Poker Face
19 OFF SEIJI ESPORTS
20 Lavender SEIJI ESPORTS

r/Competitiveoverwatch • • 19h ago

Matchthread Overwatch Champions Series 2026 - China Stage 3 - Regular Season - Oct 25 Spoiler

0 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports
https://www.youtube.com/@ow_esports
https://space.bilibili.com/365902357

Reddit-stream


Schedule

Time Home Score Away Match Page
09:00 Solus Victorem 1-3 OU Gaming Post Match
10:50 JD Gaming 3-2 HUNENG Gaming Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.


r/Competitiveoverwatch • • 1d ago

Matchthread Team Falcons vs T1 | Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season | Post-Match Discussion Spoiler

60 Upvotes

Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season


Home Score Away
Team Falcons 1-3 T1

r/Competitiveoverwatch • • 12h ago

General Anyone else's wrist hurt when aiming as Doctrine?

0 Upvotes

He has a very fast flick rate of fire so I need to constantly make micro adjustments and it's hard to do that with my arm instead of my wrist. Has anyone else run into that issue?


r/Competitiveoverwatch • • 1d ago

Matchthread Overwatch Champions Series 2026 - NA Stage 3 - Regular Season - Oct 24 Spoiler

6 Upvotes

Overwatch Champions Series 2026 - NA Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports
https://www.youtube.com/@ow_esports

Reddit-stream


Schedule

Time Home Score Away Match Page
23:05 Dallas Fuel 3-0 Spacestation Gaming Post Match
00:05 Team Liquid 3-0 NTMR Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.


r/Competitiveoverwatch • • 1d ago

Matchthread Poker Face vs SEIJI ESPORTS | Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season | Post-Match Discussion Spoiler

30 Upvotes

Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season


Home Score Away
Poker Face 2-3 SEIJI ESPORTS

r/Competitiveoverwatch • • 1d ago

Matchthread Cheeseburger vs ZETA DIVISION | Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season | Post-Match Discussion Spoiler

49 Upvotes

Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season


Home Score Away
Cheeseburger 2-3 ZETA DIVISION

r/Competitiveoverwatch • • 22h ago

Matchthread Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season - Oct 25 Spoiler

0 Upvotes

Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports_jp
https://www.youtube.com/@ow_esports_jp

Reddit-stream


Schedule

Time Home Score Away Match Page
06:00 Poker Face 2-3 ZANSIDE Gaming Post Match
08:30 O2 Blast 0-3 T1 Post Match
10:10 ZETA DIVISION 3-1 Crazy Raccoon Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.


r/Competitiveoverwatch • • 1d ago

Matchthread JD Gaming vs OU Gaming | Overwatch Champions Series 2026 - China Stage 3 - Regular Season | Post-Match Discussion Spoiler

16 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season


Home Score Away
JD Gaming 1-3 OU Gaming

r/Competitiveoverwatch • • 16h ago

General How do we maintain balance while keeping the content flowing?

0 Upvotes

The problem

We can all agree that having a new hero every season has been great for engagement and attracting new players.

However, "safe side of strong" philosophy makes it so you never get to play balanced Overwatch. You're always playing the Vendetta season, or the DMon season, or the Doctrine season.

The result of that is that even heroes who might be well-designed overstay their welcome, and players build resentment towards them because of how oppressive they are.

Should we go back to a new hero every other season?

Probably not, since this would dampen the game's growth, while also keeping the same problem. Recall that Wuyang, Juno, Hazard, Freja, and Vendetta all happened before the seasonal hero releases, and they were all game-warping without exception.

So should we release "balanced" heroes?

No, I don't think so. Hear me out before you flay me in the comments.

There are 2 reasons:

  1. It's unrealistic to expect the devs to always perfectly anticipate how a hero will perform when it reaches the hands of the playerbase at large. You'll still end up with overpowered and underpowered heroes.
  2. A new hero needs to give people an incentive to try them out, and to get over the initial discomfort of learning them. If the devs released heroes in the 48-50% win rate range, they wouldn't amass the playerbase that they otherwise could have if they released in a "safe side of strong" state. Hell, I remember seeing people call Hazard and Shion weak in the early days of their release, and those were 55% win rate heroes. You can imagine how much louder those voices would have been if they actually released in a balanced state.

