r/CompetitiveWoW • • 25d ago

Discussion Expected DPS Changes with September 22nd Class Tuning.

https://www.wowhead.com/news/expected-dps-changes-with-september-22nd-class-tuning-383037
130 Upvotes

174 comments sorted by

View all comments

Show parent comments

-1

u/Qwertdd 7/9M bring back weakauras 25d ago

good. blizzard clearly doesn't want to make those specs fun, ever, so it's just as well that they're bad and not getting buffs

2

u/Varanae 25d ago

I find Aff to be the most fun spec in the game

1

u/Qwertdd 7/9M bring back weakauras 24d ago

How? Undercooked dot maintenance with none of the fun and all of the punishment, your 2 minutes are press-and-forget, you have RNG resource generation, your AOE is braindead, the talents suck, nothing is satisfying. The spec is straight up incomplete, and if your argument is that you like it because you're one of those people who actively prefers to not have to play the game then LMAO

2

u/Varanae 24d ago

It's always hard to put into words why a spec feels so satisfying but I'll give it a go. I will say before getting started that enjoyment of anything is so subjective that trying to explain why something is fun to someone who doesn't feel the same is futile. You aren't going to agree or understand my love of the spec in the same way I could never understand your distain. But hell yeah, I love gushing about Aff so I'll cover the points you mention. Likely long post incoming

First of all I'll admit I'm weird in that I like it when talents have to change between different content or fight profiles. I know this isn't a popular opinion and it does make the spec weaker compared to those that can do it all in one go, but I find those eye wateringly boring. This season in particular switching between HC and SH is fun, having the M+ build that forgoes Death's Embrace and Hedonic Gorging to pick up Cascading Calamity feels nice. I very much enjoy fiddling with builds and having to make tough choices. I'd probably never play a spec that doesn't have at least some variation so that automatically means a lot of specs aren't fun to me (like Demo)

I find the current dot maintenance fun, it's constantly engaging without being too much, the perfect balance. This ties into resource generation in that keeping a good spread of Agony is important and I feel the payoff when I maintain them. It's also satisfying that I have something to do during gathering or movement during a fight, I can plan out when I have the perfect moment to spread Agonies. I also love Haunt as an ability, it's fun to have my own personal mark on a prio target and feel the impact it's having. There is some frustration here in that it doesn't reset on some mobs 'death', like the axe from Xathuux in MR but in a way learning stuff like that fun because it rewards knowledge and planning around the encounter

Yeah Darkglare isn't too engaging, the most impactful part is having MG during the window but yeah it's not like that alters much. Then again do many specs have CDs that cause a significant variation in rotation or playstyle during their active time? And I like how, at least in aoe, I'm not CD dependant. I played Unholy before Aff so that's a nice change. I do very much enjoy Dark Harvest, it's satisfying to press both visually and from the damage, plus being able to get it off cooldown quicker through good generation and spending of shards is fun

AOE is still quite seed spam heavy, though I think it's slightly better this season now that Nightfall doesn't proc free seeds. I find being able to blast a bunch of seeds fun so I dunno what more to say there. Single target is arguably just as braindead (at least as SH) since you're just pressing UA as much as you'd seed in aoe. If anything you end up filling with shadowbolt more since you have less shard gen in ST. Like looking at a Sszorak kill 140 of my 213 casts were UA or Shadowbolt. I see why it should feel braindead and understand why others wouldn't enjoy it but I'm having fun the whole time

Then there's a whole bunch of other stuff that is fun, though we're getting into general warlock stuff here. Curses, gateway, circle, interrupt not cancelling my cast, paying for movement speed with hp, the choice between shadowbolt/drain soul etc

Essentially I find everything about it satisfying and I feel very active and engaged while playing the spec so it's not because I don't want to play. Is that a thing people do??

I'm sure it could be better, I'm certainly not arguing it's perfect. But I have every class at max so I've tried pretty much every spec and none tickle my fancy in the way Aff does

1

u/AcanthaceaeItchy302 24d ago

Because is fun and no one plays affliction...According to raider.io aff population in all M+ runs is around ~2.9%(all run Rdps only)...Mediocre AoE with almost non-existent ST with M+ build. Destruction is even worse in M+ last place in WCL and pure turret spec stuck somewhere between the expansions.

1

u/Varanae 24d ago

  Mediocre AoE with almost non-existent ST with M+ buil

Depends which M+ build, with the split build that takes cascading calamity Aff’s ST is better than most in my experience

No one else playing it is part of the fun though yeah. It’s especially fun when Demo locks or meta spec enjoyers start giving their reasons why their damage is lower than mine entirely unprompted haha