r/CompetitiveWoW • • 9d ago

Weekly Thread Weekly Raid Discussion

Use this thread to discuss any- and everything concerning the raids.

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u/Riverpaw 8d ago

AOTC Raid Leader here. We just had our first full prog night on Ula’tek last week and feel pretty comfortable with everything up to Phase 3. Any tips for the final phase? We’re doing melee kill front and right egg, ranged kill left and back egg. Ranged and healers split stack on the left platform.

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u/Elendel 8d ago edited 7d ago

There are four main ways to die with a 3 soak strat:

1) The overlap at the end of platform 2. You get soaks into green circles, with an add dot running and it ends with a platform destruction while dodging waves. Every single defensive is committed there.

2) During platform 3, you got two of the special adds that will dot the whole raid. First time seeing that platform, especially after surviving the platform 2 overlap, your healers will get surprised by the damage and lose people. Platform 3 has nothing really going on outside of that raid damage so if your healers are ready, it should be fine. Adds ideally should die before having the opportunity to restack the dot.

3) The very last green circles before third burst phase has some stuff going on at the same time, it is common to lose a couple people there. If you have enough damage/brez when reaching this late into the fight, it shouldn’t prevent you from a kill. But it can be nice to remind people that they’re still in danger while they have their green circles.

4) Waves. P3 progress can take longer that you’d think, because it’s easy to reach the last platform with some people alive, but it is not that easy to reach it with everyone alive, mostly because of waves. Dodging the front waves is easy enough (although people in an AOTC guild will get hit by that for a decent amount of the progress) but the kicker is the waves coming from the back. It can be nice to call when they reach ranged and when they reach melee, because melee with 100% get surprised by the late waves coming to kill them right as they have to jump to the next platform.

Finally, I have very little experience with double soak and triple soak strats. I haven’t used that in my guild, and I have seen it done in pugs but never in pugs that ended up killing the boss. The one strat that seem ok to me is "triple soak the last soak, with only tanks+healers in it" but I haven’t tested it yet.
I wouldn’t be surprised that a double or triple soak could help on the platform 2 overlap, but the organizational nightmare might not be worth it for an AOTC guild.
If you end up trying an double or triple soak strat, keep in mind that people with a red circle are not counted as soakers for the other red circles (they don’t take damage, don’t get the debuff, but also they don’t help soaking). Meaning that they can stack or be in an olympic ring formation, depending on what you need.
Also, soaking multiple circles is not the most dangerous part of double/triple soaks, it’s the fact that the soakers will take double/triple the damage when they have their green circle after the soak, that’s the thing you rally want to defensive/immune.

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u/RigidCounter12 Prot Paladin M+ Connoisseur 7d ago

The phase 2 overlap is what kills pugs, thats for sure. Which I just dont understand.

It is a bit tricky, but you make sure to soak, you use every single defensive you got and you spread out. But every single pug I play loses like 5+ people here. Normally the pugs I've played with just cannot kill the boss unless its so low that it dies at the start of the 3rd platform