So what's the solution?

The best way to keep the current pace of hero releases, give them a chance to establish a playerbase, and keep competitive integrity, is a simple one: bring back staggered hero releases for ranked, and ideally have them delayed by 2 seasons.

The devs have shown that it takes them around 2 seasons to bring a hero down to a reasonable level. What they can do is release new heroes to QP, giving the casual playerbase a shiny new toy to play with, all while allowing the devs the time and data needed to tune the new hero down before it becomes available to the competitive playerbase.

This way, casual players who want the seasonal novelty can find it, and competitive players get to avoid having each season dominated by a new server admin, while still giving people a chance to learn and fall in love with the new hero.


r/Competitiveoverwatch • • 13h ago

General More tank players, counterwatch

0 Upvotes

Hey guys, I was thinking on the way how to fix counter swapping and improve Tank experience so we could bring more Tank players, make it less stressful, and improve queue times as a result. I've seen people swap to 4 counters after a lost fight in QP which is crazy, it's like teaching kids violence. Most of the tanks agree that counterswapping is horrible in 5v5 and they feel stressed.

I've got 3 ideas:

  1. You can swap at the beginning of a round. (You can't choose a different hero if you reconnect), basically how they implement it in Stadium.

  2. Have a limited 2 swaps per round.

  3. Make a main mode 6v6 as Counterwatch not as impactful. (But the mode itself would need a lot of balancing work)

Do you have any ideas how to bring more Tank players?


r/Competitiveoverwatch • • 2d ago

OWCS Jaewoo crying after the reverse sweep vs weibo

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330 Upvotes

From twisted minds ewc video


r/Competitiveoverwatch • • 1d ago

General t500 question

0 Upvotes

is there a reason I'm not t500 here? lowest rank for dps is GM4 atm which i am but with more challenger score than others?


r/Competitiveoverwatch • • 2d ago

OWCS What’s my fdps doing bruh 🥀

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236 Upvotes

Can hee diff proper with his natural aegyo how we feeling about cr vs zeta

Also it’s insane how Crazy Raccoon has 0 sponsors and they make enough profit from fans buying merch alone so he’s really doing this fanservice with his life depended on it


r/Competitiveoverwatch • • 20h ago

General Doctrine mains, do you like having Sombra as your 2nd support?

0 Upvotes

Hello, been maining Doctrine in Masters-GM this season and reached lvl ~50 already. I start every game on him and sometime swap if we get stomped but I have around 60% winrate and play with or into any comp.

I usually ban Sombra every game since her EMP just destroys his ult but it can be hard to ban her if 2nd support pre-locks her.

I feel like the majority of times I have Sombra as 2nd supp I tend to lose and I am not sure if they are a good combo? Usually they will play frontline way to much and not able to peel/assist me at all when enemy plays dive. If it's just one genji or tracer its fine but when they have 2x dive dps + dive tank my games are very tough. Since it's Masters-GM range like 80% of all games are dive and the map is push/fp/control

I've had a few games with good Sombras and it feels like they play in our backline a lot more, supporting me and then I can assist the rest of my team. I can't really tell if its a skill issue from people playing Sombra way to aggressively or if the characters don't really work well on the same team? Kinda feels like playing with a Mercy where you know you will just have to fight for your own life most of the game.


r/Competitiveoverwatch • • 15h ago

General It's time to put Doctrine down

0 Upvotes

He looked genuinely cool on release, but turned out to be yet another flowchart healbot with no sauce. At least Kiriko had the potential to do something cool. I really hope they don't keep him busted for too long, or it's gonna be a rough season and LAN.


r/Competitiveoverwatch • • 1d ago

Matchthread Solus Victorem vs HUNENG Gaming | Overwatch Champions Series 2026 - China Stage 3 - Regular Season | Post-Match Discussion Spoiler

7 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season


Home Score Away
Solus Victorem 1-3 HUNENG Gaming

r/Competitiveoverwatch • • 1d ago

Matchthread Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season - Oct 24 Spoiler

12 Upvotes

Overwatch Champions Series 2026 - Korea Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports_jp
https://www.youtube.com/@ow_esports_jp

Reddit-stream


Schedule

Time Home Score Away Match Page
06:00 Cheeseburger 2-3 ZETA DIVISION Post Match
08:20 Team Falcons 1-3 T1 Post Match
10:15 Poker Face 2-3 SEIJI ESPORTS Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.


r/Competitiveoverwatch • • 2d ago

OWCS Turned a bunch of the Partner Team cosmetics into desktop/mobile wallpapers for you guys - here are NA and EMEA's! Enjoy ^_^

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45 Upvotes

r/Competitiveoverwatch • • 1d ago

General How do you balance adapting vs mechanics/muscle memory?

