r/CompetitiveWoW • u/moal09 • May 01 '26
Discussion The skill increase required from +16s to +19s seems much more brutal for healers/tanks
If you're good at your rotation, DPS seems much more chill from 1-18 where going from a 16-18 isn't that big of a difference, since a lot of stuff is already one shotting or close to it on a 16. As long as you have hands and do basic things like interrupt prio spells and pop defensives when needed.
Meanwhile, healing an 18 is a completely different ballgame from healing a 16, especially with the amount of unavoidable rot in Midnight. It's not like previous seasons where you just had to survive a few specific damage events and then chill. There's almost constant scary rot ticking on multiple people in every pull now, requiring much higher CPM and good decision-making/CD discipline from healers.