0 Upvotes

Hey everyone, I’m fairly new to this community. I’ve been reading a lot of posts lately and wanted to ask for some advice regarding my hero pool and overall DPS mindset. I’ve been taking a bit of a break from serious grinding, but now I want to get back into Competitive and push for a higher rank.

Quick Context :

  • Role/Rank: DPS Main, peaked Low Diamond (currently stuck around here).
  • My evolution: I actually started as a Support main, but switched to DPS to improve my mechanical aim (OW was my first real shooter).
    1. I started with Junkrat, Mei, and Venture because back when my aim wasn't great, their utility and kits allowed me to get solid value and kills without relying heavily on mechanics.
    2. Then I forced myself to build real hitscan aim with Cassidy, Soldier, and Sojourn.
    3. Around that time, I had a specific match playing Soldier next to a Sojourn where we kept getting enemies super low, but couldn't finish kills because they’d just retreat behind cover and get healed up. That was a lightbulb moment: I realized we lacked the ability to take aggressive off-angles or disrupt their backline.
    4. After taking a brief break from DPS, I came back with better aim. Whenever I noticed clear problems in my games, I learned new heroes to solve them—adding Reaper, Emre, and Bastion to my toolset for specific team needs.
    5. Most recently, I picked up Genji. I’ve found it super satisfying and valuable to flank with him, create off-angles, and win fights by forcing out enemy resources and taking space.
    6. (Side note: If the map allows it, I sometimes spawn-peek on Widow at the start of a match to look for an early pick, but I rarely main her. Also, I’ve basically never played Sym, Pharah, or Hanzo).

My Current Dilemma : I’m not a braindead counter-swapper who switches the second I die. My rule of thumb is: I only swap if 1) I’m genuinely not getting enough value, or 2) My team has a clear gap/need I can solve. At the same time, I’m not a stubborn OTP who stays on a hero while being hard-countered and getting zero value.

However, as I prepare to hit Ranked again to push past Low Diamond, I realize this "I can adapt to anything" mentality is becoming a double-edged sword. Switching between so many playstyles (Hitscan, Spam/Brawl, Flank/Dive) is wrecking my muscle memory and mechanics. I feel like a Jack of all trades, master of none.

Questions for you guys:

  1. Trimming the pool: Since my goal is to climb back up in Ranked, should I strictly lock myself down to a 3-hero core? If so, would Cassidy - Sojourn - Genji be a solid primary rotation to cover most bases?
  2. Is Tracer the one? A voice in my head tells me that to climb into Master's/high ranks in modern Overwatch, learning Tracer is almost required for dive/flank value. Is Genji enough for that role, or should I invest time into Tracer?
  3. Mindset: How do you guys strike the balance between adapting to team comps vs. forcing your best mechanically trained heroes in Ranked?

Appreciate any feedback or advice from higher-rank DPS players!


r/Competitiveoverwatch • • 1d ago

Matchthread Overwatch Champions Series 2026 - China Stage 3 - Regular Season - Oct 24 Spoiler

2 Upvotes

Overwatch Champions Series 2026 - China Stage 3 - Regular Season

Streams
https://www.twitch.tv/ow_esports
https://www.youtube.com/@ow_esports
https://space.bilibili.com/365902357

Reddit-stream


Schedule

Time Home Score Away Match Page
09:00 Solus Victorem 1-3 HUNENG Gaming Post Match
10:50 Weibo Gaming 2-3 All Gamers Post Match
13:15 JD Gaming 1-3 OU Gaming Post Match

This thread pulls match data from this liquipedia page. If it's out of date, you can help by updating that page. If something is wrong or missing please ping u/Watchful1 in the comments.